Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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quote:
ORIGINAL: Ubercat Here's the screenshot. It's hard to believe that leftover crap in main memory could be causing the crashes. There have been plenty of times that trying to setup a game has been the first thing I've done after turning on the PC (after checking Email and posts at forums). Mysteriously, I've now managed to setup the US a couple of times. The key seems to be to rush through it as fast as possible with no regard to putting things in the best spots. Not the best way to play the game! Well, your screenshot looks exactly like mine as for what is being displayed and where the forms are positioned, sized, etc. So that rules a lot of suspects out, but doesn't help us understand why the problem arose. I doubt that it has anything to do with time. I've dawdled over setting up units a lot, repositioning them all over the place, and never had the trouble you reported. How about available memory? MWIF wants a lot of memory to run and if there are other applications placing a demand on RAM, that could lead to a situation similar to what you described. You can bring up the Windows Task Manager to see what each Process has as its "private working set". On my machine, I see FireFox using around 1 MB. Adobe Acrobat also is using a 1/3 of a MB; probably because I keep all 3 PDFs for MWIF open. I don't think disk space is a concern. The program isn't reading or writing to the disk once you have started setting up units. Once you complete the setup for a major power, then the AutoSave routine will write a saved game out to the disk. But this problem happens earlier.
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Steve Perfection is an elusive goal.
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