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RE: Graphics Help - 3/11/2014 3:38:25 PM   
WarHunter


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Here is a picture of the files you will be looking to replace.
Download ZIP file is in the previous Post #: 120.




Attachment (1)

< Message edited by WarHunter -- 3/11/2014 4:40:41 PM >


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Post #: 121
RE: Graphics Help - 3/11/2014 6:35:37 PM   
AxelNL


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quote:

ORIGINAL: WarHunter

Before making a new thread for download. Anyone following our work can download and see how it looks on your PC. In case we missed something.

You need to replace files in 2 folders.
Folder 1 "Map Data" 2 files. C:\Matrix Games\World in Flames\Data\Map Data
Folder 2 "Unit bitmaps" 32 files. C:\Matrix Games\World in Flames\Bitmaps\Unit Bitmaps

If you need any help. Just ask.


I found two Autralian air units off-colour. pm sent which ones....

Anybody knowing best how to change the skins? There are .mskn files in the Skins directory (in the bitmap directory). These are "Theme Engine" files containing the background colour of the forms. To finalise this mod it would be nice to adapt the CW and Russian files as well. The latter is too pale and looks like the new CW colour....

(in reply to WarHunter)
Post #: 122
RE: Graphics Help - 3/11/2014 7:21:23 PM   
Shannon V. OKeets

 

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Just a comment about people who have trouble differentiating color: which colors pose problems are varied. Remember when you took the eye test and they showed you several different numbers within circles and asked you what numbers you saw? Each picture can be seen several different ways depending on the rods and cones in your retina. And they have a couple of pictures to cover other variations in color perception.

My point is that what might work for some, might not work for all.

There is a lot of information on color perception differences on the web. Someone pointed me to a good article years ago which I used to decide on a lot of the color decisions I made for MWIF. I can't remember where that information is.

Here is what I have as in-line notes in the code.

===
// ****************************************************************************
// Colors for Color Blind palette; R G B;
// ****************************************************************************
//  R   G    B      B   G   R
// 18, 122, 177     AB  7A  12
// ****************************************************************************
  clCBOrange = $009FE6;             // 230, 159,   0   Orange.
  clCBSkyBlue = $E98256;            //  86, 130, 233   Light Blue.
  clCBBlueishGreen = $739E00;       //   0, 158, 115   Teal.
  clCBYellow = $42E4F0;             // 240, 228,  66   Yellow.
  clCBBlue = $B27200;               //   0, 114, 178   Blue.
  clCBVermillion = $005ED5;         // 213,  94,   0   Red.
  clCBReddishPurple = $A779CC;      // 204, 121, 167   Brown.
  clDarkGray = $484848;
  clPaleGreen = $A0FFA0;
  clPaleBlue = $FFD0A0;
  clPaleRed = $A0A0FF;



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Perfection is an elusive goal.

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Post #: 123
RE: Graphics Help - 3/12/2014 3:26:59 PM   
YellowNo5


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Those Indian counters give me a headache.

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Post #: 124
RE: Graphics Help - 3/12/2014 5:20:01 PM   
Shannon V. OKeets

 

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quote:

ORIGINAL: YellowNo5

Those Indian counters give me a headache.

I agree. Red and green is a bad combination. Unless I am mistaken, they mimic the colors used in the board game for the Indian units.

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Steve

Perfection is an elusive goal.

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Post #: 125
RE: Graphics Help - 3/12/2014 5:41:25 PM   
WarHunter


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quote:

ORIGINAL: Shannon V. OKeets
quote:

ORIGINAL: YellowNo5
Those Indian counters give me a headache.

I agree. Red and green is a bad combination. Unless I am mistaken, they mimic the colors used in the board game for the Indian units.


YellowNo5,
I'd be happy to tailor make an aspirin of colors you would like to see for the Indian counters.

If you have been following the discussion here, you know we want to create a mod that will be usable by the majority of players. I'd like to keep to the spirit of color combinations from the board game counter mix. But if that is not possible, lets change it together.

Shannon V. OKeets,
If using a green shade for the Outline and Abbreviation IND.
What color should the interior be?

_____________________________


“We never felt like we were losing until we were actually dead.”
Marcus Luttrell

(in reply to Shannon V. OKeets)
Post #: 126
RE: Graphics Help - 3/12/2014 5:54:21 PM   
Dabrion


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From: Northpole
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yes, roughly same contrast. pdfs have #99d420 and #ef3220.

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“WiF is like sex: sure, it may give some practical results, but that's not why we do it.”
- Richard P. Feynman, 'WiF, Sex, and the Dual Slit Experiment'.

