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Ver 2.2 "Load Troops" bug

 
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Ver 2.2 "Load Troops" bug - 1/3/2003 9:51:40 PM   
Bax

 

Posts: 129
Joined: 8/9/2002
From: Rochester, MN
Status: offline
Hi guys,

In ver 2.2, sometimes(not always) when I create a Transport TF and populate it with AP's, the option to "load troops" is grayed out. But if I click on "Load Supplies", then the "Load Troops" option comes to life and becomes available.

Weird, eh? :)

BTW, awesome game. You have restored my love of wargames!

_____________________________

Post #: 1
- 1/4/2003 5:10:13 AM   
pasternakski


Posts: 6565
Joined: 6/29/2002
Status: offline
I've seen this, too. Another thing that works is to click on "unload," then go back to the TF screen. "Load troops" is available and you can go about your merry, grim business.

_____________________________

Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.

(in reply to Bax)
Post #: 2
Re: Ver 2.2 "Load Troops" bug - 1/5/2003 6:39:37 PM   
siRkid


Posts: 6650
Joined: 1/29/2002
From: Orland FL
Status: offline
[QUOTE]Originally posted by Bax
[B]Hi guys,

In ver 2.2, sometimes(not always) when I create a Transport TF and populate it with AP's, the option to "load troops" is grayed out. But if I click on "Load Supplies", then the "Load Troops" option comes to life and becomes available.

Weird, eh? :)

BTW, awesome game. You have restored my love of wargames! [/B][/QUOTE]

I've added it to the list.

Thanks,
Rick

_____________________________

Former War in the Pacific Test Team Manager and Beta Tester for War in the East.


(in reply to Bax)
Post #: 3
Transport wierdnesses - 1/7/2003 10:07:17 AM   
popejoy1

 

Posts: 76
Joined: 8/20/2002
Status: offline
Hi!

I have noticed this problem for some time, across several versions, as well as several other associated wierdnesses. I sent to Ross Moorhouse a save game that demonstrates the problem, along with instructions on how to repeat the problem, but I haven't heard back from him.

Rick, If you would like me to transmit the save game to you, please let me know.

Thanks!

Paul

(in reply to Bax)
Post #: 4
Re: Transport wierdnesses - 1/7/2003 10:09:16 AM   
siRkid


Posts: 6650
Joined: 1/29/2002
From: Orland FL
Status: offline
[QUOTE]Originally posted by popejoy1
[B]Hi!

I have noticed this problem for some time, across several versions, as well as several other associated wierdnesses. I sent to Ross Moorhouse a save game that demonstrates the problem, along with instructions on how to repeat the problem, but I haven't heard back from him.

Rick, If you would like me to transmit the save game to you, please let me know.

Thanks!

Paul [/B][/QUOTE]

No need to if Ross already has it. Everything I get I send to him.

Rick

_____________________________

Former War in the Pacific Test Team Manager and Beta Tester for War in the East.


(in reply to Bax)
Post #: 5
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