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Thoughts - 12/17/2002 12:02:42 PM   
decourcy

 

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Hi all,

I purchased UV about 1 week ago and have been following this forum off and on for several months. A Few people have made comments that the game is 'broken' in some way and Matrix is not fixing the problems.

I believe that a problem such as non-working multi-player or fatal crashes are examples of a broken game and i do not appreciate when game companies foist their Alpha or Beta releases on us, the consumer.

However, I think many people assume air combat routines that do not immediately match history or their own versions of reality is the sign of a broken game.

I disagree.

What is Air to Air combat?
When two planes try to shoot each other down.
Yes, but...
What does it mean?
is it mathematical?
How do you program it?

I believe that Matrix and 2by3 have given us a great game and that they are still perfecting it shows that they are 'one of us' as it were... not corporate hacks like we are seeing in so many other companies.

However, i do have a couple of things i would like to mention about the databases.

1. Vals and Judys. why do they have the same Mnvr? I would rate the Val at 23 and the Judy 25 at least. Maybe because at 23 the Vals get shot down to easy?

Many people (including game designers :D ) assume that if a plane is a newer model it is automatically better than the previous. Also the corollary is sometimes true...

2. Ki43-II's. Why does the much improved Ki43-II have a LOWER Mnvr?
This plane should still have the low durability of the Ki43-I but should have an armour factor of '1' . The new Hayabusa's had a higher speed, better armour, and several minor refinements
AND still managed to keep the Maneuverability of the first iteration.
I would rate the Ki 43's a 34 Mnvr and a 35 Mnvr respectfully.

I wish people could forget the 'Japanese planes had no armour' line and rate the planes on their stats and history and not on preconceived notions. Believe it or not the early allied planes had no armour either!
F4F3's? virtually no armour. Do you think that 2 extra M2HBs dropped their speed 13mph? not! It was mostly armour weight. Early P40s? no armour but they were known for toughness.
TBD's? no armour. (at least the early productions)

I love how tough the P51 is in these games; Its a late war plane so everyone asumes it was as tough as nails. Not! The P51 was known for being a bit delicate.
That said i think an answer for the 'Zeroes are being slaughtered by Allied bombers' problem would be to increase
their durability to 24. or so.
Flying gas cans aside, Zeroes were commonly considered to be tougher structure wise than the Ki43.

3. Mike Wood (I believe) made the comment about the Ki61 being a poor copy of the Me109. That is a popularly believed intelligence failure during the war. Even a company as reputable as Janes made the mistake when the war started of saying that Japan was not capable of building a modern aircraft and their best aircraft were purchased castoffs from Europe.

The Ki61 program started with an air ministry specification in December 1939 for a general purpose fighter. In December 1940 Takeo Doi started detailed design work on what eventually became the Ki61. The only comparison to a European aircraft that would be accurate is the the Ha-40 liquid cooled engine is a direct licence build of the Daimler Benz 601. The design of the aircraft was completely Japanese.

To make a long story short the early production Ki61-I was tested against a Ki43-II, a P40E, a LaGG3, a Me109E3 and a Ki44. The Ki61 was found to Maneuver better than any of those aircraft other than the Ki43, and the Ki61 was tough, an excellent diver, had no bad flying qualities and was quite fast for a Japanese fighter. It was judged by Japanese army pilots to superior to all of the tested aircraft.

The Ki61-I KAI-c did not enter production untill January 1944 so the version in the game is incorrect. Probably the armament combination in the game should be 4-12.7mm Mgs. It is true that 388 Ki61-I's were armed with 2 Mauser Mg151's bought from Germany but the majority were 4 .50cals. in armament.
I believe that the Mnvr rating on the Ki61 should be 34 or 33 with the 2 Mauser cannons as they did not fit the wings that well (a problem that was fixed in the Ki61-II).

The one problem this plane had was main bearing failures in the Ha-40 engine as it was built for a less extreme climate than New Guinea.
But that was a problem that was hardly confined to the Ha-40 engine.

I am hoping that some of the more obvious of these inaccuracies can be fixed or that someone creates an editor for aircraft and ships.

Harley? Please? someone?

I do wish to thank Matrix for creating this excellent game for us and my comments are meant as constructive and not by any means are they intended to be mean spirited.

