Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Pondering...

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Pondering... Page: <<   < prev  5 6 [7] 8 9   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Pondering... - 1/13/2013 9:31:56 PM   
Q-Ball


Posts: 7336
Joined: 6/25/2002
From: Chicago, Illinois
Status: offline
Michael is right, I would leave enough troops behind in the Phillipines to prevent a breakout, and move everyone else out. There is no reason to commit valuable time and resources to reduce the Phillipines by force, when starvation will do the job for you, over time.

The 65th Bde and supporting units are enough; the same terrain bonus that makes Clark or Manila a tough nut also makes breakouts very tough. And failed attacks by the USAAFFE command are disatrous, because they burn valuable supplies.

You know all this, but for everyone's benefit: There is no reason not to bypass the Phillipines. You don't need Manila in the short run. The only risk is that the Allied player might use Clark and/or Manila for "pop-up" attacks using SB2Us or something like that. While potentially irritating, it's not a game-changer, and you can mitigate that by constant bombing of the 2 airstrips, which is a must. Even here, any old bombers will do, allowing you to use Sallys for front-line work.

Singapore, on the other hand, can only be reduced by force; and it is critical to take before moving into the Bay of Bengal. Singapore can't be starved, as even if you can get in the hex and stop LI production, it starts with over 80K supplies, enough to last awhile.

Too many IJN players, IMO, expend resources on reducing Luzon by force. It's a waste of time. You need to use that force elsewhere, like Malaya.

_____________________________


(in reply to John 3rd)
Post #: 181
RE: Pondering... - 1/13/2013 9:48:55 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: Q-Ball

Michael is right, I would leave enough troops behind in the Phillipines to prevent a breakout, and move everyone else out. There is no reason to commit valuable time and resources to reduce the Phillipines by force, when starvation will do the job for you, over time.

The 65th Bde and supporting units are enough; the same terrain bonus that makes Clark or Manila a tough nut also makes breakouts very tough. And failed attacks by the USAAFFE command are disatrous, because they burn valuable supplies.

You know all this, but for everyone's benefit: There is no reason not to bypass the Phillipines. You don't need Manila in the short run. The only risk is that the Allied player might use Clark and/or Manila for "pop-up" attacks using SB2Us or something like that. While potentially irritating, it's not a game-changer, and you can mitigate that by constant bombing of the 2 airstrips, which is a must. Even here, any old bombers will do, allowing you to use Sallys for front-line work.

Singapore, on the other hand, can only be reduced by force; and it is critical to take before moving into the Bay of Bengal. Singapore can't be starved, as even if you can get in the hex and stop LI production, it starts with over 80K supplies, enough to last awhile.

Too many IJN players, IMO, expend resources on reducing Luzon by force. It's a waste of time. You need to use that force elsewhere, like Malaya.



completely agree with QBall here. Maybe the 65th Bde is a bit too few to be 100% sure he won't breakthrough. Move the 65th out (that unit can do some damage in the southeastern DEI alone) and place there a division to keep Clark besieged. Bomb it with a couple of Sally Sentais everyday and, sooner or later, Clark will fall with ease.


(in reply to Q-Ball)
Post #: 182
RE: Pondering... - 1/13/2013 11:31:07 PM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Will leave a single ID there and move on to Singers. Was headed that way anyway and TOTALLY agree with the thinking here. Manila's easy capture--with corresponding surrender of 15,000 troops---really made me think this would be fast. Time to continue "evolving" the plan to REALITY!

_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to GreyJoy)
Post #: 183
RE: Pondering... - 1/14/2013 12:10:37 AM   
CaptDave

 

Posts: 659
Joined: 6/21/2002
From: Federal Way, WA
Status: offline
To answer your question, I'm reading -- but I'm reading both sides, so won't comment or advise.

What I can safely say without causing any security threats is that I appreciate your writing style, along with those of others who essentially "think out loud" here. I don't have nearly the time to play the game that I would like, so appreciate any insight into others' lines of thinking. My turns are too few and far between to remember well what my own thoughts are.

(in reply to John 3rd)
Post #: 184
RE: Pondering... - 1/20/2013 3:38:02 PM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Long time (a week) since my last Post. Sorry about that but I have taken over my store and hours have shot up from a pleasant 25 or so a week to nearly 50. Reality is biting into 'fantasy' time. Simple truth.

