Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Any reports on the blood bath at the "SCHOOLHOUSE"?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Any reports on the blood bath at the "SCHOOLHOUSE"? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Any reports on the blood bath at the "SCHOOLHOUSE&... - 1/24/2001 6:02:00 AM   
M4 Jess Housley

 

Posts: 121
Joined: 10/17/2000
From: Annapolis Md, USA
Status: offline
Just checking.. I only play tested this scenario myself and was woundering how the rest of you feel about the scenario.... M4

_____________________________

I remember the Tigers...poor lost kittys....Here Kitty..kitty
Post #: 1
- 1/24/2001 9:20:00 AM   
USMCGrunt

 

Posts: 174
Joined: 1/17/2001
From: Yarmouth, ME, US
Status: offline
Jess..... How do I feel?? HOW DO I FEEL??!! I'll tell you how I feel! I'm beginning to think you may be the lost clone of Wild Bill himself. That scenario is just plain insidious. I've played through it about 4 times now and managed to score a marginal victory at most. The battle keeps swinging back and forth on me. At one point, I'll be doing great with the enemy rolling back all over the place and then all of a sudden I'll hit a brick wall on the advance. You did a great job on this one Jess. I have to say that the small map caught me off guard at first. I thought it would be a quick scenario. What it really does is restrict the room you have to maneuver, and causes you to really decide where to commit those forces in a head-on slugging match. Victory is always a close run thing. Keep up the good work Jess. ------------------ USMCGrunt -When it absolutely, positively, has to be destroyed overnight.

_____________________________

USMCGrunt Then it's Tommy this, an' Tommy that, an' "Tommy, 'ow's yer soul?" But it's "Thin red line of 'eroes" when the drums begin to roll! -Rudyard Kipling-

(in reply to M4 Jess Housley)
Post #: 2
- 1/24/2001 9:45:00 AM   
bill_k

 

Posts: 36
Joined: 6/19/2000
From: Browns Mills,NJ,USA
Status: offline
quote:

Originally posted by M4 Jess Housley: Just checking.. I only play tested this scenario myself and was woundering how the rest of you feel about the scenario.... M4
Where can I get your scenario? I cannot get into the Game Depot.

_____________________________


(in reply to M4 Jess Housley)
Post #: 3
- 1/24/2001 10:11:00 AM   
USMCGrunt

 

Posts: 174
Joined: 1/17/2001
From: Yarmouth, ME, US
Status: offline
quote:

Originally posted by bill_k: [QUOTE]Originally posted by M4 Jess Housley: Just checking.. I only play tested this scenario myself and was woundering how the rest of you feel about the scenario.... M4
Where can I get your scenario? I cannot get into the Game Depot. [/B][/QUOTE] bill, Just email Jess and request him to send it to you. Check the earlier message threads from M4 Jess Housley. The instructions for him to send it to you are in it. ------------------ USMCGrunt -When it absolutely, positively, has to be destroyed overnight.

_____________________________

USMCGrunt Then it's Tommy this, an' Tommy that, an' "Tommy, 'ow's yer soul?" But it's "Thin red line of 'eroes" when the drums begin to roll! -Rudyard Kipling-

(in reply to M4 Jess Housley)
Post #: 4
- 1/24/2001 10:18:00 AM   
M4 Jess Housley

 

Posts: 121
Joined: 10/17/2000
From: Annapolis Md, USA
Status: offline
Bill, I posted the scenario in this forum only as a gift to WILD BILLS RAIDERS for allowing me to join their team,, they (we) devote much of our free time to pass our joy of this great game to you. We play-test, design, and research history to bring the battles to you.. most have family and jobs, most of the Raiders have been around for years..you have a great team working for you! Opps! I forgot.. you want the scenario.. coming at ya! M4 USMCGrunt, My god man, please don put me there! I ask WB's advice for the simple things! As a old timer Wargamer, I thank you! but the "Wild man" has it down! I do thank you.. I really enjoy the boost. PS: I am designing the entire Capt. Miller debacle from Kassering Pass to his death at the bridge... will keep you up-dated... M4

_____________________________

I remember the Tigers...poor lost kittys....Here Kitty..kitty

(in reply to M4 Jess Housley)
Post #: 5
- 1/25/2001 2:15:00 AM   
Warrior


Posts: 1808
Joined: 11/2/2000
From: West Palm Beach, FL USA
Status: offline
Haven't had a chance to try it yet, Jess, but if it's like your others it'll be a great fight.

_____________________________

Retreat is NOT an option.



