Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Things that a German needs to decide before you start turn one

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich >> The War Room >> Things that a German needs to decide before you start turn one Page: [1]
Login
Message << Older Topic   Newer Topic >>
Things that a German needs to decide before you start t... - 12/4/2012 3:33:36 AM   
TaggedYa

 

Posts: 218
Joined: 10/9/2005
Status: offline
What to do with the Italian Air Force?

The disposition of the Italian Air Force is an issue of what you consider to be gamey and what you want to do about realism. The possibilities range from saving every plane the Italians are flying, to not changing anything the computer does and thus losing all of the Italian planes and all of the Bf 109G-6es that the computer transfers to the Italian Air Force.

In the TalonSoft version, some of the Italian Air Force did not disappear when Italy surrendered. The better the morale of an Italian unit the more likely it was not to surrender. This gave you a good incentive to not destroy the Italian Air Force in fact it was better to put the Italians into the best planes you could find and be careful not to damage their morale because you saved more Italian units. In the Matrix version no Italian units survive the surrender. Your only choice is whether to take action to salvage the aircraft.

One viable option is to move the Italians into Bf 109G-6es as fast as you can and use them until their morale is too low to be functional. Then on the 13th turn you can change them back to whatever junk they were originally flying. Please note that to change the Italians out of the aircraft you wish to save you have to change every Italian unit or else the computer will just change them back. When you manually change a units aircraft it sets a flag that tells the computer not to change that units aircraft ever again. As far as I know, there is no other way to set that flag. Therefore, any Italian unit whose aircraft you do not change will immediately be put into the Veltros, Centaros, Sagittarios, and Bf 109G-6es you just freed up.

_____________________________

TaggedYa

The Vociferously Verbose
Post #: 1
RE: Things that a German needs to decide before you sta... - 12/5/2012 12:36:35 AM   
Creeper

 

Posts: 177
Joined: 11/8/2008
From: Germany
Status: offline
quote:

In the TalonSoft version, some of the Italian Air Force did not disappear when Italy surrendered. The better the morale of an Italian unit the more likely it was not to surrender.


yes, not all is better in this "new" release of the old talonsoft version.

*offtopic*
Also I miss some SFX in the vanilla game that were removed...like morsecode or sirens.
But if you have the old talonsoft version, just copy them (morcode*.wav, dogfight*.wav and siren*.wav) into the DAT\sound folder...you will hear these sfx again.
*back to topic*

Thank you for this info, Curt.


< Message edited by Creeper -- 12/5/2012 1:08:18 AM >

(in reply to TaggedYa)
Post #: 2
RE: Things that a German needs to decide before you sta... - 12/5/2012 6:37:17 PM   
TaggedYa

 

Posts: 218
Joined: 10/9/2005
Status: offline

quote:

ORIGINAL: Creeper

yes, not all is better in this "new" release of the old talonsoft version.



The people who reworked the game were more interested in forcing history than making the game more playable. They did fix some of the bugs but caused new ones. I just wish Matrix would let someone else have a chance to fix what is broke without spending man years reserching who flew what plane.

quote:

ORIGINAL: Creeper

*offtopic*
Also I miss some SFX in the vanilla game that were removed...like morsecode or sirens.
But if you have the old talonsoft version, just copy them (morcode*.wav, dogfight*.wav and siren*.wav) into the DAT\sound folder...you will hear these sfx again.
*back to topic*



Thanks for this. It would be nice if we could somehow compile all these little nuggets of wisdom that "somebody" knows.

quote:



Thank you for this info, Curt.



You are welcome. I am sorry it is taking me so long to get to this. Things just got hectic at home.


_____________________________

TaggedYa

The Vociferously Verbose

(in reply to Creeper)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich >> The War Room >> Things that a German needs to decide before you start turn one Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

9.203