Turns have slowed but we are still getting them done. Just sent back the Feb 13th turn. We should get another in today and I HOPE to make an extended Log Entry.

Will simple say that my 'gut' feeling was frighteningly spot-on with the Aleutians. He is up there in force. I am REALLY happy about having decided to move my SS up there earlier. They are already in play and SCORING heavily!

The Fleet is mostly in the Home Islands right now. CarDiv2 is disbanded repairing system damage (Hiryu--12 and Soryu--13!!! ) at Kobe. The KB just passed Marcus and is headed for Yokohama. It will only take a few days to fix its System Damage. BB Division One (Mutsu and Nagato) are almost to Yokohama as well. We re-tool for a massed push into the North Pacific. Three separate reinforcement convoys will follow on the Fleet's coattails. While this is good, the news gets even better with CVL Nisshin due in 4 days, CV Junyo in 6 days, and BB Yamato in 9. How about that for reinforcements?? Yamato joins the other two BBs. The newly re-organized KB shall consist of 6 CV and 3 CVL. I might also attach Junyo and use her as well.

I expect Dan to bugout before I get there. This is why I shall do a DEEP STRIKE, have 7 fully loaded fast AOs moving East presently, into the Gulf of Alaska and the Northern West Coast. Since he--evidently--wants to fight up here, then I shall welcome this development for a chance to attrit his airpower.

The funny thing is that doesn't slow my operations whatsoever elsewhere. With my revised planning, I won't need heavy Naval Cover for Western Australia. The Port Blair Landing will be covered from multiple points. Eastern Australia MIGHT pose a problem. We'll see about that. This is why I think about taking CV Junyo down south. She can join the Ryujo and 2 CVEs and this will make the TF carry nearly 140+ aircraft. SHOULD be plenty. If I don't send Junyo south and--instead--send her north then the 3 small CVs will be on their own. Have to think about that.

Just wanted to throw some of this out before Posting the Combat Log later tonight.

COMMENTS?



_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to CaptDave)
Post #: 185
RE: Pondering... - 1/20/2013 4:06:51 PM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
Up North - I would form a small SC TF with about 4 to 6 DDs with maybe a CL as leader. I would order KB to follow behind by 1 to 2 hexes. This TF would have a non-aggressive leader. Hopefully, his SBDs will go after this TF and leave your CV/CVLs alone. I would not place the slower Junyo with KB.

Overall, I would look to take bases that you can destroy his troops. The Americans have limited regiments that he can use up there now. Force him to use a division or a broken down division.

CVE with your fast AOs. I would have one to provide fighter cover and scare away any PBYs that Dan may use with torpedoes.

_____________________________


(in reply to John 3rd)
Post #: 186
RE: Pondering... - 1/20/2013 9:08:50 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Does reluctant Admiral allocate more fuel to Japan in the beginning?

Now that I'm entering 44 I realize that some of my earlier CV moves deep into Japanese territory were most likely un-productive fuel-wasting missions. By pressing your buttons up here have you thought that maybe he wants you to gather strength and move deeply into territory he might completely vacate before you arrive?

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to ny59giants)
Post #: 187
RE: Pondering... - 1/20/2013 9:49:32 PM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
RA starts with LESS fuel. The only advantage I have fighting out of the DEI is that it doesn't pull from the HI Reserves. We look really good right now. I have not mentioned that the Fuel TF are already running between the taken Ports to the HI. In the spirit of planning ahead I like to create fuel caches in different spots on the map--just in case. PJ has 50,000 Fuel, Saipan about the same, Babeldoap ditto, and Jaliut is near 30,000. Try to make these large enough for one major operation's worth of fuel if needed.

This could be and--quite possibly is--a lure to bring me North. I accept that. His concentration here so early bespeaks his perennial fixation with the North. If this is where he wants to play some then I accept ON MY TERMS. I have three major reinforcement Convoys carrying a Brigade and two Regiments (bought out from China) that will land troops at Unmak, Amchitka, and Adak. These units--dug-in--will make it quite costly to take any of these bases without at least a pair of ID. Additionally I am deploying one Air Flotilla and its large base Force from the 9th Air Fleet to provide my AF's Bombers some teeth as well as serious support. He can mess with Unmak while I build the other bases up behind there.

