Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: n01487477 Vs. Nemo121

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: n01487477 Vs. Nemo121 Page: <<   < prev  2 3 4 [5] 6   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: n01487477 Vs. Nemo121 - 6/13/2013 9:17:25 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
quote:

ORIGINAL: aoffen

Consider his supply situation at Darwin though. I tried taking it overland in my game as the Allies and became totally bogged down with lack of supply to support all my combat power. eventually had to abandon the whole effort. Not sure it is lost.....not that this info helps your decision in any way :)

Yeah - I actually agree with you on this my B'vegas mate. I'll be there in 6 weeks too ;-) Which sort of answers obverts post too.

quote:

ORIGINAL: obvert
quote:

ORIGINAL: n01487477
quote:

ORIGINAL: zuluhour

Five days since last post by Japan, I don't want to peek into Nemo's AAR, is the war still on?

I'm putting together a post right now. Unfortunately at this time of year my students have finals and I'm being pulled from pillar to post with essay marking, code appraisal and oral assessment.

Give me 30 ;-)


Feel you there. My exams are today and then comes the marking. Due on Thursday! Not much turnaround time.

Good luck on it.

Do you have the summer free?

Not much turn around time for me too. Got until Monday to get these results finalized.

Actually, if I want I can take around 4+ months vacation a year - so I don't feel too bad. Thing is though, I've never taken that time. There always seems to be a teaching program to join or manage. I've been managing a summer-winter session program for the last 3 years. This however has just been scrapped due to "financial constraints".

I thought I'd be down 3.5 Million, but picked up another program yesterday for 4.5 M (yes, Won not $ ) Basically the xch is 1000SKW:1USD

As to the game, that is moving along a little slower at present but I'll update here soon.

< Message edited by n01487477 -- 6/13/2013 9:18:07 AM >


_____________________________


(in reply to aoffen)
Post #: 121
RE: n01487477 Vs. Nemo121 - 6/17/2013 2:24:57 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
Nov 1 '42




Attachment (1)

_____________________________


(in reply to n01487477)
Post #: 122
RE: n01487477 Vs. Nemo121 - 6/17/2013 2:26:02 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
Nov 1 '42




Attachment (1)

_____________________________


(in reply to n01487477)
Post #: 123
RE: n01487477 Vs. Nemo121 - 6/17/2013 3:55:59 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
Nov 2 '42
Some nice para-drops by Fionn...

Over Rangoon - that jewel of the East large sweeps by Allied fighters. Multiple aircraft engaged my Tojo's and Oscar's.

The following is a summary of the air action just over Rangoon ;-)

Japanese aircraft
Ki-43-Ic Oscar x 50
Ki-44-IIa Tojo x 63

Allied aircraft
Sea Hurricane Ib x 9

No Japanese losses

Allied aircraft losses
Sea Hurricane Ib: 2 destroyed
-----------------
Japanese aircraft
Ki-43-Ic Oscar x 47
Ki-44-IIa Tojo x 61

Allied aircraft
P-39D Airacobra x 13

No Japanese losses

Allied aircraft losses
P-39D Airacobra: 4 destroyed
----------------------------

Japanese aircraft
Ki-43-Ic Oscar x 43
Ki-44-IIa Tojo x 58

Allied aircraft
P-40K Warhawk x 9

No Japanese losses

Allied aircraft losses
P-40K Warhawk: 1 destroyed
-------------------------
Japanese aircraft
Ki-43-Ic Oscar x 41
Ki-44-IIa Tojo x 51

Allied aircraft
P-40K Warhawk x 9

Japanese aircraft losses
Ki-43-Ic Oscar: 1 destroyed
Ki-44-IIa Tojo: 1 destroyed

Allied aircraft losses
P-40K Warhawk: 2 destroyed
---------------------
Japanese aircraft
Ki-43-Ic Oscar x 39
Ki-44-IIa Tojo x 41

Allied aircraft
Hurricane I Trop x 19

Japanese aircraft losses
Ki-43-Ic Oscar: 3 destroyed

Allied aircraft losses
Hurricane I Trop: 2 destroyed
--------------------
Japanese aircraft
Ki-43-Ic Oscar x 32
Ki-44-IIa Tojo x 36

