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RE: Patch News - I work to deadlines

 
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RE: Patch News - I work to deadlines - 3/16/2015 6:56:01 AM   
JeffroK


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Must be your system, I turn off the silhouettes and use the boxes and my slow laptop does fine.

Only jumping around is when combat is taking place and the game tries to centre on the combat.

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RE: Patch News - I work to deadlines - 3/16/2015 8:28:13 AM   
VegasOZ

 

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quote:

ORIGINAL: JeffK

Must be your system, I turn off the silhouettes and use the boxes and my slow laptop does fine.

Only jumping around is when combat is taking place and the game tries to centre on the combat.


Do the boxes move smoothly across the map when intercepting incoming bombers. On my game the planes "jump" from point to point rather jerky, as I previously mentioned. Should I be getting a rather smooth sliding of the boxes across the map?
Thanks in advance for any help.

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Post #: 62
RE: Patch News - I work to deadlines - 3/17/2015 6:39:45 AM   
JeffroK


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I dont play The Evil Empire, only the good guys.

Havent seen any jumpiness, you get to see the intercepting flights and all looks smooth. I do turn off sound effects, background etc etc and only have basic things running.

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Post #: 63
RE: Patch News - I work to deadlines - 3/17/2015 8:00:46 PM   
cohimbra


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quote:

ORIGINAL: JeffK

Must be your system, I turn off the silhouettes and use the boxes and my slow laptop does fine.

I dont play The Evil Empire, only the good guys.

Same here, and I play only the Evil Empire.

quote:

ORIGINAL: JeffK
Only jumping around is when combat is taking place and the game tries to centre on the combat.

Or, when you play Evile Empire and select Message Level=3, the screen jumping here and here for all recon photos...very tedious. Try Message Level=2; the screen jumping here and here too, but at least is faster because you don't get the "A/628 take recon photo" messages.

@VegasOZ: maybe I misanderstood your question, I understand albione language, but not so well.


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Post #: 64
RE: Patch News - I work to deadlines - 11/29/2015 3:07:20 PM   
solops

 

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Still waiting...

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Post #: 65
RE: Patch News - I work to deadlines - 12/2/2015 5:25:27 PM   
cohimbra


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quote:

ORIGINAL: solops

Still waiting...

...till death

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Post #: 66
RE: Patch News - I work to deadlines - 3/18/2016 1:35:18 AM   
palioboy2

 

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I wish they would at least release the source code so there was a chance somebody could dig around and try to figure out how to tweak some things.

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Post #: 67
RE: Patch News - I work to deadlines - 3/19/2016 8:40:39 PM   
joey


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I would second that! I still play this game. I have yet to find something that could top this or WITP.
But I am not programmer, so I am no expert on what it would take to make this game better. j

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Post #: 68
RE: Patch News - I work to deadlines - 5/24/2016 3:23:05 PM   
gregplatt52

 

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Bump
Still awaiting any new news Harley.


< Message edited by gregplatt52 -- 5/30/2016 1:58:33 PM >

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Post #: 69
RE: Patch News - I work to deadlines - 6/1/2016 7:26:27 PM   
warshipbuilder


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A lot of you have probably read Erik's announcement by now and have assumed game development is dead. This is not quite the case yet. We are actively testing Harley's last patch to see if it works. Once we are convinced that it does not cause any in game conflicts, computer crashes, etc. it will be released. Be patient, you all have done a fine job of waiting this long, so a little longer won't hurt will it?

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Post #: 70
RE: Patch News - I work to deadlines - 6/1/2016 7:47:28 PM   
mikkey


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Thanks warshipbuilder.

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Post #: 71
RE: Patch News - I work to deadlines - 6/2/2016 6:28:23 PM   
cohimbra


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quote:

ORIGINAL: warshipbuilder

A lot of you have probably read Erik's announcement by now and have assumed game development is dead. This is not quite the case yet. We are actively testing Harley's last patch to see if it works. Once we are convinced that it does not cause any in game conflicts, computer crashes, etc. it will be released. Be patient, you all have done a fine job of waiting this long, so a little longer won't hurt will it?

what do you mean with Harley's last pach?

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Post #: 72
RE: Patch News - I work to deadlines - 6/3/2016 3:39:29 AM   
warshipbuilder


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"what do you mean with Harley's last pach?"


The patch that was promised three years ago.

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Post #: 73
RE: Patch News - I work to deadlines - 6/3/2016 5:02:39 AM   
cohimbra


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Ok, it's a great news for me.
Keep going your work and thanks!


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Post #: 74
RE: Patch News - I work to deadlines - 6/8/2016 8:39:41 PM   
Orm


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quote:

ORIGINAL: warshipbuilder

A lot of you have probably read Erik's announcement by now and have assumed game development is dead. This is not quite the case yet. We are actively testing Harley's last patch to see if it works. Once we are convinced that it does not cause any in game conflicts, computer crashes, etc. it will be released. Be patient, you all have done a fine job of waiting this long, so a little longer won't hurt will it?