Michael is right. I shall send Junyo down to join-up with Ryuho, Taiyo and Hosho. They shall have enough planes to defend themselves and cause trouble.

Didn't mention earlier that the US CVs are up there. Watched them slowly move east for a period of 4 days. They were fairly close to Paramushiro Jima when I started my Recon and--thankfully--moved away ASAP. I had a BUNCH of TF moving around there and they would have been chewed up and spit out in a bloodbath had he moved slightly farther west.


< Message edited by John 3rd -- 1/20/2013 10:03:51 PM >


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to obvert)
Post #: 188
RE: Pondering... - 1/20/2013 11:16:33 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
quote:

This could be and--quite possibly is--a lure to bring me North. I accept that. His concentration here so early bespeaks his perennial fixation with the North. If this is where he wants to play some then I accept ON MY TERMS. I have three major reinforcement Convoys carrying a Brigade and two Regiments (bought out from China) that will land troops at Unmak, Amchitka, and Adak. These units--dug-in--will make it quite costly to take any of these bases without at least a pair of ID. Additionally I am deploying one Air Flotilla and its large base Force from the 9th Air Fleet to provide my AF's Bombers some teeth as well as serious support. He can mess with Unmak while I build the other bases up behind there.


This sounds good. I didn't realize that this was a move to solidify the positions on the ground. He definitely likes it up there, and some opposition seems necessary.

quote:

I expect Dan to bugout before I get there. This is why I shall do a DEEP STRIKE, have 7 fully loaded fast AOs moving East presently, into the Gulf of Alaska and the Northern West Coast. Since he--evidently--wants to fight up here, then I shall welcome this development for a chance to attrit his airpower.


What got me wondering was the use of DEEP Strike in the above passage. If he bugs out, will a move farther than necessary to set up your positions help you? Especially if you have less fuel than stock in this version?

< Message edited by obvert -- 1/20/2013 11:17:18 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to John 3rd)
Post #: 189
RE: Pondering... - 1/21/2013 2:40:17 AM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Good Question Obvert. I have 5 AO's worth of Fuel loaded and moving slowly NE so I can rendezvous and fuel up for a move deep into the Gulf of Alaska if needed. These are the BIG AOs so this means 55,000 Fuel. Will not spend more fuel then that for the mission. Think I will cut the distance between Midway and the Aleutians right down the center then angle NE into the Gulf. Will go on Emcon (no Search/ASW) to give away the move. I'll use the Mavis and Emily that are and will be stationed for my eyes. Meanwhile, Nagato, Mutsu, and Yamato can stir up the Hornet's Nest!

Should be interesting to say the least. If needed, I can Port Strike Anchorage, Kodiak, Cold Bay, etc... NINE CV--CVL should be enough to overwhelm any opposition.


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to obvert)
Post #: 190
RE: Pondering... - 1/21/2013 3:03:06 AM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Looks like the KB shall consist of CarDiv's 1, 2 and 5 in separate TF each with a CVL attached. The CVLs shall carry only Zeros resized from 18 up to 30 planes. Escorts will be 2 BC, 6 CA, 3 CL, and 18-21 DDs.

There are already 12 I-Boats on Patrol with six more about the enter the area.

Have moved two of the SS ML and they shall load-up for a ming mission. There are 5 CM gathered in 1 TF (210 Mines) and it is headed for Attu. All three of the BIG ML are headed North to lay mines at Adak and then Unmak.


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to John 3rd)
Post #: 191
RE: Pondering... - 1/22/2013 10:13:42 PM   
Q-Ball


Posts: 7336
Joined: 6/25/2002
From: Chicago, Illinois
Status: offline
John, following-up on my earlier post, you have 3 Inf Divisions committed at Singapore. My two yen, I think you have made a strategic error in not committing more. As Japan, I think you have to really overkill Singapore; you need to take it fast and move on. I think you have a problem here.

I like to use several divisions: 5th, 18th, Imperial Guards are given, plus 2nd Div (It starts the game with elements 100% prepped for Singers), and at least one other, plus tanks and guns. I think 5 is the bare minimum, and 6 if you want to be sure.