Allied aircraft
Hurricane IIc Trop x 45

Japanese aircraft losses
Ki-43-Ic Oscar: 1 destroyed
Ki-44-IIa Tojo: 2 destroyed

Allied aircraft losses
Hurricane IIc Trop: 2 destroyed
--------------------
Japanese aircraft
Ki-43-Ic Oscar x 28
Ki-44-IIa Tojo x 24

Allied aircraft
Sea Hurricane Ib x 3

No Japanese losses

No Allied losses
-------------------
Japanese aircraft
Ki-43-Ic Oscar x 26
Ki-44-IIa Tojo x 22

Allied aircraft
Martlet II x 8

No Japanese losses

Allied aircraft losses
Martlet II: 1 destroyed
------------------
Japanese aircraft
Ki-43-Ic Oscar x 24
Ki-44-IIa Tojo x 21

Allied aircraft
Hurricane IIb Trop x 2
Hurricane IIc Trop x 3

Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed

Allied aircraft losses
Hurricane IIb Trop: 1 destroyed
----------------------

Japanese aircraft
Ki-43-Ic Oscar x 20
Ki-44-IIa Tojo x 20

Allied aircraft
Hurricane IIb Trop x 4

No Japanese losses

Allied aircraft losses
Hurricane IIb Trop: 1 destroyed
------------------------
Are you getting the point yet ? And this is only a selection of some of the aerial attacks in Burma. To those that say I have superiority in air no's ...
-------------------------
Japanese aircraft
Ki-43-Ic Oscar x 15
Ki-44-IIa Tojo x 17

Allied aircraft
Kittyhawk IA x 8
Kittyhawk IA x 8
P-40E Warhawk x 15
P-40K Warhawk x 18

Japanese aircraft losses
Ki-43-Ic Oscar: 3 destroyed
Ki-44-IIa Tojo: 1 destroyed

Allied aircraft losses
Kittyhawk IA: 1 destroyed
P-40E Warhawk: 3 destroyed
P-40K Warhawk: 3 destroyed

------------------
Japanese aircraft
Ki-43-Ic Oscar x 8
Ki-44-IIa Tojo x 5

Allied aircraft
P-39D Airacobra x 3

No Japanese losses

Allied aircraft losses
P-39D Airacobra: 1 destroyed
-----------------
Japanese aircraft
Ki-43-Ic Oscar x 6
Ki-44-IIa Tojo x 3

Allied aircraft
P-40K Warhawk x 4

Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed

No Allied losses
-----------------
Japanese aircraft
Ki-43-Ic Oscar x 5
Ki-44-IIa Tojo x 2

Allied aircraft
P-39D Airacobra x 8

No Japanese losses

No Allied losses
---------------
Japanese aircraft
Ki-43-Ic Oscar x 2
Ki-44-IIa Tojo x 1

Allied aircraft
P-38F Lightning x 3

Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed

No Allied losses
--------------

Japanese aircraft
Ki-43-Ic Oscar x 2

Allied aircraft
Hurricane IIc Trop x 9

Japanese aircraft losses
Ki-43-Ic Oscar: 1 destroyed
---------------------




Attachment (1)

_____________________________


(in reply to n01487477)
Post #: 124
RE: n01487477 Vs. Nemo121 - 6/17/2013 4:06:07 AM   
Quixote


Posts: 773
Joined: 8/14/2008
From: Maryland
Status: offline
Question regarding the para drops. Were those bases all completely undefended? If not, how much exactly did he commit?

(in reply to n01487477)
Post #: 125
RE: n01487477 Vs. Nemo121 - 6/17/2013 4:17:14 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline

quote:

ORIGINAL: Quixote

Question regarding the para drops. Were those bases all completely undefended? If not, how much exactly did he commit?

Yes, they were ... I probably should have had a small det. in each but these Is. are indefensible to a concerted attack. I preferred to withdraw from the Sth Pac and let the Allies lap it up.

I have bigger concerns in Burma / China / Kuriles than here.