(in reply to M4 Jess Housley)
Post #: 6
- 1/25/2001 2:24:00 AM   
Don Doom


Posts: 2446
Joined: 9/23/2000
From: Lost somewhere in the upper backwoods of Michigan!
Status: offline
I have it planed to play it this weekend when the kids are over at grandma's Doom

_____________________________

Doom
Vet of the Russian General Winter
For death is only the begining

(in reply to M4 Jess Housley)
Post #: 7
- 1/25/2001 3:04:00 AM   
jonhooper

 

Posts: 39
Joined: 1/14/2001
From: Texas
Status: offline
The Russians just keep coming, and coming, and coming. I've lost most of my armor and have committed all of my reserves, and it ain't looking pretty. Monty would definitely hate this battlefield because its untidy, to say the least. I've taken the school house, but I don't know if my guys have enough left in 'em to go for the cross roads. The pillbox covering that area looks ominous.

_____________________________


(in reply to M4 Jess Housley)
Post #: 8
- 1/25/2001 4:36:00 AM   
Supervisor

 

Posts: 5166
Joined: 3/2/2004
Status: offline
Very good scenario, Jess. The map was very inventive. You will make a good addition to The Raiders. ------------------ Grenadier Matrix Games Technical Writer

_____________________________


(in reply to M4 Jess Housley)
Post #: 9
- 1/26/2001 6:01:00 AM   
M4 Jess Housley

 

Posts: 121
Joined: 10/17/2000
From: Annapolis Md, USA
Status: offline
Just finished the scenario 2 human players on-line play, I was the Russians.. The Germans had no chance... The AI is for German Vs AI, unless of course, Like my friend,Don, and think those Panzers can take the punishment! M4

_____________________________

I remember the Tigers...poor lost kittys....Here Kitty..kitty

(in reply to M4 Jess Housley)
Post #: 10
- 1/26/2001 8:57:00 AM   
RockinHarry


Posts: 2963
Joined: 1/18/2001
From: Germany
Status: offline
Hello M4 just had the time finishing "round one". If i look at the other postings, I see the worst is soon to come with playing the germans. On to turn 2... ----------------------- RockinHarry

_____________________________

RockinHarry in the web:

https://www.facebook.com/harry.zann

(in reply to M4 Jess Housley)
Post #: 11
- 1/26/2001 9:14:00 AM   
M4 Jess Housley

 

Posts: 121
Joined: 10/17/2000
From: Annapolis Md, USA
Status: offline
walk slow harry,,, walk slow but then again,,,time is your enemy

_____________________________

I remember the Tigers...poor lost kittys....Here Kitty..kitty

(in reply to M4 Jess Housley)
Post #: 12
- 2/1/2001 6:17:00 AM   
Panzer Capta


Posts: 268
Joined: 11/24/2000
From: Bedford, NH, USA
Status: offline
M4 This is an awesome scenrio......intense!!! Thanks, and look forward to more like it. Panzer Captain

_____________________________


(in reply to M4 Jess Housley)
Post #: 13
- 2/1/2001 9:01:00 AM   
M4 Jess Housley

 

Posts: 121
Joined: 10/17/2000
From: Annapolis Md, USA
Status: offline
FYI, theres also a small intense scenario at the scenario page "Midnight Massacre" it only last a few turns but boy what a few turns! M4

_____________________________

I remember the Tigers...poor lost kittys....Here Kitty..kitty

(in reply to M4 Jess Housley)
Post #: 14
- 2/1/2001 9:53:00 AM   
Panzer Capta


Posts: 268
Joined: 11/24/2000
From: Bedford, NH, USA
Status: offline
Thanks M4 i will certainly go and get it.

_____________________________


(in reply to M4 Jess Housley)
Post #: 15
- 2/1/2001 12:30:00 PM   
degen


Posts: 166
Joined: 9/8/2000
From: California
Status: offline
Great scenario Jess! Like I said before, the small map size worked very well here. I managed a marginal victory out of it and took all the victory hexes except the two 50 point hexes on the russian side of the rail road tracks. This one requires a lot of patience and some calculated gambles. Unfortunately, some of my gambles cost me several AFVs and probably the decisive victory. For those of you liking urban battles, this one is for you. It's even better than WB's Carenten battle in UTR (sorry Wild Bill ). ------------------ "I would have much rather that he had given me one more division" - Rommel after receiving his field marshall baton

_____________________________

"I would have much rather that he had given me one more division" - Rommel after receiving his field marshall baton

(in reply to M4 Jess Housley)
Post #: 16
- 2/1/2001 8:46:00 PM   
RockinHarry


Posts: 2963
Joined: 1/18/2001
From: Germany
Status: offline
Im a few more turns now in the scenario and almost reached the "schoolhouse". Very unusual to push "big cats" through an urban environment and using them for infantry close support, but Im glad to have them there... -------------------------- RockinHarry

_____________________________

RockinHarry in the web:

https://www.facebook.com/harry.zann

(in reply to M4 Jess Housley)
Post #: 17
- 2/1/2001 11:30:00 PM   
frank1970


Posts: 1678
Joined: 9/1/2000
From: Bayern
Status: offline
Harry, reaching the schoolhouse is not the problem but holding it is one! One thing I really hate is the loss of AFVs because of immobilization by collapsing buildings (Why driving along the street when I could rush into a building? 8D).