The other benefit is that once you have completed the conquest, Singapore is a great launching place for the next move, and all the units will already be there.....

You committed 3 divisions to Java; you could have committed less here. In Java, your main objective is to drive the Dutch into Batavia or the mountains; either way it doesn't matter much. Soerbaya and the Oil is the stuff you really need. The rest, you can starve them out. You would have to garrison Batavia anyway.

Singapore is the one place you can't be cheap. You can even use troops from Luzon, because you don't really need that fifth division until mid-Jan, but you do need it

My two yen..........

_____________________________


(in reply to John 3rd)
Post #: 192
RE: Pondering... - 1/24/2013 7:06:45 PM   
moore4807


Posts: 1089
Joined: 6/2/2000
From: Punta Gorda FL
Status: offline
I just caught up on this and I am keeping notes. (AF const, HQ planning, etc.)

My suggestion is (and I know I'm a rookie talking to a master...) I use the bought LCU's from Kwantung and send them to Khota Baru, and like Q-Ball says too much at Singers is never enough. After conquering Singers I then rail the excess up to Chang Mai (?) the end-of-the-railline base four hexes east of Rangoon and start the process of rolling up to Mandalay and points North. The rail movement saves around a week compared to sea travel. Once the Engineers are done at Singers they also go to Rangoon, Akyab and Chittagong to build up ports/AF...

My other "trick" is I take all the 14th Army units in P.I. after Bataan falls and send them to Haiphong and Hong Kong to start rolling up the Chinese units. With these experienced units it is much faster routing resistance and encircling the stragglers. I can usually capture up to Sian and Kunming (vs. A.I.) by 1943 taking most of the Chinese production away. The Southern Army units are then sent to take Noumea/Norfolk Is/Tanna Is. and make supply diffcult to Sydney and Brisbane.

I figure you already know this but I have not seen you post it in your plans, so could you point out to this rookie what I'm missing vs. a live player by doing this?

_____________________________


(in reply to Q-Ball)
Post #: 193
RE: Pondering... - 1/24/2013 7:45:58 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline
quote:

I figure you already know this but I have not seen you post it in your plans, so could you point out to this rookie what I'm missing vs. a live player by doing this?


The biggest difference between playing agaainst random but fixed scripts [the distiction is important in that no gaming AI I have experinced comes close to passing the Turing test] and playing vs. an opponent is that the scripts do not have the logic to change the locus -- a person has that capacity. CannoeRebel is an exteremly experinced player and thus knows once the IJ have shown where their strength is centered .. they push on teh big bowl of jello where the IJ are not ...In your example, as I see you comitt forces in China and account for your forces I might push ihard n Burma or the Marshalls .. the "AI" simply follows the script ..

I would agree although that the lack of concentration of the most optimium divisions including those Kwantung have limited the complete use of IJ resources at the most optimum period to use them .. i.e. the amphib bonus period. Now two very important objectives are still not seized and time is moving into the period where the Allies stop reeling and start putting presure on the Empire ...Then the game becomes "Wack-a-mole" with incessent moves/coutermoves that is also not seen in a fixed script game .. [A fixed trigger of comitting XYZ force if place 'A' is occupied is not an example of my thought ...]

_____________________________

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"

(in reply to moore4807)
Post #: 194
Around - 2/1/2013 11:04:40 PM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Hello All.

Just checking in and wanting to let people know that we are still running. Dan and I are getting in 10-14 turns a week so our pace is pretty fair, however, as I have stated above, life has been a little TOO exciting in taking over my store here in La Salle. Going from a part-time job to 50 hours a week has been a very rude SHOCK to the system. Not fun. On the BRIGHT side I will be getting wireless at work so I can do little things from there.

We just got the 3-11-42 turn done and things are certainly 'fascinating' within the game.