_____________________________


(in reply to Quixote)
Post #: 126
RE: n01487477 Vs. Nemo121 - 6/17/2013 4:38:08 AM   
Quixote


Posts: 773
Joined: 8/14/2008
From: Maryland
Status: offline
At some point or another in this game, almost every position the Japanese hold becomes indefensible against a concerted attack - that's the fun of playing Japan.

Whatever problems you have in other theaters, it seems to me that you're only compounding those problems by simply giving him additional bases without forcing him spend time mounting concerted attacks to obtain them. Granted, you took so much from Floyd that you couldn't possibly defend it all, but I'd still be a bit more hesitant about giving up that much ground for nothing in the future. You seem to have hit the stage in your game where Japan has to start to trading space for time. You might want to think about making that space at least somewhat more costly.

(in reply to n01487477)
Post #: 127
RE: n01487477 Vs. Nemo121 - 6/17/2013 5:00:31 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
quote:

ORIGINAL: Quixote

At some point or another in this game, almost every position the Japanese hold becomes indefensible against a concerted attack - that's the fun of playing Japan.

Whatever problems you have in other theaters, it seems to me that you're only compounding those problems by simply giving him additional bases without forcing him spend time mounting concerted attacks to obtain them. Granted, you took so much from Floyd that you couldn't possibly defend it all, but I'd still be a bit more hesitant about giving up that much ground for nothing in the future. You seem to have hit the stage in your game where Japan has to start to trading space for time. You might want to think about making that space at least somewhat more costly.

Yep - I agree. This was the outer perimeter. The next perimeter is actual defended and will need more than para's to take. The inner circle has a lot more and a reserve mobile force for interdiction.

Unfortunately, Suva and Noumea have a very basic garrison; but the other bases are built and there are some interlocking air fields.

Port Moresby is a bit light on troops but Rabaul + Truk are not too bad for late '42.

_____________________________


(in reply to Quixote)
Post #: 128
RE: n01487477 Vs. Nemo121 - 6/19/2013 8:09:45 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
Nov 3-4 '42

The Allies are trying more landings in the Marshalls. I've dispatched a limited force of SC vessels and some of my troop reserve. The loss of kwajalein and the rest will not bother me too much but I would like the Allies to pay for such bravado. Anyway, I have a feeling this is just something to pull in my CV's which are elsewhere engaged at present.

In China, my attacks near Changsha have been moderately successful, but once again I didn't bring enough to get a break through. Fionn, seems a little worried about it but thinks it will hold. I am bringing in some fresh armor for rotation and maybe another Div if I can find one available.

Burma is collapsing fairly quickly now, I've pulled in 2 Div's and restructured my bases from Tavoy South. Fionn, hit Rangoon with a Bombardment of CA's damaging a large amount of my fighters. I had expected this at some point because it is what I'd do, but was forgetful after the large aerial battle the day before. Fionn likes the one-two approach and I'll file that away.

Kuriles are quiet for once - but I have plans here too.


< Message edited by n01487477 -- 6/19/2013 8:10:28 AM >


_____________________________


(in reply to n01487477)
Post #: 129
RE: n01487477 Vs. Nemo121 - 6/30/2013 2:07:40 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
4-12 Nov '42

Sorry readers, life is throwing too many curve-balls recently. The game is still underway but both Fionn and I haven't swapped a turn in a few days due to RL stuff from both of us.

I'll update what has been going on around the map in the next series of posts...

First to the Marshall Is. where the Allies continue to take ground with para-drops on deserted outposts. My AV in this region is small and you can see from the map, I've brought in some troops to bolster Mili, Maloelap, Wotje and Kwajalein.

I'm not going to fight tooth and nail here as I just don't have the AV present to stem the tide. And allow myself more time to position troops on the Marianna's. I do however want the Allies to pay and that has started with the arrival of a small SCTF and 3 CVL's from Nth Australian waters.

2 more CV's are on their way with another (Hiryu) being prepared to leave if required. Kaga just got out of dry-dock after 45 days repairing a hole in the hull from a SS torp from when I was playing Floyd. She is joined with Akagi on the voyage south. A larger screening force of BB's and CA's is also steaming into these waters.

Overnight, 2 major actions around the Marshalls which saw the sinking of 4-5 Allied AP's.

