Modest
Posts: 172
Joined: 11/26/2011 From: Warsaw, Poland Status: offline
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It is a value of how much percentage in one unit excavated is actually a resource. That is short answer. And that will be longer one. Ores excavated from earth are not 100% pure - as a matter of fact most of what You are excavating is just rock and waste. Only small portion is pure ore. So, if we have for example Gold 14%, that means that each time You are mining one unit of ground, only 14% of it is actually a gold - rest being stuff that You have no intrest in (rock, sand, other not used material). It DOES NOT means that there is only 14% of total gold deposit once present in a planet and it DOES NOT means that gold soon will run out on this planet (it may, but it have nothing at all to do with this % numbers - that is just random event and that's it). So gameplay wise - the bigger % of gold, the faster Your mining will work. And it goes for every resource in game. Example (all numbers are make up - not numbers but general mechanic is important). My mining tool is capable of mining 100 units of each minable resource per day in perfect conditions. I am building mining base with only one mining tool over a planet that have 45% gold, 89% irridium and 97% chronium. That means that each day I will get 45 units of gold, 89 units of irridium and 97 units of chronium. Should I build mining base with two mining tools, than those numbers would be exacly two times bigger. But! But there is cap on how fast it may go - and from what I remember in Legends it was cleary stated that two extractors are optimal for mining stations (for mining ships You may use more, as ships mining capabilites are inferior to stations, while cap stay the same).
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