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RE: The Cruel Sea - 6/3/2016 3:58:13 PM   
Anachro


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Wow....that was a very, very good sub action! My equivalent would have to be managing to sink 1-2 Allied CVs with two submarines in one day during a Guadalcanal scenario PBEM campaign. Definitely sunk one, either sunk or heavily damaged another. Congratulations!

Japanese subs are deadly.

< Message edited by Anachro -- 6/3/2016 4:01:06 PM >

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RE: The Cruel Sea - 6/3/2016 4:09:36 PM   
pws1225

 

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quote:

ORIGINAL: John 3rd

OK. What are your BEST Sub scores? Sound off and let your glorious victories be read about here on the AAR. Come one, come ALL!


I have nothing remotely close to that. Very nice results!

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RE: The Cruel Sea - 6/3/2016 4:19:56 PM   
Anachro


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If you don't mind sharing, what were the stats for the various sub commanders involved?

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RE: The Cruel Sea - 6/3/2016 4:56:54 PM   
Lowpe


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I think I had to put 6 sub torpedoes into the Wasp before she went down, but there was at least one dud.

Well done! Keep swinging!

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RE: The Cruel Sea - 6/4/2016 12:36:14 AM   
John 3rd


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Just home from work. I can now CELEBRATE with an 'adult' beveridge and run the next turn.

I expect to lose Wake now. His STF successfully drove of my Fast TF so it should be pretty one-sided. Expectation is for 4-6 of his BBs to hit Wake and then retire towards Midway. As long as the Isle does not fall, he will have to keep his CVs nearby. This affords a CHANCE to hit his BBs with the diminished Kido Butai. Everything shall pend Wake's holding...

We'll know in about 45 minutes.

Tune In!

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RE: The Cruel Sea - 6/4/2016 1:19:34 AM   
savelius2

 

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Your opponent is getting grumpy about you spoiling turn results in your messages, fyi. Hopefully Wake holds though.

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RE: The Cruel Sea - 6/4/2016 1:50:35 AM   
John 3rd


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Rarely say anything other then 'how's life' or 'how's the day been.' We have been planning out our vacations in some detail. Coordinating times and all that.

Here is the note I sent when the Subs scored:
The Japanese Tourism Bureau wants to lodge a protest over all the needless trouble at their newest three story hotel on Wilkes Isle. It is too noisy for the guests and the sheer numbers of men are causing serious sanitation issues. It stinks and the guests do not like this.


Does that give anything away? Certainly don't think so...


< Message edited by John 3rd -- 6/4/2016 1:58:52 AM >


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The Cruel Sea - 6/4/2016 1:55:06 AM   
John 3rd


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Well...rat FARTS!

Wake falls just as I pretty much guessed it. BBs Oklahoma, West Virginia, Idaho, and Tennessee involved. He FINALLY brought in some Combat Engineers and Tanks. I am sure he had about 1,000 people telling him what to do. He does get grumpy about THAT!

His CVs launch a strike against the base just for good measure.

Soooooo...what to do?

Kido Butai is positioned to move into the sea lane between Midway and Wake. We have not been spotted.

Gonna hold a day. Bring in a fresh 18 Emily to fly search from Roi Namur. There are 12 more flying from Marcus. I just want to watch the carriers and see where they go...





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RE: The Cruel Sea - 6/4/2016 2:00:32 AM   
John 3rd


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quote:

ORIGINAL: Anachro

If you don't mind sharing, what were the stats for the various sub commanders involved?


I-159 (Sunk) LCDR Yoshimatsu (66/62 Aggression 66) Crew: Day 61 Night 57
I-183 LCDR Ishikura (60/54 Aggression 68) Crew: Day 55 Night 55
I-190 LCDR Hirokawa (53/56 Aggression 71) Crew: Day 56 Night 55

How's that? I do sooooo like aggressive skippers!

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RE: The Cruel Sea - 6/4/2016 2:09:55 AM   
Anachro


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Too bad on Wake. I thought it would hold. Thanks for the info by the way; and I certainly don't think that message in your email is bad at all. The only thing I could think of is that it comes across as confidently sardonic, which might give away a turn somewhat, but you'd really have to be reading much into it to get mad for that. Now, if you were saying things like "Haha I sank your carrier BANZAI!!" all the time, there might be an issue.

In regards to the KB move, it's risk and I guess would depend on which way the death star is going. For the future, it might not be worth the fuel burned to mount such risky forays as you transition to the end phase off the game. But what do I know? I've never gotten to that point.

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RE: The Cruel Sea - 6/4/2016 2:13:09 AM   
John 3rd


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Me neither in AE. Went into 1945 in WitP and never had serious fuel issues. Nice thing here is that they were based at Marcus so haven't used much fuel at all. Cruise Speed is my friend...

I'll strike ONLY if I KNOW where those carriers are.


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RE: The Cruel Sea - 6/4/2016 2:41:32 AM   
BillBrown


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His grumpiness is more about past emails, he hasn't even posted about this turn yet.

