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RE: Change List - 5/27/2014 5:16:01 PM   
John 3rd


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A good chunk of this is simple clean-up and deletion.


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Post #: 601
RE: Change List - 5/27/2014 5:25:18 PM   
Erkki


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CA Maya upgrades: 3rd and 4th (1130 and 1131) have the rear 20cm guns in a quad-mount. Should probably be twin mounts like they are earlier on her as well as on all 3 Takaos.

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Post #: 602
RE: Change List - 5/28/2014 1:28:27 AM   
John 3rd


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OK. I have fixed EVERYTHING listed above except the FP Groups for Michael. That little project is NOT a little project. Will work on it and continue getting this done. Figure an hour or two to do the new FP.


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Post #: 603
RE: Change List - 5/28/2014 6:53:47 AM   
John 3rd


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Changed some stuff the Michael brought up regarding Japanese starting Political Points, Free French Squads, and several Allied device issues.


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Post #: 604
RE: Change List - 5/28/2014 9:58:58 AM   
ny59giants


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Michael will need the game files before you post the update to damage more USA industry. I missed some bases the first, second, and third time through.

OT - I'm off today. ET phone home!

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Post #: 605
RE: Change List - 5/28/2014 10:32:10 AM   
DD696

 

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United Kingdom, base 819, receives 5000 daily supply and 500 daily fuel. Did the UK really have this much surplus to send to the Far East? I believe Andrew Brown once commented that it was a mistake to have so much free supply and fuel there.

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Post #: 606
RE: Change List - 5/28/2014 6:57:23 PM   
ny59giants


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A quick look at Allied stuff by me and changes made with files back to John.

US Training Groups:
USN fighters size from 24 to 36 while Marine fighter from 36 to 24. These were actually backwards before.
DB & TB all at 24.
Army bomber groups (2) from 48 to 36 while fighters stay at 48.
Remember that actual pilots is x3 these numbers.

Bakersfield industry was 1/2 damaged. Overlooked in prior versions.

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RE: Change List - 6/2/2014 1:06:47 AM   
John 3rd


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Just added over 20 FP groups to British and French warships. This should help them considerably!

Looking at a 6.7 release Monday or Tuesday. Have sent Michael the files for a final look.


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Post #: 608
RE: Change List - 6/2/2014 2:32:32 AM   
Kitakami


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Excelent! Thank you very much!

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Post #: 609
RE: Change List - 6/2/2014 3:41:17 AM   
John 3rd


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Got your email Kitakami. Will fix what you detailed once Michael gives his thumbs up to the files.

It is my intention for this to be the LAST RA Update using this set of files. My plans are to build the Treaty Mod and then create a hybrid RA--Treaty Mod. Both will use DaBabes-C exclusively.

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Post #: 610
RE: Change List - 6/2/2014 4:29:37 PM   
btd64


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"Anticipation". From the old ketchup commercial. GP

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Post #: 611
RE: Change List - 6/3/2014 12:05:21 AM   
John 3rd


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6.7 is FINISHED. I currently have it saved as Scenario 50 so I don't mess the current RA Campaign running. As soon as I get that turn tonight I will update my personal files and then get on the website and upload the new version at that time. Will Post the moment AFTER that is completed.

Special THANKS to Michael (NYGIANTS) and Jorge (KITAKAMI) for doing some serious bug looking. This is definitely the cleanest rollout of an Update that I have done. Appreciate everyone's input and help. THANKS GUYS!


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Post #: 612
RE: Change List - 6/3/2014 1:12:50 AM   
Kitakami


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One is glad to be of service :)

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RE: Change List - 6/3/2014 1:23:50 AM   
DOCUP


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I have been waiting for you to send me to files John.  Sorry for not asking for them sooner.

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RE: Change List - 6/3/2014 2:34:32 AM   
John 3rd


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Argh. My fault. I forgot you wanted to look. Sorry about that. Think we've gotten everything mentioned within the last pages of the Thread...


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RE: Change List - 6/3/2014 3:02:15 AM   
DOCUP


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Its ok.

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Post #: 616
RA 6.7 Release - 6/3/2014 1:40:29 PM   
John 3rd


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The website has the new game files uploaded.