Michael Johnson

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Post #: 1
- 12/17/2002 4:19:01 PM   
entemedor

 

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Well exposed decourcy, I definitely agree concerning the Ki61.

Cheers and welcomed,

Entemedor

(in reply to decourcy)
Post #: 2
more! - 12/19/2002 6:33:19 AM   
decourcy

 

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Hi all,

And whats up with the Shokkaku class
carrying a max of 72 aircraft while the Saratoga and Yorktown are at 90 from the start of the game?

The Shokkaku class is rated at 84 aircraft
by the IJN. I realize the Japanese never fully loaded their carriers but that was due to external circumstances not lack of room in the hanger.

I do like that the max size of the VF's does go up with the folding wing F4F4.

Mike

_____________________________

Tae Kwon Leep is the Wine of Purity
not the Vinegar of Hostility.

(in reply to decourcy)
Post #: 3
Armour/Penetrators - 12/20/2002 8:37:34 AM   
decourcy

 

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Hi all,

One more thought ...

The best Penetrator ever made for a Battleship was the 14" Shell used by the Old US battleships from '43 to '45.
Of course, it still has less 'effect' but it has a much better penetrative ability than the 16" on either the South Dakota or the Iowa.

The US old battleships were worked on fairly extensively in their rebuild and i agree that their deck armour was improved to where you now have it.
However, the belt was just repaired not entirely rebuilt. US steel from 1918 was something like 20% weaker than US steel from '36 - '45.

The same sort of thing effects WW2 tank combat. So many games show the T34 as unbeatable in the early war period. It is true that the T34 was a good design but the Russians had trouble producing hard steel and most of their tanks were built with the equivalent of construction steel.
Construction steel is in the range of 25% weaker than German hard steel used on their tanks. The Russians compensated by use of angles while the Germans used face hardened plates for some of their resistance.

Michael

_____________________________

Tae Kwon Leep is the Wine of Purity
not the Vinegar of Hostility.

(in reply to decourcy)
Post #: 4
Akagi&Kaga - 12/31/2002 11:30:21 AM   
decourcy

 

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Hi all,

just to keep this thread going till Matrix people get back and have a chance to look at this thread...

I was reading a book about Japanese Carrier construction that stated that both the Akagi & Kaga were rated at 91 & 90 aircraft capacity after their last pre-war refit. The Akagi is actually higher than the Kaga... every WW2 game i have played from VitP to PacWar shows the Akagi with less capacity! grrr...

I realize (to expound ad naseum) that the Japanese did not build their carrier groups up to the full stated (by their own sources) capacity, but that was largely a decision made due to lack of quality replacements and this is somethingthat should not be forced on us the gamer.

I would really like to build up my carrier groups and spend some time training them and then bat the American navy around the South Pacifac for awhile.

You may be curious why i am not clamoring for the Victorious to be able to carry a larger air group...
It is true that from june '42 till june '43 the Illustrious class generally carried 45-50 aircraft, they carried barely enough aviation fuel for 33 and they had problems with length of operation
when they carried more aircraft.

Please sir... make us an editor! we will be good! we are poor starving children! please. just a crumb.

Michael A Johnson

_____________________________

Tae Kwon Leep is the Wine of Purity
not the Vinegar of Hostility.

(in reply to decourcy)
Post #: 5
- 12/31/2002 12:53:06 PM   
MikeMark

 

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It has been my opinion reading history that one of the biggest reasons the U.S planes had the rep for being tough was their self sealing fuel tanks, where as the Japanese didn't have them.

(in reply to decourcy)
Post #: 6
Re: Akagi&Kaga - 12/31/2002 4:39:33 PM   
Howard Mitchell


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[QUOTE]Originally posted by decourcy
[B]I was reading a book about Japanese Carrier construction
[/B][/QUOTE]


Which one was that then? I'd be very interested to know as books on IJN carriers are rare indeed.

_____________________________

While the battles the British fight may differ in the widest possible ways, they invariably have two common characteristics – they are always fought uphill and always at the junction of two or more map sheets.

General Sir William Slim

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Post #: 7
Books and tanks - 1/1/2003 5:46:06 AM   
decourcy

 

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Hi all,

MikeMark,

This is purely my opinion but self-sealing fuel tanks are what i call 'armour' in UV terms.
Virtually no aircraft in 1938 had self-sealing tanks but most countries did add them with war experiance (or pre war theory). America benefited from a program to send experianced British pilots (such as Bob Tuck) to tour American Air Bases and give the American pilots first hand experiance with modern air combat.

