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RE: July 1944 - 5/8/2017 3:11:25 PM   
Chickenboy


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John,

CR's response sounds quite fair. In fact, your conflation of the night bombing of airfields and ports with strategic night bombing was confusing to me as well. Glad that has been clarified.

It's probably fair that Dan be permitted to perform night strategic bombing during the game. As far as I know, players' reservations about nighttime strategic bombing aren't game-stopping ones. There are still a number of issues regarding nighttime tactical bombing of ports and airfields IMO, so I'd avoid opening up that can of worms for a good long time, if I were you.

Bad joss coming on your paper cities, dude.

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RE: July 1944 - 5/8/2017 3:18:14 PM   
Chickenboy


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Also, in my opinion, you were incorrect in what you told Dan regarding your night fighter production (post 4155). In your position, I would amend that statement to reflect the fact that-yes-you DO have a fair number of night fighters produced, but they had hitherto escaped your notice. If you go from having 'no' night fighters to ambushing his first nighttime strategic raid with 500 night fighters, he would be right in calling out your misleading statement.

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RE: July 1944 - 5/8/2017 3:32:53 PM   
MakeeLearn


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The changing of the sea/air battlefields usher in a new phase.




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< Message edited by MakeeLearn -- 5/8/2017 3:33:47 PM >

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RE: July 1944 - 5/8/2017 3:34:35 PM   
Chickenboy


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quote:

ORIGINAL: MakeeLearn


The changing of the sea/air battlefields usher in a new phase.



I guess there's no Formosa in that Japanese propaganda map?

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RE: July 1944 - 5/8/2017 3:37:53 PM   
MakeeLearn


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quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: MakeeLearn


The changing of the sea/air battlefields usher in a new phase.



I guess there's no Formosa in that Japanese propaganda map?



Was it just a mistake or something political.

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RE: July 1944 - 5/8/2017 3:49:22 PM   
Chickenboy


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On second thought, that may not be a Japanese propaganda map. I'm wondering if this might be Chinese origin? I can't appreciate the differences in script.

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RE: July 1944 - 5/8/2017 3:52:50 PM   
MakeeLearn


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quote:

ORIGINAL: Chickenboy

On second thought, that may not be a Japanese propaganda map. I'm wondering if this might be Chinese origin? I can't appreciate the differences in script.



US made for Japanese...

US propaganda leaflet 10-J-1 from 1944 during the War in the Pacific was dropped on the island of Leyte in the Philippines that was occupied by the Japanese. The leaflet warns the Japanese occupiers that their sea lane transportation lifeline would be cut

< Message edited by MakeeLearn -- 5/8/2017 3:53:46 PM >

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RE: July 1944 - 5/8/2017 4:23:28 PM   
crsutton


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My experience is that any fighter up at night time will greatly affect the accuracy of night bombing attacks, so it is not a disaster if you are lacking some designated night fighters.

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RE: July 1944 - 5/8/2017 10:42:13 PM   
John 3rd


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Well...I have T-30 days and counting to prepare. Will go thru and check out my AA units as well as detail my Night units.


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RE: July 1944 - 5/8/2017 10:56:50 PM   
JohnDillworth


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quote:

Well...I have T-30 days and counting to prepare. Will go thru and check out my AA units as well as detail my Night units.
I expect you have a bit more time. you would have to check ranges but I think the B-29's can't hit too much in the home Islands yet. Maybe a couple of cities,but I don't think too much. Check the ranges and base your night fighters there until you get more. As previously mentioned even a few night fighters greatly reduce accuracy

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RE: July 1944 - 5/8/2017 11:05:47 PM   
MakeeLearn


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quote:

ORIGINAL: John 3rd

Well...I have T-30 days and counting to prepare. Will go thru and check out my AA units as well as detail my Night units.





I would suspect targeting of your airfields as a prelude or in harmony with your cities.

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RE: July 1944 - 5/9/2017 12:10:25 AM   
John 3rd


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The South China Sea Area
Late-July 1944
Ground Situation


Here is a comprehensive map of the contested theatre. There is LOTS going on here!

Thailand
Allies about to enter Bangkok. This area was ceded about 3-4 weeks ago when the last major Infantry units were pulled. All that resists the Allies are beat-up Regiments, Brigades, and TK Regiments. Each of the red partial circles a present delaying action hold of a hex. No troops of real value remain in Thailand but we will work to evacuate them as opportunity presents.