GOOD NEWS: The Naval and Air side look solid (KB 6 CV and 3 CVL) is about to to do a Port Strike on both Sydney and Melbourne next turn. The fleet hasn't been spotted so there is solid expectation here. We have a massive version of Gettysburg going on in China where our lines stretch all the way from Ichang around to Kweilin with the Japanese pushing and trying to punch a hole through the Chinese Line. Wouldn't even be thinking about this if it wasn't for Dan's Sir Robin retreat that gave me EVERYTHING I wanted within 3 weeks of the war starting! He has done the same in Burma where 2 TK Reg and a Brigade have taken everything from Schwebo south. DITTO for NW Australia where I have Katherine and Fenton (3 TK Reg) and am driving south with 90th Reg to grab Tennant Creek.

BAD NEWS: Still hung up at Clark and Singapore. Singapore has been reinforced and a near 4 Inf Div attack vs NO FORTS got a 1-3 result! Can you BELIEVE that CRAP?!! Am not bombing the HELL out of the target with over 200 bombers each day. Clark is close to falling. Bataan is out of supply and I assume that Clark is about the same. Expect movement there within a week or so...

Just so you guys KNOW!

Will try to Post a picture of China if I can.




_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to Crackaces)
Post #: 195
Gettysburg: CHINA - 2/1/2013 11:18:53 PM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Here we are with a quick screenshot.

The north is locked in place with a solid front extending west of the Central Plain's Cities (Loyang, etc...)

The Fishhook begins SW of Ichang and curls all the way around to Kweilin. Just like Gettysburg, Dan has excellent interior lines with the damned RR to move troops around quickly. Thrusts:

1. Troops (2+ ID) just moved in behind the Chinese defending east of Changsha and are attacking Changsha itself. I viewed this as Pickett's Charge with hitting the Center, however, the first attack got a 1-2 and LOWERED Forts from 3 down to 2. NICE! Engineers and 2 more IDs moving in to help.

2. Anderson's attack on the edge of Cematary Ridge is next. Three ID are gathering to cross into the open hex west of the Changsha and other cities area. I like the Open Hex because I shall focus nearly 250 bombers there when the crossing is about to occur.

3. We've got McLaws trying to occupy the Chinese next in the Town east of Kweilin with 1 ID and 6 Artie units trying to pin down more Chinese units.

4. Just crushed two units SW of Kweilin as Hood's fearless Division moves in to punch the flank at Little Round Top! Have got 1 ID (2 more coming up) and 3 TK Regiments involved here.

Wild Cards. I've moved the 2nd Para Raiders unit to Wuchow and have enough Transports to drop it in one lift. Thoughts?






Attachment (1)

_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to John 3rd)
Post #: 196
Tantalizing... - 2/1/2013 11:23:13 PM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Just for some warning about getting some popcorn ready...






Attachment (1)

_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to John 3rd)
Post #: 197
RE: Tantalizing... - 2/2/2013 1:55:08 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
Don't forget the newer beta patches change back the code to allow supply generation from Light Industry. So, Singapore gets some, but not enough supply here.

_____________________________


(in reply to John 3rd)
Post #: 198
Quail Hunting - 2/2/2013 4:10:19 AM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
This is a pleasant sight. The quail scatter out of Melbourne and FLEE the KB! Strikes account for no less then 27 ships including 14 AKL, 3 AK, 5 small AO, 3 TK, 1 AM, 1 PG, and an AG.

Warships are racing away to the edge of this screenshot. KB won't catch them but will pursue for one more day. They have no understanding that KB-2 is now waiting just SW of Perth undetected... The hunters flushing out the game to an even greater threat...







Attachment (1)

_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to ny59giants)
Post #: 199
RE: Tantalizing... - 2/2/2013 4:11:06 AM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline

quote:

ORIGINAL: ny59giants

Don't forget the newer beta patches change back the code to allow supply generation from Light Industry. So, Singapore gets some, but not enough supply here.


Michael: I called earlier tonight and it wouldn't go through. Will try after work tomorrow morning.



_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to ny59giants)
Post #: 200
RE: Tantalizing... - 2/2/2013 11:10:26 AM   
pws1225

 

Posts: 1166
Joined: 8/9/2010
From: Tate's Hell, Florida
Status: offline
Ah, welcome back. Good to see you posting again. I'm looking forward to how this game plays out.

(in reply to John 3rd)
Post #: 201
Tantalizing... - 2/3/2013 10:29:07 AM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Thank you Sir.