Lets hope it works well enough for release then.

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Post #: 75
RE: Patch News - I work to deadlines - 6/8/2016 11:48:03 PM   
quertice


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great news! thanks

< Message edited by qwetry -- 6/8/2016 11:55:20 PM >


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Post #: 76
RE: Patch News - I work to deadlines - 6/20/2016 8:11:08 PM   
MOrganfour

 

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Well as there is little development on this game I thought I might share this with you, as a little teaser...

I cant promise how long it will take but it WILL BE COMPLETED I can guarantee you that now. ;)

Not sure if this picture will upload or not.




Attachment (1)

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Post #: 77
RE: Patch News - I work to deadlines - 6/20/2016 8:12:50 PM   
MOrganfour

 

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And another... ;)

Please excuse the markings on the B17, they're for testing at the moment and once the core mechanics are completed I'll be finishing off the models and textures.




Attachment (1)

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Post #: 78
RE: Patch News - I work to deadlines - 6/20/2016 8:34:07 PM   
MOrganfour

 

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And one more for good measure :)






Attachment (1)

< Message edited by MOrganfour -- 6/20/2016 8:36:28 PM >

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Post #: 79
RE: Patch News - I work to deadlines - 6/20/2016 10:01:47 PM   
Erik Rutins

 

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What's this, MOrganfour? Drop me an e-mail at erikr@matrixgames.com, I'm curious.

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RE: Patch News - I work to deadlines - 6/20/2016 10:08:28 PM   
MOrganfour

 

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Hi Erik,

Sure will send an email over now.

Cheers
Rhys

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Post #: 81
RE: Patch News - I work to deadlines - 6/20/2016 11:33:17 PM   
MOrganfour

 

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I would PM you Erik but your mailbox is full so I've sent you an email, let me know if you dont get it.

Cheers
Rhys

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Post #: 82
RE: Patch News - I work to deadlines - 6/25/2016 1:24:40 AM   
DonCzirr


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Guys,

Does this patch do anything to address the native 1920 x 1080 issue cited earlier in the thread or is it all game play fixes?

Some of the feedback above indicated that the Windowed mode was far too small as well.

Thanks






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Post #: 83
RE: Patch News - I work to deadlines - 6/25/2016 2:58:58 AM   
warshipbuilder


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No there is nothing that can be done about the screen resolution.

Game play fixes only.

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Post #: 84
RE: Patch News - I work to deadlines - 6/25/2016 4:12:57 AM   
DonCzirr


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I thought so.

Another 50 bucks I won't drop unless Matrix spends some coin itself to get it updated so it plays conveniently on modern systems.

Thanks for your answer Warshipbuilder.

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Post #: 85
RE: Patch News - I work to deadlines - 6/28/2016 8:37:17 PM   
MOrganfour

 

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DonCzirr,

If you're looking for something similar to BTR to play on a modern system, keep an eye out for War Of The Skies to be released next year.

Screenshots are above.

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Post #: 86
RE: Patch News - I work to deadlines - 6/29/2016 12:01:35 AM   
DonCzirr


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Thanks Morganfour - I will.

To scratch my Air War itch, I actually went slumming to Panzer Campaigns Sea Lion and Order of Battle but this is like eating Steak-ums with freezer burn when you want New York Strip.

Is this War Of The Skies a Slitherine / Matrix production?

And will there be an option for Battle of Britain?

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Post #: 87
RE: Patch News - I work to deadlines - 6/30/2016 5:16:32 PM   
DonCzirr


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quote:

ORIGINAL: warshipbuilder

No there is nothing that can be done about the screen resolution.

Game play fixes only.



So - how do you guys handle this?

Run dedicated sessions at 1024 x 768 and then when done set back to modern / higher res for other Apps and programs?

Or do you run it Windowed? If it's running in a Window, is it large enough to make out all the text and images?

Also - does task switching work for you? In the tech section someone had mentioned distorted fonts after switching back and

forth between the game and other programs.


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RE: Patch News - I work to deadlines - 6/30/2016 7:36:25 PM   
verdugo94

 

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It was me, the only solution I found to this was to play windowed 1024*768 res.

With anything different rest the game didnt work properly, at least in my case

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Post #: 89
RE: Patch News - I work to deadlines - 6/30/2016 9:46:49 PM   
DonCzirr


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quote:

ORIGINAL: verdugo94

It was me, the only solution I found to this was to play windowed 1024*768 res.

With anything different rest the game didnt work properly, at least in my case



How was that?

Were you straining to see graphics / text?

Any issues switching back to that window if you went off to check mail etc and then came back to the game?




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Post #: 90
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