HexHead
Posts: 464
Joined: 2/9/2010 From: I'm from New Hampshire; I only work in cyberspace Status: offline
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OK, I've played enough to have a decent feel for what the range of a TF should be, particularly the merchants. I've looked it up in the manual, but it doesn't seem to address what I want to know - maybe misread it, looked around in every applicable section, tried to nail this down, so here we go: * On the TF screen: "m/c" (upper LH) - mission and cruise, I believe - in hexes, I believe. * The discussion on Endurance leads me to believe that the manual is saying different ship types and maybe some other conditions do not translate to a linear conversion, i. e., the mix in a TF affects the overall TF Endurance. Still, if I have an xAK, say, with 6000 Endurance, is there an approximation to convert 6000 (I see it as 6000 nautical miles) and other values? If a hex is 45 miles across (statute miles? - and let's not get into the actual geometry of a hex; easy enough to figure for each possible instance of what 'across' may mean, but I haven't done it) - then a hex covers a little less than 1600 square miles, treating it as a circle with a 22.5 mi radius, and thus I may regard a 4500 Endurance as 100 hexes, give or take some other factors? * As I said, I'm usually pretty comfortable with my ranges, but this was prompted by a convoy going Full speed from Cookstown to Port Moresby (it's a dangerous run & offload), showing 18, I believe for hexes (round trip) and me with enough for 13 - PM is 9 hexes, so I can make it there but will be adrift halfway back, for which I'm loading what scant Fuel is available in NE Australia (early April 42) and hope to meet with some xAKs collecting it. And if any kind gent wants to spell out range/hex info on the TF screen, please feel free. Thanks, HH
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"Goddamn it, they're gittin' away!!" - unknown tincan sailor near the end of Leyte Gulf, when Kurita retired
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