Note: Honestly, I still don't know what I have done to this game but my AV seems small compared to the Allied onslaught everywhere and the number of air-groups available is small indeed.




Attachment (1)

_____________________________


(in reply to n01487477)
Post #: 130
RE: n01487477 Vs. Nemo121 - 6/30/2013 2:14:49 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
It is a pity that I have to give up Darwin, but it is necessary for the defense of the realm even though this allows another axis of approach.




Attachment (1)

< Message edited by n01487477 -- 6/30/2013 2:15:02 AM >


_____________________________


(in reply to n01487477)
Post #: 131
RE: n01487477 Vs. Nemo121 - 6/30/2013 2:30:01 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
China - situation is positive after some early days of worry...




Attachment (1)

_____________________________


(in reply to n01487477)
Post #: 132
RE: n01487477 Vs. Nemo121 - 6/30/2013 2:53:41 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
And Burma where Rangoon Run 1 & 2 happened in quick succession.




Attachment (1)

_____________________________


(in reply to n01487477)
Post #: 133
RE: n01487477 Vs. Nemo121 - 6/30/2013 3:01:25 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
Some AV values in base only .. but good for an AAR




Attachment (1)

_____________________________


(in reply to n01487477)
Post #: 134
RE: n01487477 Vs. Nemo121 - 6/30/2013 10:43:05 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
I know the Allies do get tons of stuff, but you're seriously putting a lot of ships down and at some point he's just not going to have the lift capacity he needs at a critical juncture in 43. Or at least no of the ships he would like.

While it does suck to lose Burma, you have the best defensive territory for making some stands now in the area. It'll be hard for him to break through some of those spots.

In China my guess is that he's shot his wad of supply already and you'll have a much easier time from here on out. The more strain you put on his LOC and the more Chinese troops you maul, the faster the other overextended troops in the East will fall apart.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to n01487477)
Post #: 135
RE: n01487477 Vs. Nemo121 - 6/30/2013 2:37:01 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
My opinion: The only purpose of Burma is to starve China. As long as you have China under control, then Burma is really of no consequential value at this point. Your only goal now is to keep him out of 4E range to Medan as long as possible ie until he gets B29's.

It is quite interesting about Fionn's apparent inability to take Darwin; one has to ask why? When I do, I get a long list of possible answers ... a very long list that only you could definitively answer as you have access to all the data (meaning you can see the entire game board). I would suggest you sit and think this one through though .... Yes, many players would struggle to get supply to Darwin to support an attack (me for example). But the better players have been able to do it, and I would never assume that Fionn does not know a game mechanic. With this premise, I would head to a nice beveraging location, order up a brace of OB, and think this one through carefully. Fionn plans, and if you can sort this one out you might be able to see something coming that he doesn't want you to ... Good Luck and enjoy the OB. Been a long time since I had that pleasure.

_____________________________

Pax

(in reply to obvert)
Post #: 136
RE: n01487477 Vs. Nemo121 - 6/30/2013 2:51:10 PM   
1EyedJacks


Posts: 2244
Joined: 3/12/2006
From: The Eastern Sierras
Status: offline
My Opinion: I want the new Tracker!!!!

I'd say scrape together 1,000 AV or more of troops plus some support and hit Fion someplace that's quiet on the map but has value in cutting his supplies. Banzai!!!

_____________________________

TTFN,

Mike

(in reply to n01487477)
Post #: 137
RE: n01487477 Vs. Nemo121 - 7/1/2013 10:59:10 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
12 Nov '42 Glass half full or empty ?

Some days you send the turn and haven't thought it through as well as you should have. This was one of those days. There was no need to lose 4 out of 6 DD's if I had combined them with larger ships.

Running blue water battles today as my forces return to their bases. I had thought of bombarding Rangoon but the fuel situation was very tenuous.