KB moves farther NW on the 14th. Approach strike range of Adelaide and Augusta. One major strike is flown as 87 Zero, 27 Val, and 24 Kate sink 3 AK, 1 AP, and an AS. Other shipping moves due south and NW as everything races away from the Raid. Split CarDiv5 South to go after these ships. The remaining two Divisions move NW and I set a Daitai of Kates from Akagi and Kaga to Port Strike the two bases mentioned above. Fuel begins to be a concern. I have AOs coming down the west coast of Aussieland and AOs passing Lord Howe's Island in the east. Makes me a bit nervous to expose my AOs like this so I want to be somewhat careful.

KB-2 moves into an Ambush position SW of Perth hoping to catch the warships seen yesterday moving away from Melbourne heading NW. We'll see if they get some hunting in!

Dan and I keep a running commentary up with our emails and when we played our WitP Campaign he hated it when I would telegraph a turn by declaring "Banzai!" in the message. Drove him NUTS and I didn't clearly realize it at the time. We spoke about it later and we have kept the patter somewhat light throughout this game to this point. I blew that slightly a few days ago when I sprung this ambush. Not much has gone right in this campaign and so I felt elated for a positive to occur. Dan commented to this in his gentlemanly manner and I apologized. Stated my opinions of having low morale due to the Ground Situation and how I have thrown the entire PLAN OF WAR out the window due to the adverse affects of Singapore and Clark. Don't think he quite understands that being in mid-March and having 75% of your major combat forces tied down where they should have LEFT 6 weeks earlier is a TERRIBLE thing for the Japanese player. Add to that 4 mangled Japanese Infantry Divisions and any JFB knows that ambitious operations are severely limited at this stage.

This doesn't mean I am done. It simply means I am now improvising the later phases of Operational Planning now. Think I will still push in North and Central Australia but India is gone at this point. Want to take Port Blair where several Brigades of Indian Troops await surrendering to Japan.

The Aleutians pose opportunities as well. The troops he has moved into Dutch Harbor, Akutan, and Cold Bay are not too much to handle. I've spotted mainly engineers and Base Forces. 8th Marines is at Akutan and I would love to wipe out some Marines! He has been put on notice that a portion of the Fleet is on the prowl up here as Yamato, Mutsu, and Nagato have now conducted bombardments of the later two targets. AFs are now at or approaching 2 and I have moved two Daitai of Zeros, Vals, and Kates to the area. As soon as Umnak goes to Lvl-2 AF then I can really cause some headaches for anything coming into Dutch Harbor or Akutan. Will probably move an Inf Div north once something is freed up just to stir the hornet's nest up some! Keep in mind I see this as a secondary theatre. The Kuriles are being built-up even as I write this down.

I've never tried to work a full scale offensive in China. It strikes me as somewhat unrealistic. Japan never really had a chance to fight the Chinese Hordes and anyone who thinks they could have effectively done this I would have a 'discussion' with. This being said, I would like to take the Changsha area with its four bases there. Once grabbed then I shall STOP and settle on the defense. Might not be able to accomplish this anyway but it is fun trying. I added a bunch of airpower to this theatre by buying out all the 2nd Air Division's assets and moving them into Central China. 2 Sentai of Oscars and 4 Sentai of Lily and Sally are flying bombs runs and being quite effective hitting units and smashing AF. Am trying to drain supply from the Chinese while I ship in about 50,000 supply a month. Want to be clear here in that I bought out every Sentai, 2nd Air Division HQ, and several Manchurian BF. Think it is BEYOND gamey to buy out the HQ and move all the planes for free. Not right in my opinion.

About ready to watch another failed ground attack at Singapore. Have over 200 bombers hitting the AF everyday. Flak is beginning to lesson and so I have dropped my altitude from 15,000 Ft down to 10,000 Ft and will see the result. If it is still decent I'll come down down again to about 8,000 Ft and shift the Army over to LCU Attack for a day or two prior to the Ground Assault. Southern Army (at Johore Bharu) and 25th Army (at Singapore) and now both at 100% prep. Perhaps they shall get their respective crap together and help the attack carry through. I entertain little hope of this with the way my ground attacks have gone but we'll see...