Remember that America had flaws as
well; The early war American oxygen system was considered to be the poorest design in the world. One of the reasons P-40s and P-39s were not intended to go above 10,000 feet was because the oxygen bladder would form ice crystals which would inhibit easy breathing!

The Japanese in general had no such contact with a European beligerent.
The Japanese army air force did have experiance in China and they were working on designs that reflected their experiance with aircaft damage.
The Japanese navy had none of that experiance and the designs the navy requested were overly ambitious in terms of range, which made their aircraft rather flimsy.

Aircraft like the Ki61 were as well protected as a F4F4 or a P40E or F.

Howard Mitchell,

I have [U]The Divine Wind[/U] and
[U]Warships of the Imperial Japanese Navy[/U] also i have done some work at the Naval Academy and at Indian River as well as reading articles by Bradley Parrot who is extremely knowledgeable in both modern and WW2 naval matters.

Mike

_____________________________

Tae Kwon Leep is the Wine of Purity
not the Vinegar of Hostility.

(in reply to decourcy)
Post #: 8
Re: Re: Akagi&Kaga - 1/1/2003 6:15:03 AM   
TIMJOT

 

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[QUOTE]Originally posted by Howard Mitchell
[B]Which one was that then? I'd be very interested to know as books on IJN carriers are rare indeed. [/B][/QUOTE]

Hi Howard

Since you were kind enough to give me the heads up on "A Bloody Shambles" maybe I can return the favor. I recomend "Kaigun" Evans & Pettie. for an indepth analysis of the ships, stategy and tactics of the IJN. Although I havent read it there is also a companion book from the same authors "Sunburst; the Rise of IJN Airpower". that deals with IJN carriers and aircraft specifically

(in reply to decourcy)
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- 1/1/2003 10:02:37 AM   
MikeMark

 

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Decoursy, I was addressing your opinion

"Many people (including game designers ) assume that if a plane is a newer model it is automatically better than the previous. Also the corollary is sometimes true..."

Over the years reading different books I have read many pilots who said that the self-healing fuel tank was the biggest atvantage the U.S had over the Japanese, and I have never read that the Japanese added this to their planes..(might be wrong on that)

I could have sworn (again I might be wrong) that in Boyington's book he said that the P-40's of the AVG had the sealing tanks, and that with the ability to out dive the zero were the only two advantages they had.

He and others have stated that the P-40 was a very rugged plane, able to take much more damage than a zero.

I guess that I might be in error when I think of most fighter confrontations the U.S having with the Japanese were with zeros, and therefore i tend to compare the different U.S planes head to head with the Zero. My expertise on the subject is limited, but I was under the impression that the Zero was the ace of the Japanese deck in the late thirties, and not much improvements were made on the part of the Japanese throughout the war.

The Mustang simply was a improvement on any plane the U.S had at the time. The Mustang, the P-38, the Thunderbolt were all a class above the planes before them.

Maybe I'm misunderstanding your point, do you feel that the P-40, P-38, P-39 weren't as good as some of their predesors?

On another subject, I agree with you about Matrix, I too am concerned that I might have spent money in vain. If some of the problems i have read about are not going to be addressed by the maker I'm not sure i want to take the obvious hours involved to learn it.

I agree with the gentleman who was put off about his planes that ignore the obvious targets, & I too believe that the user should be able to decide where his planes should attack.

In my opinion it is also a HUGE flaw that when you fly recon over a base your planes don't report back on shipping. What if your PBY's spotted carriers at sea and didn't report them? To me this flaw is so big it really takes away from the game.

Enjoy the discussion.

Mike

(in reply to decourcy)
Post #: 10
- 1/1/2003 10:18:13 AM   
MikeMark

 

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Decoursy, I was addressing your opinion

"Many people (including game designers ) assume that if a plane is a newer model it is automatically better than the previous. Also the corollary is sometimes true..."

Over the years reading different books I have read many pilots who said that the self-healing fuel tank was the biggest atvantage the U.S had over the Japanese, and I have never read that the Japanese added this to their planes..(might be wrong on that)

I could have sworn (again I might be wrong) that in Boyington's book he said that the P-40's of the AVG had the sealing tanks, and that with the ability to out dive the zero were the only two advantages they had.