_____________________________

If you like what I said love me,if you dislike what I say ignore me!

"Extra Bavaria non est vita! Et sic est vita non est ita!"


(in reply to M4 Jess Housley)
Post #: 18
- 2/1/2001 11:42:00 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Thanks Jess. You've come a long way in a short time and it's good to see the fruits of your labors. Keep 'em coming! Wild Bill ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to M4 Jess Housley)
Post #: 19
- 2/6/2001 11:28:00 AM   
M4 Jess Housley

 

Posts: 121
Joined: 10/17/2000
From: Annapolis Md, USA
Status: offline
Total downloads... 99..anyone want to be # 100 ?

_____________________________

I remember the Tigers...poor lost kittys....Here Kitty..kitty

(in reply to M4 Jess Housley)
Post #: 20
- 2/6/2001 8:42:00 PM   
x6ftundx_slith


Posts: 69
Joined: 12/21/2000
From: fort myers, fla.
Status: offline
oh oh oh i hope im number 100 i just sent you an email Commando Solo

_____________________________


(in reply to M4 Jess Housley)
Post #: 21
- 2/7/2001 4:44:00 AM   
Iron Cross


Posts: 46
Joined: 9/14/2000
From: Friendswood, Texas, USA
Status: offline
Jess, Outstanding scenario!!! I must admit, I was skeptical when I saw the small map, but man!!! Intense!!! I was completely taken by surprise by turn 3 (don't want to spoil the surprise!!!) Intense, close quarter action, some of which was hand to hand!!! Some of my panzergrenadiers wanted to withdraw, but the point of my bayonet got them going again!!! This scenario rocks - keep them coming!! By the way, I took all the objectives and held them, but my losses were so heavy that I only ended with a marginal victory (I hate Soviet engineers!!!) Iron Cross "Wenn Alles Bruders Es Schweigen"

_____________________________

Col David A. Davenport (USMCR)
MSSI - 0202/0210
JFCOM - JTC (Intel/Counter-Intel)

(in reply to M4 Jess Housley)
Post #: 22
- 2/9/2001 5:59:00 PM   
k1w1

 

Posts: 35
Joined: 12/11/2000
From: New Zealand
Status: offline
Can we have some more please. Intense fighting for such a small map. Keep up the good work. ------------------ Is attack the best form of defence?

_____________________________

They shall grow not old as we that are left grow old Age shall not weary them nor the years condem At the going down of the sun & in the morning we will remember them.

(in reply to M4 Jess Housley)
Post #: 23
- 2/10/2001 12:13:00 PM   
M4 Jess Housley

 

Posts: 121
Joined: 10/17/2000
From: Annapolis Md, USA
Status: offline
is it me.. or do ya really love the scenario?? By the way.. my granddaughter was born tonight,, "Jade-Marie" I kind of like it! 10 toes and all.. 6.5 lbs. Mom and "freaked out dad" doing okay! M4

_____________________________

I remember the Tigers...poor lost kittys....Here Kitty..kitty

(in reply to M4 Jess Housley)
Post #: 24
- 2/10/2001 12:20:00 PM   
chanman

 

Posts: 84
Joined: 1/4/2001
From: Westminster, Colorado, U.S.A.
Status: offline
Congratulations, Grandpa. Nice to see that all the parts are there, isn't it? In honor of your new addition, I will have to locate and download your schoolhouse scenario. Now if I could only keep SP from locking up on me.....

_____________________________

"As God is my witness, I thought that turkeys could fly"

(in reply to M4 Jess Housley)
Post #: 25
- 2/10/2001 11:15:00 PM   
Panzer Capta


Posts: 268
Joined: 11/24/2000
From: Bedford, NH, USA
Status: offline
Schoolhouse is undoubtedly one of the finest i have played. I think the responses of others also relfects this opinion. It really captures a sense of intensity and brutality.

_____________________________


(in reply to M4 Jess Housley)
Post #: 26
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Any reports on the blood bath at the "SCHOOLHOUSE"? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.922