@obvert - Thanks, but I seriously doubt that I am killing his lift capability. The problem with these scenario's is that the Allies get supplies too easily and there is no transportation of raw materials. Consequently, they have the whole OOB as lift. Fionn laughs when he tells me he has loads of ships just idle because he can't find a use for them. I know this is part of his psychology but I know the Allied OOB too ... I'm sure he has a ton of shipping just waiting to unleash the forces at Darwin on the DEI.
So, I have decimated the Allied naval and merchant forces to this point but this is a drop in the bucket as far as I can see. Even with an amphib invasion on say Sumatra, my substantial naval forces would expend all their ammo before all the ships are damaged ... And he doesn't need naval. He can walk to Singapore and Shanghai ;-)

@Pax - I pulled the switch on Darwin a few days ago even though I didn't really want to... it came down to I have no available troops on the board. Chincha!("Really" in Korean). I believe he had no supply and couldn't get it there. I will confirm with an email with the turn later. Anyway, Darwin was lost deliberately today and THIS is going to come back and bite me on the ass, but(no pun intended) I could see no possible way to halt a march to Singapore or amphib into Sumatra without them.

@1EyedJacks - lol ... I'll take that under advisement.




Attachment (1)

_____________________________


(in reply to obvert)
Post #: 138
RE: n01487477 Vs. Nemo121 - 7/1/2013 11:23:24 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
quote:

@obvert - Thanks, but I seriously doubt that I am killing his lift capability. The problem with these scenario's is that the Allies get supplies too easily and there is no transportation of raw materials. Consequently, they have the whole OOB as lift. Fionn laughs when he tells me he has loads of ships just idle because he can't find a use for them. I know this is part of his psychology but I know the Allied OOB too ... I'm sure he has a ton of shipping just waiting to unleash the forces at Darwin on the DEI.
So, I have decimated the Allied naval and merchant forces to this point but this is a drop in the bucket as far as I can see. Even with an amphib invasion on say Sumatra, my substantial naval forces would expend all their ammo before all the ships are damaged ... And he doesn't need naval. He can walk to Singapore and Shanghai ;-)


I wouldn't think twice about his comments. I'm sure he does have ships, but what kind? The 12knot AK and small xAP aren't going to do much for him. Where will his necessary shore bombardments come from? As you get into the mid-43 time period he'll start to get more, but that'll be when he wants to be moving quickly and will be trying with inferior shipping as he doesn't have anything else.

He can't walk to Malaya if you don't want him to. The terrain around Moulmein to Chang Mai is perfect for a long stand. I've held three times my raw AV in Burma for 8 months longer than I though possible even during 44. He needs more than 3 times your AV in +2 terrain if you've built forts and have supply, and especially if you have good HQs and some arty with you.

As for your DDs, you're using a lot of various types in one TF which isn't optimal. Especially those tiny DDs like the Kuri and Karii. I see those as really only for small raiding TFs, ASW and escort duties. I'd rather not have as many in the TF than have those, because putting them there against any significant opposition just means they're gone but also might mess up the usefulness of other ships in terms of best firing distances during those battles. They have a TT good to only 8k yards and only have a few 12cm guns.

I've been advised several times that smaller TFs are usually more effective, especially at night. I've noticed a difference since I took this on.

Time and again you will face Nemo's attempts to dramatically seize initiative by throwing as much as he can at you. This cannot be sustained. Even the Allied OOB can't make up for the kinds of losses he has taken and continues to take if you stand strong and move up in the box, don't' buckle when he throws you a curve, and take a hit on the back if he throws inside. It's all designed to get you flustered and demoralized, as you know, but if he hits you with a pitch you still get the base.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to n01487477)
Post #: 139
RE: n01487477 Vs. Nemo121 - 7/1/2013 12:15:14 PM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
Thanks mate - you put a lot into perspective. I needed that today.

quote:

ORIGINAL: obvert
I wouldn't think twice about his comments. I'm sure he does have ships, but what kind? The 12knot AK and small xAP aren't going to do much for him. Where will his necessary shore bombardments come from? As you get into the mid-43 time period he'll start to get more, but that'll be when he wants to be moving quickly and will be trying with inferior shipping as he doesn't have anything else.

He can't walk to Malaya if you don't want him to. The terrain around Moulmein to Chang Mai is perfect for a long stand. I've held three times my raw AV in Burma for 8 months longer than I though possible even during 44. He needs more than 3 times your AV in +2 terrain if you've built forts and have supply, and especially if you have good HQs and some arty with you.

