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RE: Tool: Message Reader

 
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RE: Tool: Message Reader - 6/25/2014 1:48:55 PM   
Arkham

 

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Thank you!

(in reply to cohimbra)
Post #: 61
RE: Tool: Message Reader - 8/21/2014 7:06:09 PM   
DanSez


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Just bought the game on sale and find I have missed out on the tracker link.

Is there any way to get it posted to the main board/threads?

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Post #: 62
RE: Tool: Message Reader - 8/21/2014 9:41:29 PM   
cohimbra


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quote:

ORIGINAL: DanSez

Just bought the game on sale and find I have missed out on the tracker link.

Is there any way to get it posted to the main board/threads?


You'll love this game. Or you'll hate this game. Welcome!

http://www.filedropper.com/messagereader104

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Post #: 63
RE: Tool: Message Reader - 8/21/2014 10:03:32 PM   
DanSez


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wow -- that was very kind of you cohimbra.

I bought this game way back under talonsoft days and enjoyed it then.
This file-reader appears to be sort of a mini-"tracker" program like used with War in the Pacific-AE.

Thanks so much.


(in reply to cohimbra)
Post #: 64
RE: Tool: Message Reader - 12/14/2014 6:38:05 PM   
paulrsxk

 

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Guys,

Anybody have a working link to this file?

Thanks

Paul


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Post #: 65
RE: Tool: Message Reader - 12/15/2014 7:51:37 AM   
cohimbra


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quote:

ORIGINAL: paulrsxk

Guys,

Anybody have a working link to this file?

Thanks

Paul



http://www29.zippyshare.com/v/54324504/file.html

(in reply to paulrsxk)
Post #: 66
RE: Tool: Message Reader - 12/15/2014 4:29:25 PM   
paulrsxk

 

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Brilliant! Thank you so much!

Paul


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Post #: 67
RE: Tool: Message Reader - 12/29/2014 4:43:21 PM   
Augenstein

 

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quote:

ORIGINAL: Creeper

Thanks for telling me your opinions.
I began to think that it is no good idea to "correct" the original
action report values. The fog of war is WAD and so there is no need to alter it.

btw, here is a screenshot that shows the next feature of my message reader.
A BIG thanks to Mikkey, who showed me how to realize this!








This is an extremely useful and important tool, thx!

I cant find any info on individual kills as in this picture (1Lt Clarence Seltz scores kill number 1)
Can someone help me, as Id love to keep track on individual pilot kills.

(in reply to Creeper)
Post #: 68
RE: Tool: Message Reader - 12/30/2014 2:24:24 AM   
warshipbuilder


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Once you get in to your game, click in order:

List Air Units
Pick the type of aircraft your pilot is flying
Pick his squadron/group
Detail
Pilots

You will then get a complete list of all the pilots in the squadron and assorted info about them, including the number of missions they have flown and how many kills they have.


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(in reply to Augenstein)
Post #: 69
RE: Tool: Message Reader - 12/30/2014 7:42:54 AM   
Augenstein

 

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quote:

ORIGINAL: warshipbuilder

Once you get in to your game, click in order:

List Air Units
Pick the type of aircraft your pilot is flying
Pick his squadron/group
Detail
Pilots

You will then get a complete list of all the pilots in the squadron and assorted info about them, including the number of missions they have flown and how many kills they have.




Thanks for the reply. I didnt make myself clear enough, that info you described is well known to me :) What I meant is I am interested in the specific info on individual kills as listed in the photo (1x MC202 Folgore destroyed and after that 1st Lt Clarence Seltz scores kill number x).

< Message edited by Augenstein -- 12/30/2014 8:43:59 AM >

(in reply to warshipbuilder)
Post #: 70
RE: Tool: Message Reader - 11/9/2015 11:41:52 PM   
quertice


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can anyone upload this file please? all previous links aren't working anymore

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Post #: 71
RE: Tool: Message Reader - 11/28/2015 1:26:56 AM   
Mac Linehan

 

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quote:

ORIGINAL: qwetry

can anyone upload this file please? all previous links aren't working anymore


Same request, please. Looks like an awesome tool.

Thank You Creeper, for your excellent work; and cohimbra for your generosity.

Mac

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Post #: 72
RE: Tool: Message Reader - 11/28/2015 2:45:16 AM   
warshipbuilder


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http://www66.zippyshare.com/v/9DO7gu5b/file.html

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warshipbuilder

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Post #: 73
RE: Tool: Message Reader - 11/28/2015 5:47:22 AM   
Mac Linehan

 

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warshipbuilder-

Thank You, Sir.

I am in your debt.

Mac

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Post #: 74
RE: Tool: Message Reader - 11/28/2015 12:12:31 PM   
simovitch


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I found that Creeper's tool won't read the message files from AE's "new life" mod data (at least on my machine) but I use the message reader from AE's mod fine.

