Aurorus
Posts: 1314
Joined: 5/26/2014 Status: offline
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quote:
ORIGINAL: Lowpe quote:
ORIGINAL: John 3rd I don't believe in auto-victory. I'll surrender when it is clear that the EMPIRE is done. I guess I do believe in auto victory for the Allies; and whenever the Allies get it then the game is over. However, I don't think I like auto victory for Japan. Well, at least not in 1943. Crsutton makes great points, as always, but I can rationalize the idea behind victory points to feel comfortable with it. It is a game, and the VP situation allows for wild strategies. That some Japanese players quit early and deny playing the end game is their absolute loss at the most fascinating and fun time period in the game. Surrendering is your prerogative. No one cries foul when a chess player tips over his king to end a match before mate. In chess, however, there is a "check-mate." One can claim that this is a poor rule, because a chess player can still have an asset advantage over his opponent when mate occurs and if the game were to continue without his king, that player would certainly win by destroying all of his opponents pieces. But without the ability to win via "mate," the game of chess would be completely different, especially if the black player could win via mate, but the white player could not. The point therefore is that there cannot be "check-mate" for the allied player and not "check-mate" for the Japanese player if we are playing the same game. One would not sit down to a chessgame in which his opponent can win via checkmate, but he cannot because that would be "no fun" for his opponent. I have no idea what "wild or unorthodox" strategy Japan would pursue to achieve auto-victory. The DEI must still be taken. The Phillipines and Malaysia must be taken at some point. Units must still be purchased from Manchuria. Factories must still be upgraded and brought online. There is no magic formula for Japanese auto-victory. A Japanese player going for auto-victory is simply more aggressive in the early going. And a Japanese strategy for auto-victory need not focus in 1 January 1943. In fact, it is not likely that Japan will achieve a 4x VP ratio by 1 January 1943. Why not 1 January 1944 or at any point in 1943? I have seen many games end when the allied player simply gives up during the Japanese expansion period. Because most of my allied opponents have given up during the first 6 months of the war, I have not decided to change my tactics so as to ensure that my opponent does not give up. I guess that makes me a bad player then, since I am not "committed to the seeing the whole war through," even if that means that I ignore 1942 and 1943 while focusing every effort on trying to trying to accelerate end-war "wonder weapons" and hoarding every ounce of supply until May 1944.
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