Malaya
While Thailand slows the enemy, a major roadblock takes shape half way down the peninsula. The 10th ID holds the eastern edge at Chumphon while a Brigade supports it. Good numbers of Engineers are rapidly digging the Forts here.

To the west sits Victoria Point where two full strength Brigades sit at 100% prep and behind Forts-5.

Two more Brigades sit recovering in Singapore.

I want to be able to pull fuel out of central and northern Sumatra for as long as possible. Singapore will remain a major base as long as my Fighters hold out.

Sumatra
Strong enough ground units still hold the Islands north of Sabang as well as Sabang itself an other major ports to keep the Allies from any half-baked foray into this area.

There is a good amount of aerial striking power in Sumatra and Malaya to cause a real bellyache for any Allied move here.

Indochina
Units are deployed to keep his Chindits and other Paras from grabbing important bases. LCU hold major interior crossroads. Regiment/Brigade-sized units hold all major bases along the shore.

Hainan
Held by reasonable units--though some have been lifted off recently--and plenty of Base Forces.

Formosa
This is a fortress presently. He won't land here.

Okinawa Area
Getting stronger by the day and pretty formidable presently.

Interior Isles
Several of the bases near Kyushu have real AF potential. Engineers presently being loaded/landed to begin defensive work.

Kyushu
Eight ID move into the bases here adding to the already considerable smaller units present. ALL bases are at 6.

Shikoku
Vulnerable. As pointed out earlier this location is pretty litely defended. Currently being worked on.





Attachment (1)

< Message edited by John 3rd -- 5/9/2017 12:11:17 AM >


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RE: July 1944 - 5/9/2017 12:17:53 AM   
John 3rd


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Convoy Operations

The enemy has started deploying 2-3 DD packs to catch my convoys. Yesterday a pair of DDs managed to catch the convoy carrying the 59th ID. They sank all 6 E, 2 AK, and an APD. Troops losses at about 1,500. NASTY.

Three other TFs look like they have made it past and these TFs carrying 25,000+ troops for redeployment.

Bad weather prevented an aerial response and I expect some things might shock Mr. Roper in the next few turns.

BB Ise and 6 DDs are moving from Hong Kong to Hainan. They should be a surprise.

CARDIV4 moves past Hong Kong next turn. These 4 CVs have their Jills and Judy set at Range 4 ASW 100%. Sams at 50% CAP. This is a powerful sub-hunting and DD killing TF. These carriers are highly vulnerable if Dan swings into the China Sea but it is a risk that has to be taken.

TK-6 departs Malaya heading for the southern edge of Indochina. Over 125 planes fly ASW Attack/Search to cover them and damage subs. Add the CVs and BB Ise and one can see it will be an dangerous place for Allied submarines. We'll take this Convoy one step at a time trying to bring them home.





< Message edited by John 3rd -- 5/9/2017 12:18:05 AM >


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RE: July 1944 - 5/9/2017 12:21:56 AM   
Lowpe


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A few quick notes:

Tank regiments are some of you most valuable land units. Why...well with type 3 medium tanks that can go toe to toe with Allied tanks. They are fast and make great emergency reserves to bolster a line. They are the last units to be targeted by shore bombardments (let that sink in especially on atolls and small islands). The bigger Tank Divisions are your most important ground units in the game.

Japanese islands...important to build them to potential, for when the invasion comes you can put bombers on each and adjust the hex range, also use them for cap traps. try to pick a few and get more than 10,000 supplies on it so you can create MTBs for hit and run raids once the Allies have passed by.

Such a fun end game...you are in for it. Every turn feels like the house is burning down, but there are always options to hit back. Plus you are in a great VP position.

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RE: July 1944 - 5/9/2017 12:25:49 AM   
Lowpe


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Roving Fletchers are a curse. It takes 3 Nick Kamikazes to sink one. Dive bombers are you best attack, but the flak is horrendous. So you set your planes up to take care of them, and then the Allies rush in a carrier division full of fighters to shred them.

Fletchers, 4Es, and Jugs/Corsairs/Spitfires are questions every JFB needs to find the solutions to.

