Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Forts & Pillboxes

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Forts & Pillboxes Page: [1]
Login
Message << Older Topic   Newer Topic >>
Forts & Pillboxes - 4/25/2000 9:04:00 AM   
chrisdolphinfan

 

Posts: 5
Joined: 4/24/2000
From: Ft.Worth, TX, USA
Status: offline
Have there been any changes to forts, pillboxes, bunkers etc... One thing I did'nt like in the original games was the inability to change the facing of the unit. Has this been addressed? It would be cool to have some of the Atlantic Wall fortifications. Thanks for the response. chris

_____________________________

Post #: 1
- 4/25/2000 9:32:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Very much so, Chris. There are now a number of different types of fortifications, from coastal guns to Siegried Line guns, pillboxes, AT pillboxes, bunkers, MG nests, rifle pits and caves. Many new graphic representations of these. Plus underwater obstacles, gullies that you can make AT ditches by placing dragons teeth inside, and much more. You'll like your choices...Wild Bill ------------------ Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to chrisdolphinfan)
Post #: 2
- 4/25/2000 9:34:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
As to your question about facing of units, I am not quite sure to what you are referring. Unit facing can be changed by: 1. Left click on the unit you want to change 2. Right click in the hex where you want it to face. 3. Of course, bunkers, etc, once placed, cannot change their facing. They were built that way. But all other units can be changed in the editor and the game using the above one-two steps. Wild Bill ------------------ Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to chrisdolphinfan)
Post #: 3
- 4/25/2000 10:02:00 AM   
chrisdolphinfan

 

Posts: 5
Joined: 4/24/2000
From: Ft.Worth, TX, USA
Status: offline
Thanks Wild Bill. I guess reading the manual would have helped me long ago. Thanks for the quick response. Sounds like there's going to be some great new fortifications. chris

_____________________________


(in reply to chrisdolphinfan)
Post #: 4
- 4/25/2000 10:58:00 AM   
kao16

 

Posts: 311
Joined: 4/10/2000
From: Christchurch, New Zealand
Status: offline
Do these forts/pill boxes include the Panter turret forts used by the Germans in Italy?

_____________________________


(in reply to chrisdolphinfan)
Post #: 5
- 4/25/2000 3:24:00 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Chris, I'm sending you a small jpg file. See how many fortifications you can find in it. There are at least four different ones. This is from the Betio scenario... WildBillFalconFan ------------------ Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to chrisdolphinfan)
Post #: 6
- 4/25/2000 3:26:00 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Well, I don't see an E-Mail address for you so I guess I won't (G)...WB

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to chrisdolphinfan)
Post #: 7
- 4/25/2000 3:27:00 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Yes, KOA, there is one fortication icon that could well be a tank turret emplaced in the ground. It could further be edited to be any tank turret...WB ==================== ------------------ Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to chrisdolphinfan)
Post #: 8
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Forts & Pillboxes Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.906