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to pws1225)
Post #: 202
RE: Tantalizing... - 2/4/2013 9:23:09 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
quote:

Dan and I keep a running commentary up with our emails and when we played our WitP Campaign he hated it when I would telegraph a turn by declaring "Banzai!" in the message. Drove him NUTS and I didn't clearly realize it at the time. We spoke about it later and we have kept the patter somewhat light throughout this game to this point. I blew that slightly a few days ago when I sprung this ambush. Not much has gone right in this campaign and so I felt elated for a positive to occur. Dan commented to this in his gentlemanly manner and I apologized.


It's interesting how different opponents respond to the emails and exchanges during the course of a game. Jocke often appreciates it if I gently let him know it might be a good turn to watch with a scotch in hand, or to give him the heads up quickly if his ops didn't fall flat before he's got a chance to see the turn. Torsten and I mostly just send the turns back and forth with no chat, but occasionally have an email note, or even chat for a while on Skype, mostly not about the game though.

I find this psychological part of the game both interesting and difficult to negotiate. You certainly don't want to rub it in if things are going well, and likewise don't want to be too bitter when your best laid plans get tripped up. The farther we go into 44 the less the curtain of secrecy inhibits my messages, though. He's now the one who's got the secrets to keep. He always lets me know when it's a big turn though, which is both good and bad!

quote:

Stated my opinions of having low morale due to the Ground Situation and how I have thrown the entire PLAN OF WAR out the window due to the adverse affects of Singapore and Clark. Don't think he quite understands that being in mid-March and having 75% of your major combat forces tied down where they should have LEFT 6 weeks earlier is a TERRIBLE thing for the Japanese player. Add to that 4 mangled Japanese Infantry Divisions and any JFB knows that ambitious operations are severely limited at this stage.


It's pretty ambitious to think of getting the troops out of Java, Luzon and Singapore six weeks prior to where you are. I think the best course once you find out where he is strong, like Singapore, is to throw as much as you can at it in the hope of taking each spot one at a time. As you well know Dan is a sneaky pestering kind of player who will throw any number of roadblocks in to slow your progress. Scrapping any 2nd tier plans until these ops are finished is probably the only course of action.

You shouldn't feel like you can't have a next level plan though even after the invasion deadline. This mod with it's extra tools and his probable feelings of confidence after slowing your progress could leave him open for another kind of target. A strong push for Perth, an extended push in the upper Burma area or even a strong move to the Calcutta area if it's masked by other ops elsewhere. Once these thorns are out of your side even just sitting back and digging in could give you a great late 42 into 43.

< Message edited by obvert -- 2/4/2013 9:57:41 AM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to John 3rd)
Post #: 203
Out of the Frying Pan... - 2/4/2013 11:32:44 AM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Always good thoughts Obvert.

Australia
1. The invasion of Western Australia shall take place. The 2 1/2 ID wrapping up Java should be enough to rile that area up pretty good. I've got 2 SNLF Assault Brigades, some Artie, and a HQ two hexes north of Geraldton. They will advance southwards when my BUsselton Invasion Force departs. Add that I am moving Paras to Pt Hedlund and then Corruna Downs and one can see some serious opportunities. The Paras will try to grab Kalgoorlie to close the door on retreat and reinforcement to this theatre. A Brigade or Regiment of Inf will be sitting in Corunna to fly into any grabbed base to stiffen the resistance.

2. Have the 6th and 14th ID plus a full Brigade sitting in Rabaul. These guys will land at Bowen--as planned--and cause trouble on that side of the continent.

Reinforcements will flow to both sides as things shake free.

As to Dan's touchiness we had another exchange when he sprung a full Fighter Group (58+ P-40s) in Changsha. I had two groups of Zeros (27 and 18 planes) doing Sweeps over that base and wrote in the comments area for the turn 'FURBALL!' Fairly innoculous but he took umbrage that it tainted his watching of the turn. Forgot how he could be touchy in this area. Am adjusting to not much of anything and then discuss the PREVIOUS turn with the current being sent.


March 17, 1942

I do like when a Plan actually WORKS.

