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RE: October 1944 - 8/17/2017 7:26:28 PM   
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John 3rd
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The game simply needs to model Close Air Support as an assignment for aircraft. To me, that makes the most sense.

Moose: I don't fully agree with your statement above but I do understand it.


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RE: October 1944 - 8/17/2017 8:05:59 PM   
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Bullwinkle58
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quote:

ORIGINAL: John 3rd

The game simply needs to model Close Air Support as an assignment for aircraft. To me, that makes the most sense.

Moose: I don't fully agree with your statement above but I do understand it.



I agree it needs to, but it doesn't and never will. We have to play the game we were given.

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RE: October 1944 - 8/17/2017 8:44:06 PM   
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Lecivius
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quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: John 3rd

The game simply needs to model Close Air Support as an assignment for aircraft. To me, that makes the most sense.

Moose: I don't fully agree with your statement above but I do understand it.



I agree it needs to, but it doesn't and never will. We have to play the game we were given.


QFT

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November 1944 - 8/17/2017 10:40:27 PM   
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John 3rd
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November 4-5, 1944

SS Action:
I-184 sinks SS Porpoise near Rangoon.

Night Bombing:
11-4
Maebishi is hit by 36 B-29. Over 40 Fighters contest the raids and AA is quite active. The planes come in at 2,000Ft. For the effort, no fires are started and only 1 Frank Factory Point is damaged. NICE. Three B-29 are shot down or don't make it back with another 20 or so damaged. Lose five Fighters.

11-5
Twelve B-29 attack Osaka and face 34 Fighters. Japan loses four and FOUR of the twelve are lost. ALL are damaged. There is a BUNCH of AA at Osaka. About 12,000 Fires are started.

Kobe gets visited by 9 B-29 who fight off just 6 Fighters. Three of nine are destroyed with no Japanese planes lost. Fires of about 8,000 total are started.

China
The western edge of the perimeter is beginning to collapse. Hex 83,60 holds barely over three straight days of assault. The 70th ID is wiped out in the hex west of 83,60 after being hit two days in a row by 100+ 2EB as well as 60+ DB and the Shock Attack of two IDs and 2 Tank Bn.

Not good but OK. Immediately by the 70th back and continue to fight for every inch of ground.

Just ran 35,000 supply past the Allied blockade and it is presently unloading north of Shanghai about four hexes upriver.

As said, this arena simply occupies the Allied Army for as long as possible. The only real damage being done to Japan right now are those bombing raids and that has not been TOO BAD so far...

Engagement Choices
The four dowager Battlecruisers and six DDs shall make it to Yokohoma tomorrow. They will be met by four more DDs. We shall be very tricksy and move them to Moppo (hiding in all the shipping clutter) and then unleash them. Think we'll go for a shipping strike at Ningpo. Course, he does not move the Allied CVs. They sit in the hex SW of Ningpo. Could send those fast ladies into that mess and try to get lucky...

Merchants or Warships? Is this Leyte Gulf? Any thoughts here?

Kido Butai
Have two CV TFs of 10 CVs moving away from the DEI. One is two days from Saipan and the other is passing Balikpapan.

A 3rd CV TF will depart Soerabaja in 3-4 days. The entire Fleet disbanded to work off some system damage as well as refuel and more then a few did a quick upgrade.

Am about to have BBs Nagato, Ise, and Nagato will be available for action and depart Soerabaja in two days.

The Fleet is going to rumble. The CVs will attack the next reinforcement convoy while and Capital Ships will engage around the Shanghai vicinity.

CENPAC
Am moving over 50 Emily into the bases at Marcus, Eniwetok, and Truk so I can get as much warning as possible regarding that reinforcement convoy.

Another 10,000+ troops, including 3 CD units, 2 Inf Reg, and 3 Base Forces, and an Air Flotilla depart Truk on the 4th. Yet again I am allowed to freely gather by-passed units and ship the back home for the final confrontation. Really do appreciate that!








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< Message edited by John 3rd -- 8/17/2017 10:42:37 PM >


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RE: November 1944 - 8/17/2017 11:21:30 PM   
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Chickenboy
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quote:

ORIGINAL: John 3rd
Merchants or Warships? Is this Leyte Gulf? Any thoughts here?


Whichever your decision, first decide if it is worthwhile to have a multivariable attack. LBA, kamikazes, carrier air, multiple SCTFs, LRCAP, the works. Go big or go home. If this is some backwater raid, it can be mounted on a budget. If it's anywhere close to the Allied front line, you've got to press home the attack or fail in the attempt altogether.

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RE: November 1944 - 8/17/2017 11:35:16 PM   
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John 3rd
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THAT is what I am thinking.

Am rotating a batch of Fighter Sentai/Daitai out to replace aircraft losses and rest. Have already got the TB, DB, and Kami pretty much ready. We'll then load up Moppo, Shanghai, and the base west of Shanghai. We'll try for a massive assault that will totally fail but be FUN to watch!


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RE: November 1944 - 8/17/2017 11:54:57 PM   
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Lowpe
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You have lots and lots of option, you don't have to do things that will fail. Unless you want to, I guess. But you have only experienced one percent of the endgame...Chickenboy's advice is very sound for the next invasion, but I fear your forces are so spread out you will never be able to react like that in time.

