Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Ground combat & boarding parties

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Ground combat & boarding parties Page: [1]
Login
Message << Older Topic   Newer Topic >>
Ground combat & boarding parties - 1/18/2013 10:35:35 AM   
harshmyth

 

Posts: 16
Joined: 1/8/2013
Status: offline
First I'd like to say O.M.G. & finally. I know that were all looking forward to Shadows but I'm just really curious about how these features will be implemented. I know there is no official in depth info yet so lets talk about it.

Boarding Party- I think with shields down boarding party's should be able to enter.
- Now should parties enter by teleporters or by "getting side by side, I think both optins rock and that teleporters should be an upgrade (Yea!)

-I think the ship boarding combat should be very similar to the current state of ground combat. Attack# vs Defense# and just have different behind the scenes multipliers, sorta like how troop generals effect a fight.

- I think automated defense should be a feature as a component. ( robot assaulter and defenders mabey? or not at all, mabey just give bots to one race as an racial technology)

-Also should troop compartments with marines should count vs the score but hey maybe they shouldn't maybe marines are in cryo-sleep as 1k maines could create an exploit to where by just having a troop compartment with marines makes any ship impossible to capture. I don't think " ground wars in space" is the route to go.

I don't know how ground combat will go but im dieing to find out. I was thinking Space Empires 3-5 or even Master of Orion 2 style would be cool but im hoping for something truly organic from the devs. I really don't care how they do it as long as they make it more in depth, and I know that aint easy. Any one else have ideas on how to improve ground combat, I know they were introducing new units, but should they all just be dropped onto the planet as is or have a ground combat menu?

Post #: 1
RE: Ground combat & boarding parties - 1/18/2013 2:51:51 PM   
Phocian

 

Posts: 74
Joined: 5/10/2010
From: Old England
Status: offline
At this stage with community testing to start it would be great to know some more details about boarding, ground combat etc.
Shadows looks as if it may be the best expansion for any game of this type.

It's almost like a new game !!

(in reply to harshmyth)
Post #: 2
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Ground combat & boarding parties Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.593