He and others have stated that the P-40 was a very rugged plane, able to take much more damage than a zero.

I guess that I might be in error when I think of most fighter confrontatins the U.S having with the Japanese were with zeros, and therefore i tend to compare the different U.S planes head to head with the Zero. My expertise on the subject is limited, but I was under the impression that the Zero was the ace of the Japanese deck in the late thirties, and not much improvements were made on the part of the Japanese throughout the war.

The Mustang simply was a improvement on any plane the U.S had at the time. The Mustang, the P-38, the Thunderbolt were all a class above the planes before them.

Maybe I'm misunderstanding your point, do you feel that the P-40, P-38, P-39 weren't as good as some of their predesors?

On another subject, I agree with you about Matrix, I too am concerned that I might have spent money in vain. If some of the problems i have read about are not going to be addressed by the maker I'm not sure i want to take the obvious hours involved to learn it.

I agree with the gentleman who was put off about his planes that ignore the obvious targets, & I too believe that the user should be able to decide where his planes should attack.

In my opinion it is also a HUGE flaw that when you fly recon over a base your planes don't report back on shipping. What if your PBY's spotted carriers at sea and didn't report them? To me this flaw is so big it really takes away from the game.

Enjoy the discussion.

Mike

(in reply to decourcy)
Post #: 11
Planes - 1/2/2003 4:01:23 AM   
decourcy

 

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Hi all,

Mike,

I first want to say that i would like some of these changes incorporated in the game or have a Matrix person give me an explanation why they are not in the game (I am not saying Matrix owes me an explanation, but i would appreciate it if they would take some time and talk about this), but I LOVE this game!

I just started my first PBEM against a friend and i feel this is the best wargame i have ever played.

It kind of depends on what version of P40 that the AVG received. The Curtiss company says they shipped the equivalent of P40C's. The Army on the other hand says the AVG received the equivalent of P40B's.
P40B's did have an early form of protection for their fuel tanks but it was not very effective. The P40B had no pilot protection and was considered to be not usable in combat by the British.

I have never liked the P40 as an airplane except that it produced a good top speed. The Japanese simply did not have the engine technology that the rest of the world had.
The vast majority of the fighters the AVG faced in the early months of the war were Ki27's. The Ki27 has a top speed of what, 280mph? no armour and 2 light machine guns. it was a joke by 1941.

The P39 was an interesting aircraft and i have been a defender of the P39 on various forums. I have always felt that i would rather fly a P39 with a 20mm in the nose rather than a P40. The next airplane, the P63 was extremely capable and very advanced. One of the things i have never understood is that Bell started work on the P63 in 1939 and the Army Air Corps officially ordered it in September 41 or so but it was never used by us and had a very long development. I think the P38 was a very good plane.

Mike

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Post #: 12
- 1/2/2003 5:34:03 AM   
XPav

 

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Ford's "Flying Tigers" book says "The China-bound aircraft may actually have compbined elements of the Tomahawk IIB and the earlier II, enabling Curtiss to use up its inventory of parts."

So they probably got a mishmash of P-40B and P-40Cs.

And they did get some P-40Es in Spring 1942.

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- 1/2/2003 5:36:48 AM   
Grotius


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Hi MikeMark,

You wrote:

<< I agree with the gentleman who was put off about his planes that ignore the obvious targets, & I too believe that the user should be able to decide where his planes should attack. >>

Bear in mind that you can order your bombers (and fighters) to attack any fixed target you choose: ground units, ports, airfields, recon over a hex, etc. But it's quite another matter to attack a moving ship, in the open ocean, hundreds of miles from your bombers' base, spotted once hours ago by a scout plane. The game simulates the uncertainty that accompanied such attacks in real life. The closer your bombers are to the target, the more likely that target will be attacked. (Other factors matter too: fatigue, base size, HQ presence, morale, escort, CAP at target, etc.)

Matrix is apparently considering giving us some greater control over this in War in the Pacific, but a fair chunk of gamers have already said they like the system the way it is. Me, I wouldn't mind being able to give bombers a "preferred" target ("attack CV if possible"), but I can live with it the way it is, too. I kinda like the fogginess built into the system. It "feels" like war.

