Erik Rutins
Posts: 37503
Joined: 3/28/2000 From: Vermont, USA Status: offline
|
quote:
ORIGINAL: Kayoz My position is this: reality in the gaming industry as seen through the lens of the marketing department is less reliable than the sexual attractiveness of a potential mate as seen through the lens of the bottom of a beer glass. Certainly true in some cases. Fortunately for you, I am not the marketing department and in any case our marketing folks are good guys too. In all seriousness though, this seems like a good opportunity to get up on my soapbox a bit. I try to tell you guys about the game the same way I see it. I may get a bit too excited sometimes and I may also see things a bit differently due to my involvement in the design and development, but it goes against our grain here to try to make the game something it isn't. With that said, it's almost impossible to see and understand the entirety of a game through bits and pieces at the preview stage the way you would when you are actually playing it. That's where I can only say that the same folks who made DW, Return of the Shakturi and Legends are working on Shadows. It's been our most challenging expansion release so far, because of how far we went from the "default" gameplay with some of the new options. Creating each DW release has been an iterative process. We keep working at it and polishing it until we're sure it's finally ready. Sometimes we get that more right than others, but I think overall, with the exception of some of the big bugs that got past us in the very first release and which we addressed soon after the release, we've done pretty well. At this point DW has become a fairly mature game and with each release we're tightening, balancing and tuning it more in many areas and breaking the mold in a few others. Shadows is shaping up well though and I'm confident it will let you all play DW in whole new ways as well as refreshing the existing gameplay and challenge level. As always, I'll keep talking about it before release as time allows (until the Marketing Department takes over ) and we'll be listening to your feedback post-release to make sure we address any issues and incorporate your feedback into updates and future releases. Regards, - Erik
_____________________________
|