obvert
Posts: 14050
Joined: 1/17/2011 From: PDX (and now) London, UK Status: offline
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quote:
ORIGINAL: Chickenboy quote:
ORIGINAL: John 3rd Lowpe and Chickenboy: How would you set the Altitudes of the aircraft? Beats the **** outta me, dude. Seriously, there are a multitude of opinions on the matter of stacked / layered / high-altitude / low-altitude CAPs. Obvert has done some intriguing testing showing the benefits of low stacked CAP (3,000, 6,000 and 9,000 alt. IIRC) with Franks vs. P-47D2s. It was uniquely effective. He could regularly replicate such success as well, even with a much higher altitude P-47 sweep. But, like I've said before, I have limited late war experience so I am not a font of first hand knowledge on the matter. How would *I* proceed? I'd mix it up and experiment to see what worked best for me. I'd try Obvert's low CAP stacked and then I'd try some traditional altitude CAP and high CAP (+/- stacking) to see what worked best for me. John just sent me a PM and I saw this here. I tested the higher CAP layers as well. Results are in the low CAP thread. http://www.matrixgames.com/forums/tm.asp?m=4047529 Low CAP still beats higher layered CAP by a good amount. This is the basic info. More detailed results are in the thread. I've also gone to 20+ runs in several tests to see how things stack up and began to post those before my recent game started. They still support the benefit of using low CAP at 9k, 7k, 5k at 0 range. I've been using this in game, and it does have wrinkles, but certainly works better than anything else I've tried either in tests or game situations. Numbers are losses below:
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< Message edited by obvert -- 4/18/2017 11:18:26 AM >
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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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