Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RailGunSprites

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> RailGunSprites Page: [1]
Login
Message << Older Topic   Newer Topic >>
RailGunSprites - 11/9/2012 5:21:17 PM   
unidterror

 

Posts: 43
Joined: 11/3/2012
Status: offline
These sprites are smaller in size(kb) wise and they look better then those ridiculous huge bullet looking torpedo poor excuse for rail gun ammo. you can test em see if you like em.
Just copy paste them in
MatrixGames\DistantWorld\images\effects\weapons

give them a test and let me know what you think.
I really hope you like em
feel free to give advice or tips on modding sprites.
Any comment is welcome even if its criticism hopefuly constructive.. lol

Attachment (1)

< Message edited by unidterror -- 11/9/2012 9:05:09 PM >
Post #: 1
RE: RailGunSprites - 11/11/2012 2:56:57 PM   
Martian


Posts: 121
Joined: 8/26/2012
Status: offline
Thanks!
Generally I don't use railguns in my ships' designs as I prefer other weapons but I will download and try these ones....

(in reply to unidterror)
Post #: 2
RE: RailGunSprites - 11/12/2012 4:18:37 AM   
unidterror

 

Posts: 43
Joined: 11/3/2012
Status: offline
cool, atleast i know 2 people tried em.. they really do look better then the huge bullets... that are almost the same size of the ship itself.
I love the planet mod you made.. deffinitly more eye candy.. 100% better then those old version. + they look real also.

(in reply to Martian)
Post #: 3
RE: RailGunSprites - 11/15/2012 5:15:57 AM   
Martian


Posts: 121
Joined: 8/26/2012
Status: offline
Yes, these sprites look nice. I swapped between beam_8 and beam_6, cause beam_6 looks more powerful than beam_8.

_____________________________


(in reply to unidterror)
Post #: 4
RE: RailGunSprites - 11/15/2012 9:27:29 AM   
unidterror

 

Posts: 43
Joined: 11/3/2012
Status: offline
hey, sweet i didnt even notice really, but your totaly right beam_6 looks like it has shield penetrating abilities.
thx for the comment btw Mars took awhile to get em to like just right.

< Message edited by unidterror -- 11/15/2012 9:29:02 AM >

(in reply to Martian)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding >> RailGunSprites Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.281