(in reply to decourcy)
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- 1/2/2003 5:42:37 AM   
pasternakski


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The frequent tendency of strike groups to attack naval targets at heavily defended bases without an option to order them not to is a major problem that needs to be addressed. While I like the system as currently constituted, some ability of theater command to proscribe mass suicide is needed. I suggest that the "naval attack" order be bifurcated into "naval attack - at sea" and "naval attack - docked."

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Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.

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- 1/2/2003 5:46:36 AM   
OG_Gleep

 

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Even a "risk" setting would be nice...ie: Transports of all kinds = low risk CV=High Risk. I would really like to stop my B17's from attacking Rabul

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Post #: 16
Re: Re: Re: Akagi&Kaga - 1/2/2003 8:30:11 PM   
Howard Mitchell


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[QUOTE]Originally posted by TIMJOT
[B]Hi Howard

Since you were kind enough to give me the heads up on "A Bloody Shambles" maybe I can return the favor. I recomend "Kaigun" Evans & Pettie. for an indepth analysis of the ships, stategy and tactics of the IJN. Although I havent read it there is also a companion book from the same authors "Sunburst; the Rise of IJN Airpower". that deals with IJN carriers and aircraft specifically [/B][/QUOTE]

Thanks TIMJOT, I have them both already :)

For those of you out there who haven't, then both are strongly recommended.

Kaigun covers how the IJN arrived at the level of maturity it was in in 1941 with all its strengths and weaknesses. Navies take a long time to build and train, and the IJN had seen the US as its main enemy for decades, though it ended up fighting the USN in circumstances very different from those it had anticipated.

Sunburst covers carrier aviation in detail, mostly at the strategic/policy level, and is full of facinating nuggets of information. For example, one of the earliest Japanese naval aviators was Chikuhei Nakajima, who was taught to fly in Hammondsport, America. Mr. Nakajima left the IJN and founded his own aircraft company. Its products later visited American again on 7 December 1941.

_____________________________

While the battles the British fight may differ in the widest possible ways, they invariably have two common characteristics – they are always fought uphill and always at the junction of two or more map sheets.

General Sir William Slim

(in reply to decourcy)
Post #: 17
Re: Thoughts - 1/2/2003 9:39:12 PM   
Howard Mitchell


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[QUOTE]Originally posted by decourcy
[B]
1. Vals and Judys. why do they have the same Mnvr? I would rate the Val at 23 and the Judy 25 at least. Maybe because at 23 the Vals get shot down to easy?

Many people (including game designers :D ) assume that if a plane is a newer model it is automatically better than the previous. Also the corollary is sometimes true...

2. Ki43-II's. Why does the much improved Ki43-II have a LOWER Mnvr?
This plane should still have the low durability of the Ki43-I but should have an armour factor of '1' . The new Hayabusa's had a higher speed, better armour, and several minor refinements
AND still managed to keep the Maneuverability of the first iteration.
I would rate the Ki 43's a 34 Mnvr and a 35 Mnvr respectfully.

I wish people could forget the 'Japanese planes had no armour' line and rate the planes on their stats and history and not on preconceived notions. Believe it or not the early allied planes had no armour either!
F4F3's? virtually no armour. Do you think that 2 extra M2HBs dropped their speed 13mph? not! It was mostly armour weight. Early P40s? no armour but they were known for toughness.
TBD's? no armour. (at least the early productions)

I love how tough the P51 is in these games; Its a late war plane so everyone asumes it was as tough as nails. Not! The P51 was known for being a bit delicate.
That said i think an answer for the 'Zeroes are being slaughtered by Allied bombers' problem would be to increase
their durability to 24. or so.
Flying gas cans aside, Zeroes were commonly considered to be tougher structure wise than the Ki43.

3. Mike Wood (I believe) made the comment about the Ki61 being a poor copy of the Me109. That is a popularly believed intelligence failure during the war. Even a company as reputable as Janes made the mistake when the war started of saying that Japan was not capable of building a modern aircraft and their best aircraft were purchased castoffs from Europe.

The Ki61 program started with an air ministry specification in December 1939 for a general purpose fighter. In December 1940 Takeo Doi started detailed design work on what eventually became the Ki61. The only comparison to a European aircraft that would be accurate is the the Ha-40 liquid cooled engine is a direct licence build of the Daimler Benz 601. The design of the aircraft was completely Japanese.

