obvert
Posts: 14050
Joined: 1/17/2011 From: PDX (and now) London, UK Status: offline
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quote:
ORIGINAL: n01487477 Thanks, I'm already doing some bombing, although not as much as I would like ... this is scenario 1. Not enough air groups, not enough LCU's. Most of my armor is there, more on the way. Floyd and I basically had a detente ... and I freely admit to having glazed over eyes as soon as I gaze upon China. I'd be happy for you to look at the next save if you want ... Both my games are scenario 1, and I used virtually all of the IJAAF 2E groups in China, eventually getting 200+ plane raids. Really you have to commit some of the better large zero groups occasionally if he uses the AVG or other US or Brit groups to jump you there, plus some good Oscar groups. It'a big commitment, but worth it if you are in control in other areas DURING 42, or the Allies have a grand total of 1 CV left. I even used the Netty groups occasionally for intensive ground bombing missions due to their range and expert pilots. Most players wouldn't want to do this, but the Chinese have poor AA and if you gain air superiority not much will challenge a 45 plane Tainan Ku S-1 sweep. Toward the end of 42 you have to hustle things out and get them to Burma, DEI and So Pac to get ready there. quote:
ORIGINAL: castor troy All the Chinese need are a better positioning at start (not the historical positions that are nothing but a huge disadvantage in the game) and supply and you will end up having more than 30,000 Chinese av in late 43. And how much would the Japanese have by that time? 1/3? Probably not even that much and for sure not that much mobile as there are many bases that have high garisson requirements, Shanghai has nearly 1000 av requirement. Shanghai is only about 350AV requirement, and most of the garrisons can be augmented with relatively cheap garrison units from Manchuria, but the Japanese do indeed have significantly less AV total in China. Maybe around 12k-14k, depending on what is added in and which are given enough time and supply to build to full TOE. They must use the early positioning, the air force and higher quality troops to push an advantage early. Also it's important to get tanks bought from Manchuria to send in, as these are the most effective against Chinese troops that have poor anti-armor and virtually no anti-tank weapons. So if the Chinese can last through 42 with most of their army intact by getting to an MLR and staying put NO MATTER WHAT, not engaging in ANY offensive activities, they might have a chance to hold agains the early IJA advantages and be ready for the supply to roll in during late 43-44. If the Chinese engage offensively it's nearly always counter productive in the early going, both wasting supply and giving the Japanese a chance to use better experience and the air force to crush a bunch of units that are fighting in potentially less than +2-3 territory. Every Japanese move can eventually be countered by the Allied war machine, but the real goal is to make it take longer and stretch the war out. PS - That Chinese 22 unit stack in the plains is exactly what you hope and dream of in the beginning as the IJ player. Bomb the crap out of it with anything available, keep the tanks in there and add a few divisions. If he keeps piling on he'll eventually bludgeon himself to a 1:2 attack and you'll see massive Chinese casualties.
< Message edited by obvert -- 5/2/2013 12:55:34 PM >
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