The KB drives a CRAPLOAD of combat vessels into the waiting arms of a STF and KB-2 SW of Perth. The trap springs with a satisfying SNAP! The STF gets roughed up (Lose CA Suzuya, CL Sendai, and 2 DDs) while they sink CL Tromp and DD Electra plus do damage to a HOSTE of other warships (Prince of Wales, CA New Orleans, several CLs, and 3 other DDs). The CVs swing into the fray with morning and afternoon strikes that hit Prince of Wales (1 TT and 3 B), CA Exeter (1 TT and 3 B), CL's Perth (3 B) and Trenton (2 B), as well as damage to 4 DDs. Not too bad. Slows everyone down as the KB closes in from the SE.

He has nowhere to run. Order KB-2 to move due north to cover the long run to Ceylon. KB-1a (SE of Esperance in Screenshot with CarDiv1 and CVL) moves west across the southern Port towns heading for Perth while KB-1b (CarDiv2 and CVL) angles NW headed to the same location. Three AOs with 24,000 fuel begin to angle in to refuel these two TF. KB-1c (CarDiv5 and CVL) prepare to rendezvous with 5 AOs west of Tazmania.

Am hoping for excellent results over the next 2-3 turns...





Attachment (1)

< Message edited by John 3rd -- 2/4/2013 11:33:44 AM >


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to obvert)
Post #: 204
RE: Out of the Frying Pan... - 2/4/2013 12:26:27 PM   
pws1225

 

Posts: 1166
Joined: 8/9/2010
From: Tate's Hell, Florida
Status: offline
Sweet!

(in reply to John 3rd)
Post #: 205
...into the FIRE! - 2/4/2013 8:04:36 PM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Yummy!

We're busy cranking out the turns and I am PASTING the DEI--Australian Naval Force. Getting some nice, larger game in the ole hunting bag. Damn. This is looking pretty good for making Australia's invasion easier...








Attachment (1)

_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to pws1225)
Post #: 206
RE: ...into the FIRE! - 2/4/2013 8:35:25 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Well, that is a very nice sight!

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to John 3rd)
Post #: 207
...into the FIRE! - 2/5/2013 1:14:43 AM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
March 20, 1942

The carriers continue to wreak havoc and destruction upon all sorts of ships within the Allied Fleet. While I have not seen a lot of actual ships SINKING the numbers that are damaged is quite large.

These are the losses (I believe) so far:

Warships:
CA Exeter
CL Tromp, Danae
Destroyers: Walke, Electra, Express, Witte De With, Whipple

Merchant--Aux Ships
AK 12
AKL 14
AP 1
TK 4
AO 7
AS 1
AG 1
DMS 2
CM 3
PC 2
AM 6
AMc 3

Damaged Warships with number of Bomb and TT Hits:
BB Prince of Wales 8 B--3 TT
CA New Orleans 8 B (Sunk???)
CL Perth 2 B, Trenton 2 B, Glasgow 1 B, De Ruyter 6 B (Sunk???), Mauritius 2 B
DD Five have taken at least a bomb.

CarDiv2 just refueled from AOs and now can go after the warships around Prince of Wales. CarDiv5 refueled SW of Tazmania and is doing a Sweep along the SW Coast of Aussieland, CarDiv1 will refuel partially from the AOs that took care of CarDiv2, and KB-2 retires towards cardnavon with next to no sorties left. Three AKEs are there waiting and a group of 5 Tankers with 35,000 Fuel will be there in just a couple of days.

That about covers it for the moment...


< Message edited by John 3rd -- 2/5/2013 1:16:02 AM >


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to obvert)
Post #: 208
...into the FIRE! - 2/5/2013 1:21:07 AM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Forgot an event that nearly provided me a heart attack. Decided to launch a Deliberate Attack at Singers. I could not imagine the result! We got 1:1 (1166--797). The troops will rest for two days and try a Shock Attack for a 2-1. This is the HOPE at least...



_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to John 3rd)
Post #: 209
RE: ...into the FIRE! - 2/5/2013 3:19:41 AM   
Sakai007


Posts: 279
Joined: 3/12/2012
Status: offline
I plan on running a game vs. the AI as Japan once my current game as the allies is done, and this AAR is pure education for my next WitP:AE undertaking. A great read sirs, thank you all!

(in reply to John 3rd)
Post #: 210
Page:   <<   < prev  5 6 [7] 8 9   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Pondering... Page: <<   < prev  5 6 [7] 8 9   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.516