Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Defending Japan 1945 - 1946 Scenario

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Defending Japan 1945 - 1946 Scenario Page: [1]
Login
Message << Older Topic   Newer Topic >>
Defending Japan 1945 - 1946 Scenario - 5/18/2013 10:38:15 PM   
MilRevKo

 

Posts: 293
Joined: 11/8/2006
From: Main Line, PA
Status: offline
I wanted to ask if anyone has any experience in the defending of Japan in the 1945 - 1946 scenario?

I have just started a one day turn PBEM game as the Japanese and I am try to get a decent strategy against a veteran opponent.

Let me know if there are some of even the most basic defenses.

Best,
Frank

_____________________________

Stultum est timere quod vitare non potes -Publilius Syrus
Post #: 1
RE: Defending Japan 1945 - 1946 Scenario - 5/19/2013 1:11:12 AM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
There was an AAR of this scenario. It was some time back so you will have to dig for it. But it is there.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to MilRevKo)
Post #: 2
RE: Defending Japan 1945 - 1946 Scenario - 5/19/2013 1:41:01 AM   
MilRevKo

 

Posts: 293
Joined: 11/8/2006
From: Main Line, PA
Status: offline
Thanks, I will take a look

_____________________________

Stultum est timere quod vitare non potes -Publilius Syrus

(in reply to crsutton)
Post #: 3
RE: Defending Japan 1945 - 1946 Scenario - 5/19/2013 10:13:54 AM   
morejeffs

 

Posts: 249
Joined: 4/24/2013
Status: offline
I remember Nemo had an AAR on that a while back.

(in reply to MilRevKo)
Post #: 4
RE: Defending Japan 1945 - 1946 Scenario - 5/19/2013 2:12:41 PM   
Captain Cruft


Posts: 3652
Joined: 3/17/2004
From: England
Status: offline
Assuming you mean Downfall?

It's basically a nightmare against a competent Allied player. Good practice but not much fun.

Here's my AAR. The game fizzled out. It's very hard work for both players.

http://www.matrixgames.com/forums/tm.asp?m=3003641

< Message edited by Captain Cruft -- 5/19/2013 2:26:43 PM >

(in reply to morejeffs)
Post #: 5
RE: Defending Japan 1945 - 1946 Scenario - 5/19/2013 5:20:20 PM   
MilRevKo

 

Posts: 293
Joined: 11/8/2006
From: Main Line, PA
Status: offline
Thanks, yes I assumed that it would be a learning experience and humbling

_____________________________

Stultum est timere quod vitare non potes -Publilius Syrus

(in reply to Captain Cruft)
Post #: 6
RE: Defending Japan 1945 - 1946 Scenario - 5/19/2013 6:18:57 PM   
Nemo121


Posts: 5821
Joined: 2/6/2004
Status: offline
I believe those AARs were called Nemesis and Armaggedon. If you go back about 18 months you should find them as well as some interesting discussion on deep battle, use of kamikazes etc.


Basically though late-war Japan is an exercise in trying to lose little while being satisfied with even smaller "victories" --- victories which are usually entirely pyrrhic.

_____________________________

John Dillworth: "I had GreyJoy check my spelling and he said it was fine."
Well, that's that settled then.

(in reply to MilRevKo)
Post #: 7
RE: Defending Japan 1945 - 1946 Scenario - 6/12/2013 8:02:32 PM   
leehunt27@bloomberg.net


Posts: 533
Joined: 9/6/2004
Status: offline
Ironically its a nightmare for the Allied player too. So much logistics and planning work to be done. 1942-1943 are the really the most exciting arguably for both sides.

_____________________________

John 21:25

(in reply to Nemo121)
Post #: 8
RE: Defending Japan 1945 - 1946 Scenario - 6/18/2013 6:48:47 PM   
AcePylut


Posts: 1494
Joined: 3/19/2004
Status: offline
NOt much the IJN can do. I was Cruft's opponent before the game petered out. It took an awful lot of time for the Allies to do each turn, because there were so many toys and things to click. It was a very enjoyable nightmare to do a turn.... cuz you simply ask yourself the question "how many ways can I kick japans butt".

I had a companion aar called "Spilling Blood" that's around here somewhere.

The way I look at it, from the Allied pov, is that you simply have to save supplies and men as long as possible.

First thing to do is look at the bases and see which ones are the high Victory Point value bases. Hint - it's not anything in China. So you really want to get all that AV into defending your VP point bases in Japan proper. To do that, look at the 20k or so AV in China and Korea. Figure out a way to get that to Japan. use air transports, because the Allies can throw a billion 2-4 DD sctf's (or 1 CL 2-3DD) to interdict all the transports. That's what I did, and it seemed to work pretty well.

If playing a human - protect that northern island base Wakkanini (or something like that). If the Allies grab that base, they bottle your tiny fleet inside and you lose all capability of getting a good strike or two in the Allies rear.

Something like 50-75% of your industry is in Osaka and Tokyo. Put all your best fighters and best pilots in these two bases and defend like crazy against the B29. P51H's will chew up anything except the Me262's, but you have to put damage on those bombers while they're bombing at extended range.

Forget about hurting the Allied fleet in any serious manner. Allies have too much to do anything unless you get one of those prayer "sink 15 CV's in a single day" stroke of luck - and even then, you only slow the allies. I, as Allies in SPilling Blood, felt pretty confident about the "plan" I had for my CV's when I got into Kami range. Check it out if you get a chance.

Anyhow, that's about as far as I got in Downfall. Trying to coordinate a 1500 ship invasion of Kyushu really put the brakes on the game, because you miss one click out of the 10 billion you need to make and blammo, your entire months supply of B29s is gone. - I was about 2 weeks away from loading the invasion fleets though. Was going to land in the obvious location - that open hex on the west side of Kyushu that was covered by my captured island bases.

_____________________________


(in reply to leehunt27@bloomberg.net)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Defending Japan 1945 - 1946 Scenario Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.641