I really like the sound of that - I just hope that I can get into position to take advantage of the terrain.
quote:


As for your DDs, you're using a lot of various types in one TF which isn't optimal. Especially those tiny DDs like the Kuri and Karii. I see those as really only for small raiding TFs, ASW and escort duties. I'd rather not have as many in the TF than have those, because putting them there against any significant opposition just means they're gone but also might mess up the usefulness of other ships in terms of best firing distances during those battles. They have a TT good to only 8k yards and only have a few 12cm guns.

I've been advised several times that smaller TFs are usually more effective, especially at night. I've noticed a difference since I took this on.

Yes, I usually organize my TF's much better than this. But it is really good to hear the words resonating about what should be used. Usually a max of 12 ships for me and similar class shipping esp. BB's. The DD's were a hodge-podge while transitioning naval forces from the Kurile's and were needed for the last 2 day running battles. It was a bit of an all guns blazing approach with little subtlety. I'm not sure that I did as good as I could have, but Fionn must be hurting a bit.

Actually, I should have alluded more to the set ups I had going in the Kuriles and Aleutians. But essentially, you are right... the differences are huge when you work out the nuances of TF composition.
quote:


Time and again you will face Nemo's attempts to dramatically seize initiative by throwing as much as he can at you. This cannot be sustained. Even the Allied OOB can't make up for the kinds of losses he has taken and continues to take if you stand strong and move up in the box, don't' buckle when he throws you a curve, and take a hit on the back if he throws inside. It's all designed to get you flustered and demoralized, as you know, but if he hits you with a pitch you still get the base.

Cheers ... I'll get back into it.




Attachment (1)

< Message edited by n01487477 -- 7/1/2013 12:17:17 PM >


_____________________________


(in reply to obvert)
Post #: 140
RE: n01487477 Vs. Nemo121 - 7/1/2013 8:04:33 PM   
Wuffer

 

Posts: 402
Joined: 6/16/2011
Status: offline

quote:

ORIGINAL: obvert


I wouldn't think twice about his comments.


all said.

Don't play his game. Can't really believe it... :-))


Where can YOU hurt HIM?
Think strategic.
What could ans should YOU do now, what would be a nasty surprise for him? Where could YOU put pressure on?
Really...

(in reply to obvert)
Post #: 141
RE: n01487477 Vs. Nemo121 - 7/3/2013 12:16:16 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
14 Nov '42





Attachment (1)

_____________________________


(in reply to Wuffer)
Post #: 142
RE: n01487477 Vs. Nemo121 - 7/3/2013 8:24:19 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
quote:

ORIGINAL: n01487477





This got me curious as to what he has now after the culling you've done so far. These are numbers through 42. So there is not much out there right now on the Allied side.

For the APs I would imagine a lot of the ones sunk would have been the better ones, those suitable for decent amphibious ops.


BB
------------------------

Maryand
Oklahoma
Arizona
Pennsylvania
California
Tenessee
Nevada
West Virginia
Colorado
New Mexico 1/42
Mississippi 1/42
Idaho 2/42

North Carolina 6/42
South Dakota 8/42
Washington 8/42
Indiana 10/42


Warspite
Prince of Wales
Repulse

Royal Sovereign 1/42
Revenge 2/42
Ramilles 2/42
Resolution 2/42

Valiant 7/42
------------------------------
24 - 13 = 11

(4 withdraw in 43)


CA

17

7 arriving
-------------------------------
24 - 17 = 7


CL

29

14 arriving

(-5 withdrawing)
-------------------------------
38 - 31 = 7

(5 more withdraw in 43)


DD

108

57 arriving
-------------------------------
165 - 109 = 56


AMC (troop carrying)

6

2 arriving
--------------------------------
8 - 8 = 0


AP

133

41 arriving

-7 withdrawing
----------------------------------
167 - 99 = 68


< Message edited by obvert -- 7/3/2013 8:26:11 AM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to n01487477)
Post #: 143
RE: n01487477 Vs. Nemo121 - 7/4/2013 2:42:37 PM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
@Obvert - Thanks for doing that. I knew he was down on shipping but that looks very bare especially when you consider that what is left (CA/CL) has been mostly been damaged around Rangoon. I really wish that I had got stuck into more BB's, but they are hard buggers to sink.