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RE: July 1944 - 5/9/2017 12:43:20 AM   
JohnDillworth


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John I do believe you are starting to enjoy the late game

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RE: July 1944 - 5/9/2017 2:35:42 AM   
John 3rd


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"Enjoy" is not quite the word I would use but it is interesting and VERY different...

I do so love when I splash 50-90 Allied Fighters or bombers. Lordy knows that did not occur IRL!


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RE: July 1944 - 5/9/2017 2:29:59 PM   
John 3rd


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July 21, 1944

We continue to do what we can to bleed the enemy. Today a flight of 12 Judy sink four small ships.

Tomorrow we expect action with multiple CV TF moving into potential strike range of Allied shipping...





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RE: July 1944 - 5/10/2017 3:33:09 AM   
Chickenboy


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quote:

ORIGINAL: John 3rd

Tomorrow we expect action with multiple CV TF moving into potential strike range of Allied shipping...


...and????

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RE: July 1944 - 5/10/2017 6:03:17 AM   
John 3rd


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Tuesday is the end of week for Subway. This means inventory and paperwork every Tuesday night.

Just got home and am going to crash. Will do the turn in the morning and we'll see if I can surprise my Noble Opponent. Perhaps HE will surprise ME! Yaaa never know...

EDIT: This was my 14,000th Post. Goodness!



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RE: July 1944 - 5/10/2017 2:40:05 PM   
Lecivius


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quote:

ORIGINAL: John 3rd

Tuesday is the end of week for Subway. This means inventory and paperwork every Tuesday night.

Just got home and am going to crash. Will do the turn in the morning and we'll see if I can surprise my Noble Opponent. Perhaps HE will surprise ME! Yaaa never know...

EDIT: This was my 14,000th Post. Goodness!





Spambot

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RE: July 1944 - 5/10/2017 2:49:13 PM   
Chickenboy


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quote:

ORIGINAL: John 3rd
EDIT: This was my 14,000th Post. Goodness!


Pfft...

Noob.

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RE: July 1944 - 5/10/2017 4:25:03 PM   
John 3rd


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quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: John 3rd
EDIT: This was my 14,000th Post. Goodness!


Pfft...

Noob.


Well..fine...MISTER 21,678 Posts. Bet that number is already out of date!

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RE: July 1944 - 5/10/2017 4:28:26 PM   
John 3rd


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July 22, 1944

As hoped an unexpected move by the Japanese nets a rather tasty prize. Two strikes fly off Japanese carriers as they approach Horn Isle.

15 Sam and 12 Jill obliterate a poor YMS
14 Sam and 18 Judy find a HUGE ARD. Nine of those lovely 500 Kg bombs score and glub, glub is pleasantly heard. Bet that bad boy is worth a few VPs!

Tomorrow we try to dodge an SS or two and move further west hunting as we go...





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RE: July 1944 - 5/10/2017 4:38:45 PM   
John 3rd


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July 22, 1944

Here is the very busy action on the South China Sea. I think I've detailed everything of note:





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RE: July 1944 - 5/10/2017 7:38:00 PM   
HansBolter


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The Americans get 4 of those 55,000 ton capacity beast ARDs.

You've cut his remote large repair capacity by a quarter, but with the Manila shipyard in hand remote (non-ship yard) repair may no longer be an essential need.

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RE: July 1944 - 5/10/2017 9:35:19 PM   
John 3rd


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Bet it is worth a heap of victory points!


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RE: July 1944 - 5/11/2017 3:26:53 AM   
Bearcat2

 

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62 VP's. for the 55,000 capacity ARD

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RE: July 1944 - 5/11/2017 4:45:03 AM   
FlyByKnight


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I caught up with your AAR today. It has been fascinating to watch how the game played out so far.

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RE: July 1944 - 5/11/2017 12:40:27 PM   
Chickenboy


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quote:

ORIGINAL: Termite2

62 VP's. for the 55,000 capacity ARD

Worth considerably more than a CA. Look at it that way. If he doesn't flinch about losing a CA for no good reason, he doesn't care enough about what the VPs are trying to tell him about squandering troops and material.

Unsecure LOSs are a bad idea in anyone's campaign. Brush them aside or ignore them at your own peril. Good on you for taking the abundant low hanging fruit offered freely.

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