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The Cruel Sea - 6/4/2016 3:53:04 PM   
John 3rd


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October 13, 1943

Evidentally nowhere on the map are Allied warships safe from the Japanese Sub Arm.

Near Portland, Aust I-28 spots a small American STF. The group steadily closes in and the LCDR fires a full salvo of his fish at CLAA Atlanta. TWO TTs and an Ammo stoage explosion result. The two DDs don't damage the sub in their counter attack.

The Japanese sub arm strikes again!





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< Message edited by John 3rd -- 6/4/2016 3:55:45 PM >


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RE: The Cruel Sea - 6/4/2016 4:16:43 PM   
crsutton


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quote:

ORIGINAL: John 3rd

OK. What are your BEST Sub scores? Sound off and let your glorious victories be read about here on the AAR. Come one, come ALL!


I doubt that anyone has ever duplicated this...I posted this about three years ago. Six Japanese carriers mauled on the same day. Even reading over it now makes me as "happy as a little girl."

http://www.matrixgames.com/forums/tm.asp?m=3305960&mpage=1&key=torpedoes�

< Message edited by crsutton -- 6/4/2016 4:20:24 PM >


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The Cruel Sea - 6/13/2016 12:42:53 AM   
John 3rd


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Am home and we are re-entering action in the Pacific.

While in South Dakota I spent about 3 hours updating my SS Log from January 1, 1943 to our current turn. Everything is hand written so I need to update the typed sheet and then post in here. It is MASSIVE. I believe that there are 16-20 individual Japanese subs with 5+ kills to their names. Have about ten who at at the 9-10 sunk ship mark. Pretty darned impressive by the looks of it. Will Post that when ready.


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RE: The Cruel Sea - 6/13/2016 1:00:56 AM   
Sangeli


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quote:

ORIGINAL: John 3rd

OK. What are your BEST Sub scores? Sound off and let your glorious victories be read about here on the AAR. Come one, come ALL!


SS Shad. Best two day sub performance I have seen.

January 24th 1943:

quote:


Sub attack near Tabiteuea at 134,136

Japanese Ships
CV Junyo, Torpedo hits 2, heavy damage
CS Chiyoda
DD Wakaba
DD Hatsuharu
DD Isokaze
DD Kagero

Allied Ships
SS Shad

SS Shad launches 6 torpedoes at CV Junyo


--------------------------------------------------------------------------------
Sub attack near Tabiteuea at 134,136

Japanese Ships
CV Hiyo, Torpedo hits 1
CS Chiyoda
DD Kagero
DD Wakaba
DD Hatsuharu
DD Isokaze

Allied Ships
SS Shad

SS Shad launches 6 torpedoes at CV Hiyo


And the following day:

quote:

Sub attack near Ocean Island at 130,136

Japanese Ships
CV Junyo, Torpedo hits 1, heavy damage
DD Makinami
DD Wakaba
DD Hatsuharu

Allied Ships
SS Shad, hits 3, heavy damage

The SS Shad single handedly sunk or damaged every CV from the CV Junyo class over a two day period. That commander deserves a medal or 7.

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RE: The Cruel Sea - 6/13/2016 1:41:58 AM   
John 3rd


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Nice work. Does make me cringe thought...JUST SAYING!


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RE: The Cruel Sea - 6/13/2016 1:59:43 AM   
pws1225

 

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Welcome back. Good vacation?

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RE: The Cruel Sea - 6/13/2016 11:34:23 PM   
John 3rd


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It was OK. We had two pleasant days of sight-seeing and then Wed--Thurs were BLAZING hot. Good time with family. The boys swam every day and practiced their 'whale and dolphin' imitations. VERY EXCITING!


Will grab a few pictures and Post them later.


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RE: The Cruel Sea - 6/13/2016 11:36:08 PM   
John 3rd


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Wrote all of my opponents (as I sent them turns) that I am somewhat concerned that eight days without a turn led me to feel pretty good. I didn't miss the games at all and that makes me a bit nervous. Found it was a relief to not stress about getting turns out to three different opponents. Probably this is realistically telling me something but I don't want to admit it.

TOTAL DENIAL!


< Message edited by John 3rd -- 6/13/2016 11:38:35 PM >


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The Cruel Sea - 6/13/2016 11:39:23 PM   
John 3rd


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Dan learned that I still have teeth in the Marshalls. A Strike of 23 Georges and 61 Judy catch a TF approaching Kwajalein. It is covered by 27 Fighters. Most of my George's die but they protect all but five Judy. The rest make their dives and plaster 4 APDs and an AMC and also nail an additional 2 APDs and another AMC. Over 300 casualties are reported with numerous sinking sounds coming during the rest of the turn.

NICE!





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The Cruel Sea - 6/14/2016 3:44:11 PM   
John 3rd


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October 16, 1943

The Allied Fleet continues to move away from Wake and provide rich hunting for my subs. Sank a YMS and hit a fully loaded AO. Lost the newer I-Boat I-177.

Have pulled 8-10 longer range I-Boats and am sending them north to hunt in the Gulf of Alaska. That area has been sub free for 6-8 weeks and I am willing to bet the hunting up there might be pretty fair with less dangerous escorts.