To make a long story short the early production Ki61-I was tested against a Ki43-II, a P40E, a LaGG3, a Me109E3 and a Ki44. The Ki61 was found to Maneuver better than any of those aircraft other than the Ki43, and the Ki61 was tough, an excellent diver, had no bad flying qualities and was quite fast for a Japanese fighter. It was judged by Japanese army pilots to superior to all of the tested aircraft.

The Ki61-I KAI-c did not enter production untill January 1944 so the version in the game is incorrect. Probably the armament combination in the game should be 4-12.7mm Mgs. It is true that 388 Ki61-I's were armed with 2 Mauser Mg151's bought from Germany but the majority were 4 .50cals. in armament.
I believe that the Mnvr rating on the Ki61 should be 34 or 33 with the 2 Mauser cannons as they did not fit the wings that well (a problem that was fixed in the Ki61-II).

The one problem this plane had was main bearing failures in the Ha-40 engine as it was built for a less extreme climate than New Guinea.
But that was a problem that was hardly confined to the Ha-40 engine.

I am hoping that some of the more obvious of these inaccuracies can be fixed or that someone creates an editor for aircraft and ships.
Michael Johnson [/B][/QUOTE]

I didn’t reply to this one before as it takes some looking up and a bit of thought. Michael raises some good points.

Firstly, the maneuver rating includes an element for aircraft speed, it does not just equate to the ability to turn tightly or perform aerobatics. This is why the late war fighters, which were predominantly energy fighters rather than maneuver fighters (on both sides), have higher ratings than early war aircraft.

Secondly, whilst some aircraft ratings are objective, such as maximum speed and range, others are very subjective, such as durability and maneuver. I play flight sims as well as strategy games, and the CFS2 forums are usually full of people disagreeing over which was the better aircraft.

Val vs Judy
The D4Y (Judy) was considerably faster and had a better power to weight than the D3A (Val). However the D3A was more maneuverable, having about 2/3 the wing loading of the D4Y. Perhaps the designers would say that these arrive at the same rating, but I agree with Michael that the D4Y should be rater higher.


Ki-43-II
One of my favourite aircraft this one. The Ki-43-II actually had a higher wing loading and lower power to weight ratio than the Ki-43-I, the benefit was an extra 21mph of speed and presumably better altitude performance due to a two-speed supercharger. I would agree that the maneuver rating should be swapped.

I don’t think the Ki-43-II rates an armour value of 1 though. As mentioned above, I think this equates to self-sealing fuel tanks. I have never come across a reference to the Ki-43 being hard to set on fire, and the self-sealing fuel tanks of the contemporary Ki-44, also by Nakajima, are described as ineffective. If anything I would REDUCE the durability of the Ki-43-I to below 22 as it was of even lighter build than the A6M2.


P-51 and Ki-61
A convention of fighter pilots in 1944 was asked to assess the armour of US fighters and ranked them in the order P-47D, F4U-1D, F4U-4, F6F-5 and finally P-51D. It should be remembered though that the P-51’s fragility was only in comparison to other American aircraft, it was still an immensely strong machine The P-51D had an empty weight of 3,232 Kg, the Ki-61b empty weighed 2,210 Kg. This suggests that the P-51D was more solidly built, and included thicker armour, than the Ki-61b.

In terms of maneuver rating, I agree it should be increased. The Ki-61 was one of the few Japanese aircraft which could give the P-38 a run for its money and so 33 or 34 seems fair.

I have just finished reading a history of the JAAF ('Japanese Army Air Force Fighter Units and their Aces, 1931-1945' by Hata, Izawa and Shores) which mentions that only a very few cannon-armed Ki-61s made it to New Guinea in December 1944, so the game should model the MG armed versions.


How much of the above affects the game? Very little (though for WITP it is a different matter). P-51s do not appear, and I don’t think D4Ys do either (never got that far). I agree it would be good to have an editor which could allow us to change aircraft ratings.

_____________________________

While the battles the British fight may differ in the widest possible ways, they invariably have two common characteristics – they are always fought uphill and always at the junction of two or more map sheets.

