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Tungusta survivability

 
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Tungusta survivability - 11/10/2013 12:25:46 PM   
killkess

 

Posts: 34
Joined: 4/28/2009
Status: offline
Is there any way to stop the active submitting of the ad-units? I find it a bit strange, for example playing the tutorial, that its so easy to detect radar equipped units with high precision. Is is so easy to take them out with artillery since one always knows where it is.
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RE: Tungusta survivability - 11/10/2013 12:44:12 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
We have been looking at ADA emissions. There should be a bit of lowering of their emitting in the next update.

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to killkess)
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RE: Tungusta survivability - 11/10/2013 1:14:20 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
AS MR has stated we tweaked the numbers pretty heavily to reduce the laser precision of locating and also fixed another issue with missions firing at game start with a fix. Both fixes should do a lot to make them live longer. As long as you move them periodically.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Mad Russian)
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