Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Troop management issues

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Tech Support >> Troop management issues Page: [1]
Login
Message << Older Topic   Newer Topic >>
Troop management issues - 9/1/2012 4:10:03 PM   
szabferi

 

Posts: 51
Joined: 8/26/2012
Status: offline
The troops sceen behaves completely differently from the other screens having lists (eg ships).

- not possible to select multiple troops with CTRL / SHIFT to issue disband
- after selecting a troop and I issue the command, the screens scrolls up automatically to the top

It sounds a minor issue, but now when I have to arrange my troops (eg retire the useless ones), its basically impossible to do, because I should do it one by one, scrolling each time to the proper troop.

In addition it would be very useful:

- on the planet panel, when the mouse is over on a troop, in addition to it's name, it's strength could be displayed
- on the planet panel the strength of the colony is not visible when there is no war. It would be useful to have that calculated and shown.
- it is not possiple to manage, which troops are loaded/unloaded to a ship. Somehow it would be good to select when I want to drop just a couple troops to a planet from my huge troopships (and vice versa, in most cases I dont want to pick up all the troops from a panet and leave it undefended).
- in settings it could be set which troops loaded/unloaded first from/to a planet (eg: strongest, weakest)


< Message edited by szabferi -- 9/1/2012 4:52:23 PM >
Post #: 1
RE: Troop management issues - 9/1/2012 4:27:21 PM   
Fishers of Men


Posts: 329
Joined: 3/27/2010
From: Fishers, IN USA
Status: offline
I am hoping many of these little management issues are resolved with the next expansion. There is talk of more detail in the ground combat part of the game. We shall see!

_____________________________

Old............but very fast

(in reply to szabferi)
Post #: 2
RE: Troop management issues - 9/1/2012 4:51:16 PM   
szabferi

 

Posts: 51
Joined: 8/26/2012
Status: offline
Well... in my current game I have 1465 troops, just ended a big war against the biggest empire. Now it would be the time to reorganize my army (drop the weak/expensive troops, replace them by freshly cloned cheapo terminators, reorganize the garrisons and fill the invasion fleets), but simply the lack of controls makes this impossible. I decided to live with the mess what I have after the war than clicking 100 times just to drop 100 useless droid troopers... :)

(in reply to Fishers of Men)
Post #: 3
RE: Troop management issues - 9/2/2012 5:04:33 AM   
feelotraveller


Posts: 1040
Joined: 9/12/2011
Status: offline
Good suggestions. 

(in reply to szabferi)
Post #: 4
RE: Troop management issues - 10/22/2012 3:51:22 PM   
skigrinder

 

Posts: 14
Joined: 4/10/2011
Status: offline
Has there been any progress this?
The simple ability to select & disband multiple units in the troop management screen would really help.

As it is, I get rid of unwanted/underpowered troop units by loading them onto a troop transport and scrapping the ship.
Anyone have any other ideas?

skigrinder

(in reply to szabferi)
Post #: 5
RE: Troop management issues - 10/23/2012 8:47:35 PM   
Fishers of Men


Posts: 329
Joined: 3/27/2010
From: Fishers, IN USA
Status: offline
That's just plain mean!

_____________________________

Old............but very fast

(in reply to skigrinder)
Post #: 6
RE: Troop management issues - 10/24/2012 12:27:12 AM   
ehsumrell1


Posts: 2529
Joined: 8/17/2010
From: The Briar Patch Nebula
Status: offline
quote:

ORIGINAL: skigrinder

Has there been any progress this?
The simple ability to select & disband multiple units in the troop management screen would really help.

As it is, I get rid of unwanted/underpowered troop units by loading them onto a troop transport and scrapping the ship.
Anyone have any other ideas?

skigrinder


quote:

ORIGINAL: Fishers of Men

That's just plain mean!


Yeah....just 'space' them....only way to be sure!

{Bet that's GREAT for morale)

< Message edited by ehsumrell1 -- 10/24/2012 12:28:59 AM >


_____________________________

Shields are useless in "The Briar Patch"...

(in reply to Fishers of Men)
Post #: 7
RE: Troop management issues - 10/24/2012 10:11:51 PM   
skigrinder

 

Posts: 14
Joined: 4/10/2011
Status: offline
In my empire, all 'scrapped' ships/troops have a salvage vehicle sent out to transport out any lifeforms and then blow the hardware to smithereenies.
This is an imaginary task that is outsourced to the private sector to relieve my conscience.

(in reply to ehsumrell1)
Post #: 8
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Tech Support >> Troop management issues Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.781