obvert
Posts: 14050
Joined: 1/17/2011 From: PDX (and now) London, UK Status: offline
|
quote:
ORIGINAL: desicat quote:
ORIGINAL: JeffK The sacrifice on Sumatra & Malaya are only worthwhile if CIRCUS is 150% effective, disrupting JIII defences and resulting in substantial CV losses (5+ CV sunk). The 7+ Divisions, large numbers of non combat support units, Shipping and hundreds (thousands) of aircraft ARE a substantial loss, swapping them for some South Pacific/DEI malaria ridden swamp is not going to win the game. Comparisons of Longstreet, Jackson, Lee or even McClellan are wrong, its the tactics of Haig or Navarre. Equally the strategy of JIII has been odd, while he has you by the throat on Sumatra he should have been using his 15+ CV to run around smashing Allied positions, damn the Fuel loss. win the war in 1943. CIRCUS is a month late, Sabang is lost so diversions will not help, the new front will get 100% of JIII's attention so you cant set up another "Anzio" I hope CIRCUS results in a reaction which gathers so much attention that other fronts can move forward and that by good management or luck, results in massive losses to JIII's empire, but I fear those 7+ Divisions will be sorely lost Japan in this Mod is hyper powerful. The date of the last turn was 5/24/43 and the Allies have a toe hold in Sumatra, are driving north in Oz - with another major invasion (or 2?) imminent, what has Japan accomplished? Take a look at all the other current AAR's, the Japanese players have fine tuned the game to the point where India is routinely invaded and Oz is heavily invested on both coasts. Heck. Mandrake is currently barely holding Tasmania and Southern Oz. CR's early attack stopped the Japanese expansion cold in this game. Of course the costs were going to be heavy, but with Allied production finally kicking in the Japanese are doomed. The Japanese perimeter that is way smaller than normal, their naval losses have been high (except for CV's), upgrades have been delayed, and their ground forces are poorly positioned and probably have poor prep levels for their locations and possible destinations. No, this has been a major victory for CR, he just needs to finish it out. I hate to miss the bandwagon here, but as someone who has played both sides I can tell you that the farther the Japanese go in 42-43 the better it is for the Allies, regardless of scenario. Even this one doesn't give help to the economy, and Japan stops fighting when supply and fuel run out. I've been run out of supply and fuel after doing some of the things you'e talking about in 42, and in spite of all of the flash and bang of these exciting early campaigns, it's not the best strategy for the IJ to last as a competitive force late. India, OZ, the forays into Alaska and strategically bombing the West Coast, those are all about trying for AV. That's fine, and it's fun, but it is not a poor strategy to keep a solid defensible and historical perimeter. Check with Pax Mondo, Mike Solli and a number of other players who pay attention to the economic side of things. It's a game in itself. More territory and farther flung battles don't help it stay healthy. Fighting and sinking ships and taking points off the Allies in 45 and lasting to keep a draw or squeek out a win in 46, those are real accomplishments! My pompoms will come out for both players if they take this game into 46!
< Message edited by obvert -- 3/19/2016 12:28:37 AM >
_____________________________
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
|