Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Hold the ridge

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Panzer Command: Ostfront >> Hold the ridge Page: [1]
Login
Message << Older Topic   Newer Topic >>
Hold the ridge - 7/22/2012 4:31:26 AM   
rickier65

 

Posts: 14231
Joined: 4/20/2000
Status: offline

A weak german force has to hold this ridgeline against a strong Russian assault to protect a supply road just to the west. They hope to have some reinforcement soon.

I'm trying to play balance this new scenario. This is my thrid run through after some tweaks. Some of you old board gamers might recognize the map (or map style) from a classic board game.

Thanks
Rick





Attachment (1)
Post #: 1
RE: Hold the ridge - 7/22/2012 4:43:14 AM   
Bennett

 

Posts: 37
Joined: 6/3/2001
Status: offline
Classic SL 621

(in reply to rickier65)
Post #: 2
RE: Hold the ridge - 7/22/2012 6:39:12 AM   
rickier65

 

Posts: 14231
Joined: 4/20/2000
Status: offline

quote:

ORIGINAL: Bennett

Classic SL 621


And he gets it in one!

Yep! I was a fan of the Squad Leader series and have adapted some of the scenarios to PCO. Hill 621 is the latest one I've been working on.


Thanks
Rick

(in reply to Bennett)
Post #: 3
RE: Hold the ridge - 7/22/2012 5:16:25 PM   
Bennett

 

Posts: 37
Joined: 6/3/2001
Status: offline
Just bought the game with the monthly sale. I have been busy with DC Case Blue but am keeping an eye on checking this game out. Hill 621 would likely force me to get up to try out Panzer Command Ostfront. I realized the intensity SL brought to board gaming when my English opponent (playing the Germans) spotted artillery fire on his own position atop the hill to take out my Soviet wave assault. In any case, I am intrigued by the small but intense dedication I see in the forum to this game.

(in reply to rickier65)
Post #: 4
RE: Hold the ridge - 7/22/2012 9:41:10 PM   
k9mike

 

Posts: 501
Joined: 10/25/2006
Status: offline
Looks like a neat map. Will you put this available for us to DL to play?
Mike

(in reply to Bennett)
Post #: 5
RE: Hold the ridge - 7/22/2012 10:39:24 PM   
rickier65

 

Posts: 14231
Joined: 4/20/2000
Status: offline

quote:

ORIGINAL: k9mike

Looks like a neat map. Will you put this available for us to DL to play?
Mike


Yes, once I get the play balance where I'd like it, and create a template for map so that it is available for random battles, I'll upload the map and scenario.

Thanks
Rick

(in reply to k9mike)
Post #: 6
RE: Hold the ridge - 7/22/2012 11:31:41 PM   
heinrich55

 

Posts: 353
Joined: 5/31/2004
Status: offline
Yeah, Rick, very nice. You teased us with this one a while back. I've been waiting patiently to see it re-emerge. Thanks for getting back to it.

I'd love to see this baby come out as a battle after you fine-tune it. This was one of the more intense scenarios from SL and then adapted to ASL. I spent a lot of time on that ridge trying to stem the wave of Soviets. It was all Leutnant Stahler and Sgt. Hamblem could do to rally the broken troops and try to blunt the Red Steamroller. Those SU-152 Zvierbois didn't die easily.

Gary

(in reply to rickier65)
Post #: 7
RE: Hold the ridge - 7/23/2012 2:07:28 AM   
k9mike

 

Posts: 501
Joined: 10/25/2006
Status: offline
Sounds like a neat scenario...Sounds like we need some Pak43's...:)

(in reply to heinrich55)
Post #: 8
RE: Hold the ridge - 7/23/2012 7:40:20 AM   
rickier65

 

Posts: 14231
Joined: 4/20/2000
Status: offline
In this 4th iteration of the battle, the fighting at the southern tip of the Ridgeline is heating up. Reinforcements arrived just in time as that objective was just about to be overun.

Rick




Attachment (1)

(in reply to k9mike)
Post #: 9
RE: Hold the ridge - 7/25/2012 1:56:06 AM   
rickier65

 

Posts: 14231
Joined: 4/20/2000
Status: offline
My 4th playtest ended in a German Marginal victory. I decided to have just couple of more tweaks, and I updated the map so that grid lines hotkey would work and I'm playing the final playtest. If I haven't gone too far in my tweaks, this should be just about ready.

Thanks
Ricl

(in reply to rickier65)
Post #: 10
RE: Hold the ridge - 7/26/2012 6:06:38 AM   
rickier65

 

Posts: 14231
Joined: 4/20/2000
Status: offline

I've uploaded this to the Maps, Models, and Mods subsection above.

Thanks
rick

(in reply to rickier65)
Post #: 11
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Panzer Command: Ostfront >> Hold the ridge Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.125