After the action around the Kuriles and Rangoon ... here is a list of capital ships that need repairs (some don't make the list as they're 0/0/0).

One turn has been processed since and I sank another AP or two via SS attacks ;-)




Attachment (1)

_____________________________


(in reply to obvert)
Post #: 144
RE: n01487477 Vs. Nemo121 - 7/4/2013 4:34:34 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
I'll assume some of those with high System also have a few damaged devices, but still, you are in really good shape. Only 2 BB's and 4 CA's that I wouldn't fight until they had some repairs. But many of them are system, so they can repair themselves while staying in the area and taking care of some rear echelon staffing (decoy).

_____________________________

Pax

(in reply to n01487477)
Post #: 145
RE: n01487477 Vs. Nemo121 - 7/5/2013 11:11:43 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
Not much happening today again... I guess even a fight against Fionn can have days that lull. But if you consider the huge amount of combat that has taken place and will - all of us need to replenish.

Running hard on fuel with all these operations too. There has to become a point where I'm going to have to take it easy. I just can't do that yet.

Map of Burma again. Even though I've been trying to get these troops out and the hex map shows I should be able to they keep rounding the 46 clock.




Attachment (1)

_____________________________


(in reply to PaxMondo)
Post #: 146
RE: n01487477 Vs. Nemo121 - 7/5/2013 5:40:29 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
What is "the 46 clock"?

_____________________________


(in reply to n01487477)
Post #: 147
RE: n01487477 Vs. Nemo121 - 7/5/2013 8:48:07 PM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline
Sometimes you can clear this bug by setting a different hex as the destination and then re-targeting the desired hex.

_____________________________


(in reply to witpqs)
Post #: 148
RE: n01487477 Vs. Nemo121 - 7/5/2013 9:21:36 PM   
Wirraway_Ace


Posts: 1400
Joined: 10/8/2007
From: Austin / Brisbane
Status: offline
This level of detail about the enemy OOB is not very sporting...

quote:

ORIGINAL: obvert

quote:

ORIGINAL: n01487477





This got me curious as to what he has now after the culling you've done so far. These are numbers through 42. So there is not much out there right now on the Allied side.

For the APs I would imagine a lot of the ones sunk would have been the better ones, those suitable for decent amphibious ops.


BB
------------------------

Maryand
Oklahoma
Arizona
Pennsylvania
California
Tenessee
Nevada
West Virginia
Colorado
New Mexico 1/42
Mississippi 1/42
Idaho 2/42

North Carolina 6/42
South Dakota 8/42
Washington 8/42
Indiana 10/42


Warspite
Prince of Wales
Repulse

Royal Sovereign 1/42
Revenge 2/42
Ramilles 2/42
Resolution 2/42

Valiant 7/42
------------------------------
24 - 13 = 11

(4 withdraw in 43)


CA

17

7 arriving
-------------------------------
24 - 17 = 7


CL

29

14 arriving

(-5 withdrawing)
-------------------------------
38 - 31 = 7

(5 more withdraw in 43)


DD

108

57 arriving
-------------------------------
165 - 109 = 56


AMC (troop carrying)

6

2 arriving
--------------------------------
8 - 8 = 0


AP

133

41 arriving

-7 withdrawing
----------------------------------
167 - 99 = 68



(in reply to obvert)
Post #: 149
RE: n01487477 Vs. Nemo121 - 7/6/2013 2:13:47 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
18 Nov '42

Do you think the code for Allied and IJ search planes is biased ? I'm sure as hell going to do some testing... I know this is part and parcel of not being a late 20C war but I just feel it in my bones... that TT came from Nth to South!

Anyway, action around Nth Australia and trying to be sneaky East of the Gilberts ...




Attachment (1)

< Message edited by n01487477 -- 7/6/2013 2:15:07 AM >


_____________________________


(in reply to n01487477)
Post #: 150
Page:   <<   < prev  2 3 4 [5] 6   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: n01487477 Vs. Nemo121 Page: <<   < prev  2 3 4 [5] 6   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.594