obvert
Posts: 14050
Joined: 1/17/2011 From: PDX (and now) London, UK Status: offline
|
quote:
ORIGINAL: crsutton quote:
ORIGINAL: Canoerebel 4/2/43 Battle of Sumatra: Enemy hasn't advanced on the west side yet. It's been 17 days since the first unit showed on the screen, so time is ticking. On the east side, another IJA unit has reached the contested hex - the first reinforcement there since the campaign started in early January. A US arty unit will bombard tomorrow to see what's up, but it looks like this will be the other vector of attack. The hope - not yet mounting to an expectation or a certainty - is that John commits enough to these two ground assaults that he doesn't have sufficient left for an amphibious operation. Kongos bombard Sabang; two BBs bombard Langsa. Bombers also hit the Allied units moving down the west road - a first. Decisions are made regarding medium term plans for the Allied carriers. I won't go into details, but the choices were whether to support Sabang or Operation Circus or both. Evaluating the Sumatra Campaign: When we resumed the game with the 1/3/43 turn, I had grave doubts as to whether the Allies could hold long given the glaring problems with the fighter pools. It's too early to declare winners and losers yet, but for the Allies to hold this long in some strength, with probably 30 to 60 days of campaigning left, has been very helpful. When all is said and done, John will have concentrated almost exclusively on Sumatra for at least five months, probably six, and maybe into a seventh. Both sides will have lost a lot of aircraft and ships. The Allies will - if things go south - have lost many more ground troops. But ground troops aren't usually in short supply. And the argument can be made that a six-month hiatus in Japanese initiative was worth the cost. In the meantime, my biggest hope is that John will commit in force somewhere that won't hurt the Allies strategically. A perfect example was the 1944 invasion of India in our previous game. A massive use of precious resources that just didn't affect the Allies one way or the other. At this point, there is only one place that major Japanese offensive activity would pose a problem for the Allies, and lots of places it just wouldn't matter long term. Right now there are no signs of looming Japanese offensive activity. But what about when (and if) Sumatra winds down and John finds himself with 10 or 15 divisions. Does he cast a glance at Ceylon or NE India or Oz? I wonder. Personally, I think John has pretty much lost the game-even if he throws you out. You are reaching a point where you can go ahead and fight a big carrier battle due to the fact that you will replace any losses by the end of the year. And you know John will have to use his fleet to throw you out or prevent you from fleeing. It all comes down to flexibility. You have fixed him in place and he really has no choice to but to throw you out of Sumatra. Any other option will prematurely doom his oil. You on the other hand have options. You can fight him in Sumatra where a victory will seal his fate. Or, just move your carriers to the Pacific and grab another significant strong point while he works on Sumatra. Another factor is if you can complete your 43 upgrades and get some medium tanks into action then his power on the ground will significantly diminish. Allied squads get monster boosts to their inherent AT value in 43. Once that happened Japanese tanks become all but useless. It becomes very tough for Japanese ground forces to conduct offensive operations after that. Having lost a significant portion of the KB quite a bit earlier than mid-43 (Dec 8 to be exact), I question your premise that a CV battle at this point will spell doom for the Japanese. 1. You assume John will take significant losses. Assuming he will be up to date on his airframes (with Judys, Jills and A6M5b/c) the Japanese aren't so easy to push over in mid-43. Plus naval tactics happen to be the man's strong point, as we all know too well. 2. The Japanese aren't potentially fixed in Sumatra for long. If he does knock out Allied troops (and destroy several major divisions that will be largely irreplaceable before 45 due to replacement rates) he can simply move divisions to reserve areas in already prepared defensive spots. I'm sure he hasn't been neglecting to build strong points and consider some rear defenses. 3. The Pacific requires lots of APA/AKA and ideally the LST/LCI that are just starting to come in numbers. I believe the APA/AKA are just now getting the majority converted. So the Pacific will be an option, but not if the Allies draw or lose a CV battle. LBA is strong in this mod, and the Japanese have extra fleet recources as well. On top of that he's got a bunch of those massive SNLF defense units with decent DP guns, much more than stock. It's not going to be easy. 4. Japanese tanks stil work into 44-45. If they're in good terrain they still aren't bad. From the two games that have gone deep fro me and a few late game tests H to H I can say that in spite of the stats, Japanese tank divisions are well designed for defensive purposes and can hold with forts in good terrain. 5. If John has lost this game, you might as well say every Japanese player has lost the game by mid-43. It's still very up in the air, and to assume otherwise would not be good for the Allied prognosis. CR is preparing to move as he's just shown, but also has appropriate measures in place to lead John into a "tarbaby" if he follows his usual style. That is good play, preparing for your opponent's psychology, but you can't depend he'll blunder into something stupid and base strategy around that.
< Message edited by obvert -- 2/21/2016 7:20:38 PM >
_____________________________
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
|