Why was there only 6 planes over Kobe...was your CAP at a higher elevation?

Where are your fighter bombers? I don't think I have seen them the entire game.

Have you thought about having roving night fighters (not just night fighters but day fighters too) on rotation. Every two days flip them to a new base, likely to be targeted, with like 200-400 fighters flying low trying to ambush some of the night bombers.

Your ability to do this is rapidly dwindling. You have to realize that now the Allies start growing their B29 force, and soon the B24 will most likely be in range and then long range 20 hex fighters will arrive. However, you probably only needed minimal daytime fighter coverage till then as long as he is sending a fair bit of the B29s at night. You can almost count the B29 squadrons as they come in, and really dedicate a ton of fighters to NF duty with very little risk.






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RE: November 1944 - 8/18/2017 3:38:35 AM   
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John 3rd
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I already am seeing the B-24 over Japan.

LIKE the idea of concentrating to try and nail the B-29s over a base.

Don't have a bunch of dedicated FB groups as of yet. Have the planes though...


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RE: November 1944 - 8/18/2017 5:56:28 PM   
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Yaab
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There is an easy fix for 4Es versus LCUs. Just tie bombing accuracy to the fort level of the bombed unit. If a unit stays in the same hex for 4 months and erects level 5 ground fortifications, it means the unit is a static target, which can be observed/photographed/surveyed and can be targeted by strategic bombers. If unit is moving on foot or has 0-2 level forts than 4Es should miss almost 90% of time.

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RE: November 1944 - 8/18/2017 6:24:18 PM   
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John 3rd
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Wow. Bet that idea will be pounced on! It does make a certain amount of sense to me...


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RE: November 1944 - 8/20/2017 8:59:44 AM   
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adarbrauner
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The idea is very good, but I'd change the probability to 70 %;
Also, I'd link it with density in the hex;

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RE: November 1944 - 8/20/2017 1:54:28 PM   
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Lowpe
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Here is to hoping we see some more action...3 days since the latest updates. It seems that the pace of the game has really slowed lately, a lot like my games!


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RE: November 1944 - 8/20/2017 2:04:49 PM   
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John 3rd
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Had a very long couple of days at the stores:

Friday worked 1-10pm at Platteville then got up and returned to Open the store working from 7am-4:30pm yesterday. That is a lot of hours is just over 24 hours!

Adding insult to injury, I fell off a ladder yesterday while coming down it and really did a number on my right side (wrist, shoulder, and hip). At least a spread the damage! Sore as all HELL this morning as we get ready for church. Hate getting older!

To top it all off, we are hosting the entire church for a BBQ today so we'll have 40-60 of our closest friends here from Noon-3pm.

Terrible timing for work and getting damaged prior to a big party...

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RE: November 1944 - 8/21/2017 3:09:10 PM   
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John 3rd
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After a frustrating weekend, I got the turn off to Dan and now am headed off to work.


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RE: November 1944 - 8/21/2017 3:31:51 PM   
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crsutton
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quote:

ORIGINAL: Yaab

There is an easy fix for 4Es versus LCUs. Just tie bombing accuracy to the fort level of the bombed unit. If a unit stays in the same hex for 4 months and erects level 5 ground fortifications, it means the unit is a static target, which can be observed/photographed/surveyed and can be targeted by strategic bombers. If unit is moving on foot or has 0-2 level forts than 4Es should miss almost 90% of time.


But then again, if a unit has been sitting in place for four months, then those guys are going to have dug some pretty deep holes. Accuracy would be greater but damage even less.

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RE: November 1944 - 8/22/2017 1:39:22 PM   
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zuluhour
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Can't help but think of ASL, the dreaded -2 for moving in the open

Falaise comes to mind

< Message edited by zuluhour -- 8/22/2017 1:40:09 PM >

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RE: November 1944 - 8/22/2017 2:10:53 PM   
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palioboy2
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ASL?

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RE: November 1944 - 8/22/2017 2:34:29 PM   
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Lowpe
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quote:

ORIGINAL: palioboy2

ASL?


Advanced Squad Leader...a great, great game.

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RE: November 1944 - 8/22/2017 2:36:26 PM   
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John 3rd
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quote:

ORIGINAL: zuluhour

Can't help but think of ASL, the dreaded -2 for moving in the open

Falaise comes to mind


Could be quite accurate...

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RE: November 1944 - 8/22/2017 2:38:12 PM   
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John 3rd
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November 8, 1944

As the Japanese lines begin to crumble, the occasional bright spot still occurs. Dan is flinging his airpower at just about any hex with troops in it and we have been trying to get in a punch. THIS day is a GOOD one for Japan:





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RE: November 1944 - 8/22/2017 2:42:33 PM   
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John 3rd
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We also had a successful ambush of some B-24s and he launched a 24 plane B-29 Raid at Osaka. LOOK at the losses in B-29 for just 24 committed.

Here is the summary for the day:






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RE: November 1944 - 8/22/2017 2:48:44 PM   
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Lowpe
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Nice job.