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simovitch


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Post #: 75
RE: Tool: Message Reader - 1/24/2016 10:19:37 AM   
quertice


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I'm playing a pbem 1940 full campaign as luftwaffe, after I have given mission orders for first turn now I've received turn from my english opponent, so I open the message reader, and it finds no one message, doesn't message reader work fully on pbem games?













all other functions of message reader are ok














EDIT useless question, I use AE's unofficial patch, so message reader doesn't work well cause this as for simovitch

< Message edited by qwetry -- 1/24/2016 3:02:27 PM >


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Post #: 76
RE: Tool: Message Reader - 1/31/2016 10:35:18 AM   
quertice


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EDIT post in wrong thread, I moved it here http://www.matrixgames.com/forums/tm.asp?m=3873362&mpage=8&key=�


< Message edited by qwetry -- 2/11/2016 5:24:20 PM >


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Post #: 77
RE: Tool: Message Reader - 7/5/2016 10:28:55 AM   
Profilen

 

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Would someone be willing to re-upload this? Thanks in advance.

(in reply to quertice)
Post #: 78
RE: Tool: Message Reader - 7/5/2016 7:20:53 PM   
warshipbuilder


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New link

http://www30.zippyshare.com/v/XE2r6Z1J/file.html

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warshipbuilder

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Post #: 79
RE: Tool: Message Reader - 7/6/2016 12:53:09 AM   
Profilen

 

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Thank you kind sir!

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Post #: 80
RE: Tool: Message Reader - 11/17/2016 8:33:42 PM   
CCIP-subsim


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Another quick bump - would someone who has this tool on hand be able to reupload it? (links are expired again)

(in reply to Arkham)
Post #: 81
RE: Tool: Message Reader - 11/18/2016 1:51:32 AM   
warshipbuilder


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http://www35.zippyshare.com/v/N1LZ1V8b/file.html

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warshipbuilder

Any ship can be a minesweeper, once.
ED/BTR Ressurection Project
https://www.bombercommandmuseumarchives.ca/

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Post #: 82
RE: Tool: Message Reader - 11/19/2016 4:31:01 PM   
CCIP-subsim


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Very much appreciated, thank you warshipbuilder :)

(in reply to warshipbuilder)
Post #: 83
RE: Tool: Message Reader - 12/23/2016 6:42:01 AM   
CaptCarnage

 

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Is it in anyway possible to modify the excellent Message Reader so that it shows me all Flak messages together on the map?
Or I can sort messages on type, like Flak, or Bouncing/fighting, or Crashlanding etc.?

You give seperate icons on the map for each message type so something must be possible?

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Post #: 84
RE: Tool: Message Reader - 11/5/2017 9:39:54 PM   
ovaltine

 

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Hello folks,

I have Harley's editor from the old Talonsoft Twelve O'Clock High Bombing the Reich from way back when. Harley e-mailed it to me long time ago working on message boards with Jean Luc, Hard Sarge and you Harley from Oz! Harley's editor did not allow the editor to be used in PBEM games if someone tried it it read 'No Cheating!'. I was Bosco2k back then but good old Bosco2k got lost in the shuffle here. Good to see you again Harley. Sure could use an editor for the new Gary Grigsby's Eagle Day to Bombing the Reich. If I had known no editor would be in the game I would not have bought it because I have been playing Talonsofts with their 'Official Patches' and all the other 'Unofficial Patches' and your editor for 18 years! The new updated one appears far more comprehensive but took awhile to get it running smoothly with tweaks and dxwnd plus some switches. It is hard, I can say that. However one can not create what if's without an editor.

Take care Harley.

(in reply to cohimbra)
Post #: 85
RE: Tool: Message Reader - 12/23/2017 10:41:52 AM   
Tomcat84

 

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Any chance of a repost? Looks like a very useful tool but I don't see working links.

Did 105 ever come out?

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Post #: 86
RE: Tool: Message Reader - 12/23/2017 12:36:32 PM   
mikkey


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Hi Tomcat, here is a new download link: EDBTR MessageReader v1.04

and new v1.05 probably not, because Creeper is long time off-line...

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Post #: 87
RE: Tool: Message Reader - 12/23/2017 6:26:55 PM   
Tomcat84

 

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Yeah figured as much about 1.05

Thanks for 04 though!

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My Scenarios and Tutorials for Command

(Scenarios focus on air-warfare :) )

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Post #: 88
RE: Tool: Message Reader - 12/23/2017 6:48:36 PM   
Tomcat84

 

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Hmm, only thing that is working is the campaign info. Not seeing the messages and with every save I try it always says it's in the planning phase. Assuming it's cause I'm running Beta Patch .908e , can anyone confirm or should I be able to get it to run?

< Message edited by Tomcat84 -- 12/23/2017 6:50:33 PM >


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My Scenarios and Tutorials for Command

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Post #: 89
RE: Tool: Message Reader - 12/23/2017 10:19:26 PM   
simovitch


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Well, I was wondering when someone would notice this In order to fix the replay functions and a few other things we had to increase some array dimensions which invariably changed the pointer offsets in the data files.
So the result is that the old message reader no longer points to the correct offset location. The good news is I was able to determine the new offsets after several grueling days using a hex editor (the data file is encrypted).

The problem is my programming experience dates back to punchcards so although I do have the closely guarded super-secret if-I-tell-you-ill-have-to-kill-you encryption password, The best I could do was modify the editor tool macros to read savegames, which displays messages and all sorts of other goodies for any turn you load.

I'll need to talk to the dev team to see how to proceed with this. I can email the updated editor and a sample data file if someone thinks they can build a new message reader by reading the macros.

< Message edited by simovitch -- 12/23/2017 10:22:15 PM >


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