I abandoned--more or less--New Caledonia, Efate, and Luganville months ago. Dan finally lands a small Infantry unit at La Foa today to begin taking things back. He can take his time but the defense perimeter is solid looking around the Coral Sea Region. Have supply TFs unloading at Tagula, Buin, and Port Moresby presently.





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< Message edited by John 3rd -- 6/14/2016 3:47:14 PM >


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The Cruel Sea - 6/14/2016 11:39:30 PM   
John 3rd


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October 17, 1943

A very GOOD day for the Japanese!

Wake Isle
BC Haruna and 10 DDs enter the waters and find two new US DDs and old Brit guarding the henhouse. They don't last long. Scratch 3 DDs!

Rongelap Atoll
This is north of Rio Namur. An American Fast TF lands a small unit here to take the atoll and--man I HATE this when it happens to me--it chooses to stay. Three Judy or Helen strikes occur sinking DD Pringle and 2 more APDs. NICE!

Maleolap
A strike going in there finds 47 Allied Fighters full of fight and we lose 15 George and 11 Judy. Not good.

SS Action:
I-19 sinks an LCT south of Wake.
I-160 sinks another LCT in the same hex.
I-25 sinks AO Neshanic and then hits AO Lackawanna with a Torp that causes two fuel explosions. Nicely done.

A good day where no Japanese ships are lost and the Allies lose 4 DD, 2 APD, an AO, have another AO damaged, and then see two landing craft sunk. Think that is a decent day's work...





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< Message edited by John 3rd -- 6/14/2016 11:42:05 PM >


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RE: The Cruel Sea - 6/14/2016 11:50:34 PM   
Anachro


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Yes, three games are too much I've found. Two games are fun too, but the sweet spot seems to sit somewhere between 1 and 2. Two because you can play one side in each game, one because you can focus completely on one spending more time on a turn. Beyond 2, really beyond 1, you start to worry about getting the turn out to your opponent so you can work on another game and end up sometimes not putting in the satisfactory orders needed.

It might be beneficial to take breaks from the other two and finish this one to completion first, is what I am saying - for all us having fun reading your's and Canoerebel's AARs.

< Message edited by Anachro -- 6/15/2016 12:50:22 AM >

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RE: The Cruel Sea - 6/14/2016 11:57:14 PM   
pws1225

 

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quote:

ORIGINAL: Anachro

Yes, three games are too much I've found. Two games are fun too, but the sweet spot seems to sit somewhere between 1 and 2. Two because you can play one side in each game, one because you can focus completely on one spending more time on a turn. Beyond 2, really beyond 1, you start to worry about getting the turn out to your opponent so you can work on another game and end up sometimes not putting in the satisfactory turns needed.

It might be beneficial to take breaks from the other two and finish this one to completion first, is what I am saying - for all us having fun reading your's and Canoerebel's AARs.


What, and lose the game with 1275psi? Argh!

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RE: The Cruel Sea - 6/15/2016 12:45:26 AM   
Anachro


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Haha, I was joking somewhat, but there is some truth in what I said. John III knows his limits, but three games at one time is definitely too much for me.

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RE: The Cruel Sea - 6/15/2016 2:41:59 AM   
John 3rd


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I am beginning to see what Anachro is saying. Two games provides a nice contrast but three is too much. I am more worried about getting the turns done and out then truly concentrating on them. I figure Dan is realistically getting about 50% of my true attention and abilities. That saddens me. Michael and Herbie get even less and that is not good. Am doing a bunch of thinking on how to work with this...

By seniority the games go:
1. Dan (including the original game start)
2. Michael
3. Herbie

Appreciate the thoughts and will take more advice from those willing to toss it out!

< Message edited by John 3rd -- 6/15/2016 2:49:48 AM >


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RE: The Cruel Sea - 6/15/2016 2:43:54 AM   
John 3rd


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If I wasn't working...

If I didn't have two CRAZY demonic children...

If I didn't have a magnificent but needy wife...

If I wasn't President of the Historical Society...

If it wasn't summer time and the whole family is home 24-7...

You get the picture?


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RE: The Cruel Sea - 6/15/2016 2:45:55 AM   
John 3rd


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I've often told Dan after we re-started that I have tons of jealousy for his ability to focus a couple of hours on each turn while I try to watch the turn and do orders inside of 45 minutes. he laughs but admits to enjoying the luxury of time.



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RE: The Cruel Sea - 6/15/2016 1:51:56 PM   
pws1225

 

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quote:

ORIGINAL: John 3rd

If I wasn't working...

If I didn't have two CRAZY demonic children...

If I didn't have a magnificent but needy wife...

If I wasn't President of the Historical Society...

If it wasn't summer time and the whole family is home 24-7...

You get the picture?



I once tried to play three PBEMs and found it to be too much. And that was without keeping an AAR, plus I was retired and had none of the RL considerations you have. I honestly don't see how you can handle all that AND keep your sanity. Should you decide to withdraw from one or more games, I am sure all of us forumites will support your decision.

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