Pocus
Posts: 1185
Joined: 9/22/2004 Status: offline
|
Don't throw the baby with the water bath. Indeed, we have changed the interface style for CW2, but not only the style, all interface panels have been redone, and more have been added, to ease gameplay. Redoing panels & windows with a new code which is much more faster (so better for your computer) and much more user friendly (you can easily move the buttons around and change the texture to something more to your liking by the way, and if you want to propose something re-using ACW1 graphics, we will happily give you some coverage). Also, it would be unfair to say we recycled some PON interface, and voila, CW2. As I said above, we have new windows compared to ACW1, like the list of units AND the list of stacks. The list of regions where you can see easily which ones produce something, have railroads, depots, etc. About game features, you get a much bigger map with the 'Far West', regional decisions, and much more versatile historical options (and not the 6 meagre ones of ACW1). As for its core, CW2 is still having all others features you liked in ACW1. We are jumping the code base from 2007 to 2013 here, and believe me it shows in many ways.
_____________________________
AGEOD Team
|