General Sir William Slim

(in reply to decourcy)
Post #: 18
Japanese Destroyers - 1/29/2003 3:52:59 AM   
decourcy

 

Posts: 65
Joined: 12/17/2002
From: Michigan
Status: offline
Hi all,

one more tidbit to try to keep this Led Zepplin of a post alive, i am working out a list of Japanese destroyers armed with the 5"/50cal weapon. The problem i have with how the game deals with this weapon is it is listed as a conventional surface-to-surface weapon.

That is not entirely accurate; The weapon was always considered dual purpose, it was only the mount in the early [I]Fubuki[/I] class which was not capable of engaging aircraft.

The second and third blocks of [I]Fubuki[/I] construction plus the [I]Asashio[/I] , [I]Yugumo[/I] , [I]Shiratsuyu[/I] , [I]Hatsuharu[/I] , and [I]Kagero[/I] classes all had a new mount which was superior to any mount used either in the US of the UK at the time. This mount was fully enclosed and armoured unlike western mounts and was capable of a 75 degree elevation allowing full use of the dual purpose capability of the destroyers main armament.

These destroyer classes also had a second director added just to cordinate and control AAA fire.

Please oh great Matrix people... give your faithfull people a fully capable editor!

We have trekked through the desert made up of awfull real-time 'strategy' games. We have not forgotten the true faith of wargames even though we have been tempted by nubile RPG's!
We follow you still! reward our dedication!

Amen.

Michael "Praise the B25!" Johnson

_____________________________

Tae Kwon Leep is the Wine of Purity
not the Vinegar of Hostility.

(in reply to decourcy)
Post #: 19
- 1/29/2003 9:41:15 AM   
Drongo

 

Posts: 2205
Joined: 7/12/2002
From: Melb. Oztralia
Status: offline
Posted by decourcy
[QUOTE]one more tidbit to try to keep this Led Zepplin of a post alive, i am working out a list of Japanese destroyers armed with the 5"/50cal weapon. The problem i have with how the game deals with this weapon is it is listed as a conventional surface-to-surface weapon. [/QUOTE]

Led Zepplin ROCKS (wheeze).

The IJN DD SP issue has come up several times in threads before.

Last response I saw from Matrix was from Rich Dionne :
[QUOTE]
I believe Gary made a conscious decision to make the 5"/50 type 3 a single purpose gun. The very slow training speeds and lack of power ramming made these mountings almost useless in an anti-aircraft role.

You should, however, see 25 mm AA weapons on Japanese destroyers in the next patch.
[/QUOTE]

If there has been later comments from Matrix on this, I haven't seen it.

From what I've read, only the Yugumo class (and the one-off Shimakaze) definitely had the 75 degree elevation guns (Type D turret). The rest were built/refitted with mounts that had elevation 55 degrees (Type C turret). One of the Fubukis definitely was fitted with a Type B turret, which also had 75 degree elevation. I haven't seen a source yet that confirms all the IJN DDs ending up with elevation 75 guns.

Regardless of the elevation, the 5"/50's ROF and (particularly) traverse was piss-poor. AA Fire control/direction (with or without a second director) was also not an IJN strongpoint.

If you want UV to be totally accurate historically, then yes, the IJN fleet DDs should have (crap AA) DP guns. From a game point of view, the change's (probably) minor benefits might not be worth the time and effort. However, I think it should be at least being given some consideration every time they look at patching the OOB, etc.

_____________________________

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drink more beer.

(in reply to decourcy)
Post #: 20
- 1/30/2003 12:55:17 AM   
siRkid


Posts: 6650
Joined: 1/29/2002
From: Orland FL
Status: offline
Let me start by saying I'm not speaking for Matrix or 2by3.

First, we have stared working on WITP 100% and unless something is "broke" I don't see it getting changed anytime soon.

Second, the Aircraft and Ship databases have been changed numerous times at player's request. How much twinking can be done and still be cost affective?

Third, its hard to judge who is correct. For example some say the B17s and other heavy bombers can't be shot down, but I have not experienced this. In fact I just lost a game where all of my heavy bomber SQ were down to about 50%.

I will tell you this, if it looks like the majority of players agree with the first post in this thread I'll add it to the WITP list of recommended changes. Just keep in mind that being on the list does not guarantee it will make it into the game.


Rick

_____________________________

Former War in the Pacific Test Team Manager and Beta Tester for War in the East.


(in reply to decourcy)
Post #: 21
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