Reality check however - a good and bad point..

Bad: At this point in the game, the Allies probably have over 12,000 active land based planes and over 2000 active carrier planes.

Subtract out 3,000 for the Soviets, and it doesn't really help much.

In my game with Tiemanj I shot those carrier bombers down in the thousands...and it didn't slow the pace of anything down (well I guessed it help me avoid a 3-1 AV in 1944), They are the deepest pools in the Allied inventory with literally over 5000 planes per model...

Good: For you however, shooting them down adds to your VP and keeping the Allies away from the dreaded 2-1 Autovic on Jan 1....so have at them!

Very nice job on those beasts. Can we have a picture of your industry screen please.

< Message edited by Lowpe -- 8/22/2017 2:51:17 PM >

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RE: November 1944 - 8/22/2017 2:53:37 PM   
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Lecivius
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quote:

ORIGINAL: John 3rd

Adding insult to injury, I fell off a ladder yesterday while coming down it and really did a number on my right side (wrist, shoulder, and hip). At least a spread the damage! Sore as all HELL this morning as we get ready for church. Hate getting older!


That's a heck of a torpedo spread. At least none went off!!

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RE: November 1944 - 8/22/2017 3:54:21 PM   
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John 3rd
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November 8, 1944
China Theatre


The Allies are now attacking all along the Southern Lodgement with the Chinese now attacking from the west. It is hammer-and-anvil and I LOVE IT! The earliest he can free up all these Infantry and Tanks is January 1945.

The Japanese are, more-or-less, issued a fight-in-place order. Delay the enemy. STAND BOYS!





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RE: November 1944 - 8/22/2017 4:28:11 PM   
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Lowpe
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quote:

ORIGINAL: John 3rd

November 8, 1944
China Theatre


The Allies are now attacking all along the Southern Lodgement with the Chinese now attacking from the west. It is hammer-and-anvil and I LOVE IT!



Why, do you think this is a huge misuse of Allied forces? Or can you fight very favorably here?

You need to be careful, as the Allies can move very, very quickly, and your lines seem brittle with no 2nd lines. No defense in depth. You don't even have more than 1 hex of lines in decent terrain before the Allies break into the open.

Those tanks will stick to roads and shortly open terrain I fear.

To hold any position, you need x3 terrain, AA, ART greater than 15cm, AT units, 43 infantry, and possible Type 3 tanks plus forts. Your front lines have the forts most likely against the Chinese, but do they against the Americans?

A super nasty trick here is the snowball and pursuit tactic used by tanks.






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RE: November 1944 - 8/22/2017 5:01:18 PM   
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John 3rd
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What I am saying is that ANY move that is not directed at the Home Islands presently is a massive boon for Japan. When Dan took Luzon and then Formosa the next step was/is the Home Islands. By moving into China he allows more time to Japan to rebuild destroyed units, continue producing economically, and brace for the inevitable.

In the long run this won't make any true difference. The game is lost. It is just a matter of how long. Course one can same this very statement on December 7th as well. RIGHT??!!

The end of this game should have occurred 4-6 months ago. Dan should have moved south and taken Java and the rest of Borneo. Go for the economic throat. NOPE! Instead, I am allowed to move nearly 800,000 fuel/oil to the Home Isles without interference. Shouldn't be allowed to occur but it is and I am grabbing every drop I can...



< Message edited by John 3rd -- 8/22/2017 5:04:21 PM >


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RE: November 1944 - 8/22/2017 5:11:28 PM   
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BillBrown
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I am curious, why do you think he has to invade the Home Islands?

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RE: November 1944 - 8/22/2017 5:39:33 PM   
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Lowpe
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I doubt the game would have been over 4-6 months ago if the fuel and oil stopped. Allies need to score 3-1 in VP to win in 1944 and that has never been in jeopardy.

Japan can survive and fight pretty well on limited rations and short supply. Just turning off the Heavy Industry on Honshu isn't a death knell for Japan.


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RE: November 1944 - 8/22/2017 5:59:23 PM   
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jwolf
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quote:

ORIGINAL: John 3rd

What I am saying is that ANY move that is not directed at the Home Islands presently is a massive boon for Japan.



I get your point -- what you fear most is a direct invasion of Japan itself. Well, let's suppose you're right; that would be the fastest dagger right to the heart, game over, but for whatever reason, Dan isn't doing that. OK but whatever Dan actually is doing is presumably going to be bad for you, at least if things go at all the way Dan figures. So, in your position, even if Dan isn't thrusting the dagger to the heart, he's trying to do something really damaging to you -- what is it, and can you do anything to prevent or mitigate the damage?

Edit: redacted a bit of unnecessary text in the middle. Hope I'm not stepping on any toes here. JW

< Message edited by jwolf -- 8/22/2017 8:04:06 PM >

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RE: November 1944 - 8/22/2017 6:03:06 PM   
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Mike McCreery
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As someone who has invaded Japan twice, it is not really the way to go to win the game.

The city centers you capture are worth more VP's bombed to oblivion rather than occupied. You dont get points for destroying the HI/LI/Resources, etc. when you take them by ground.





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