RA 6.7 is OFFICIAL! Go get 'em guys...

BANZAI! OR HUZZAH!



< Message edited by John 3rd -- 6/3/2014 2:41:28 PM >


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Post #: 617
RA 6.7 Release - 6/3/2014 1:42:10 PM   
John 3rd


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Click the hot link under any of my Postings and it will take you to the website.


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Post #: 618
RE: RA 6.7 Release - 6/3/2014 5:08:37 PM   
DOCUP


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I'm having a moment.  I am having difficulty installing 6.7.  I have DLed it to the Scen folder unzipped.  I have also DLed the map and art file to the art folder and unzipped.  What am I missing.

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Post #: 619
RE: RA 6.7 Release - 6/3/2014 5:46:41 PM   
John 3rd


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Do you already have RA installed?

If you do then just copy the files into the folder.

If not, I will pull up the 'Creating a Mod" Thread in the War Room. It should help.


< Message edited by John 3rd -- 6/3/2014 6:48:23 PM >


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RE: RA 6.7 Release - 6/3/2014 8:01:36 PM   
buutsy

 

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Thank you ! Give it another try !
Btw what about the missing French Shipart, can´t find new Art Files ...

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RE: RA 6.7 Release - 6/4/2014 4:27:20 PM   
btd64


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quote:

ORIGINAL: buutsy

Thank you ! Give it another try !
Btw what about the missing French Shipart, can´t find new Art Files ...


On the RA page there is a french art folder. It may be missing 3 or 4 pieces, but if thats the case I have them and can email them to you. GP


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RE: RA 6.7 Release - 6/4/2014 7:54:39 PM   
buutsy

 

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Got it! Now that i can see the "Dunkerque", maybe i can sink her

thanx in advance

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Post #: 623
RE: RA 6.7 Release - 6/4/2014 11:52:02 PM   
John 3rd


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quote:

ORIGINAL: General Patton


quote:

ORIGINAL: buutsy

Thank you ! Give it another try !
Btw what about the missing French Shipart, can´t find new Art Files ...


On the RA page there is a french art folder. It may be missing 3 or 4 pieces, but if thats the case I have them and can email them to you. GP



GP: If you get the timer...could you please check and let me know if there are missing pieces of French Ship Art in the folder?

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RE: RA 6.7 Release - 6/5/2014 2:43:46 PM   
btd64


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John, The following is missing from the french art folder; DD Le Fler, AS Jules Verne, BC Dunkerque and BB Jean Bart. I have attached a file that has these pieces in it that I got from Skyland. GP

Attachment (1)

< Message edited by General Patton -- 6/5/2014 3:44:52 PM >


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Post #: 625
RE: RA 6.7 Release - 6/8/2014 8:41:59 PM   
btd64


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John, Just finished the install. Couple of things...1. In my computer its scenario 55. 2. I may be wrong but I think the following art files are missing; AnShil0816-bis and AnShil0817. Also, I noticed that some of the art is duplicated in the different art folders. I'm going to try and produce one folder with all of the additional art needed for RA 6.7. If I have your permission, that is. GP

< Message edited by General Patton -- 6/8/2014 9:44:15 PM >


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Post #: 626
RE: RA 6.7 Release - 6/8/2014 9:11:47 PM   
John 3rd


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By all means Sir. PROCEED! When you are happy shoot me the file in a Zip and I'll delete the old Art and replace with that.

THANKS!


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Post #: 627
RE: RA 6.7 Release - 6/8/2014 9:20:38 PM   
btd64


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John, What about the above missing art files? GP

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Post #: 628
RE: RA 6.7 Release - 6/9/2014 12:06:47 AM   
John 3rd


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Are you referring to the French Art Work or the 0816/0817? What belongs to those file numbers?


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Post #: 629
RE: RA 6.7 Release - 6/9/2014 1:15:14 AM   
btd64


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quote:

ORIGINAL: General Patton

AnShil0816-bis and AnShil0817.


John, The above two pictures. Don't know which ships they are. They look like a mine sweeper/tender. they are small and I believe they are french. GP
PS: AnShil0816 is there, just not the one with the "-bis" on the end.

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Post #: 630
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