Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Size of lock(ref point)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> Size of lock(ref point) Page: [1]
Login
Message << Older Topic   Newer Topic >>
Size of lock(ref point) - 10/27/2013 6:22:59 PM   
airwinger63


Posts: 53
Joined: 9/26/2013
Status: offline
Is there a way the physical size of the lock(Ref point) could be reduced? Say 75 percent? The "X" and Yellow diamonds are fine.. but that lock really stands out.. Great game.. keep up the outstanding work.

Airwinger63

_____________________________

IYAOYAS

If You Ain't Ordnance You Ain't ****.
Post #: 1
RE: Size of lock(ref point) - 10/27/2013 6:55:47 PM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
Status: offline
I've added this request to our list.

Mike

_____________________________


(in reply to airwinger63)
Post #: 2
RE: Size of lock(ref point) - 10/27/2013 8:56:44 PM   
airwinger63


Posts: 53
Joined: 9/26/2013
Status: offline
Thanks.

Airwinger63

_____________________________

IYAOYAS

If You Ain't Ordnance You Ain't ****.

(in reply to mikmykWS)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> Size of lock(ref point) Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.531