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Post #: 127
RE: Graphics Help - 3/12/2014 9:08:09 PM   
YellowNo5


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I meant no offense by it. I love the work you are doing. They are just ugly colors (like the real KiF).

Edit: Did the IND colors get switched around somewhere? I was looking through the threads and they used to be green with red outlines now it is red with green outlines. Is that for the IND abbreviation to be green?



< Message edited by YellowNo5 -- 3/12/2014 10:17:46 PM >

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Post #: 128
RE: Graphics Help - 3/12/2014 9:30:24 PM   
AxelNL


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quote:

ORIGINAL: YellowNo5

I meant no offense by it. I love the work you are doing. They are just ugly colors (like the real KiF).

Edit: Did the IND colors get switched around somewhere? I was looking through the threads and they used to be green with red outlines now it is red with green outlines. Is that for the IND abbreviation to be green?




Yes, I think so. The original on blue was worse imho.

(in reply to YellowNo5)
Post #: 129
RE: Graphics Help - 3/12/2014 9:32:44 PM   
WarHunter


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quote:

ORIGINAL: YellowNo5

I meant no offense by it. I love the work you are doing. They are just ugly colors (like the real KiF).

Edit: Did the IND colors get switched around somewhere? I was looking through the threads and they used to be green with red outlines now it is red with green outlines. Is that for the IND abbreviation to be green?



I never felt you were giving offense. Just you disliked the color combo. Green on Reddish.

Yes you are correct. The Green was chosen to have the IND appear as in the Counter mix for the board game. We can change either color. But i'm looking at changing the interior color as a primary plan.
I'm interested in getting some ideas about what the color inside the box should be for better contrast.

If you have a color in mind, we can work with it.

< Message edited by WarHunter -- 3/12/2014 10:34:27 PM >


_____________________________


“We never felt like we were losing until we were actually dead.”
Marcus Luttrell

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Post #: 130
RE: Graphics Help - 3/13/2014 2:42:34 PM   
Dabrion


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quote:

ORIGINAL: AxelNL


quote:

ORIGINAL: AxelNL


quote:

ORIGINAL: Shannon V. OKeets

For land units, the colors are defined for each country. See the appendices in Players Manual volume 2 for the details concerning that.


I understand why Khaki in Flames was released. Dark blue is a bit strenuous for the eyes. I still might change only the colours for the ships and planes in the future for that reason. Will accept the aliasing which will occur. CW does not have that many land units.....


Is see what you mean. See screenshot. Air units are no problem, not that many of the naval units have this actually.






Perhaps a little late, but I didnt notice earlier.

This phenomenon can be treated with this pipeline:
1) "Fuzzy Selection" (aka wand) on the background color. This will follow the color gradiend of the background as a connected component.
2) Shrink the selection from 1) selection by 1 or 2 px, have to find the right value. Most AA filters will only have one or two pixels of support.
3) Check if you miss too many small features. If so mask the detailed regions and save them to a layer for later iteration.
4) Proceed with the bucket fill on the selection.

Result should get rid of the AA artifacts from the original background around the shapes. Also works well for as a preprocessor for the color-to-alpha tool, if you want to preserve the colour in the shapes.

_____________________________

“WiF is like sex: sure, it may give some practical results, but that's not why we do it.”
- Richard P. Feynman, 'WiF, Sex, and the Dual Slit Experiment'.

(in reply to AxelNL)
Post #: 131
RE: Graphics Help - 3/13/2014 5:58:27 PM   
AxelNL


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I'm afraid it is too late. Our two heroes did it the old-fashioned way.

Might you have a similar smart idea about how to change the skin colour in the .mskn files in the skin folder? (see post 122)
We found a tool which could open the file, and saw indeed it contains the background colour of the forms. But changing it did not make any difference. The tool might not be the best one available. It is the last thing we need before Warhunter posts the final files. I have a lead in Australia, but as you might be an independent source of technical wisdom you could be of help here?


< Message edited by AxelNL -- 4/10/2014 8:38:19 AM >

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Post #: 132
RE: Graphics Help - 3/13/2014 6:40:01 PM   
WarHunter


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Changed the Indian counters from Green & Red to Green & Purple. So as not to strain our eyes.
How does it look?





Attachment (1)

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“We never felt like we were losing until we were actually dead.”
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Post #: 133
RE: Graphics Help - 3/13/2014 7:27:53 PM   
AxelNL


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Much better! Another improvement over the original colouring imho.

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Post #: 134
RE: Graphics Help - 3/13/2014 8:59:30 PM   
paulderynck


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Personal opinion only - I don't like it. I'd rather see for India, the interior of the Nato symbol green (but different green than Rhodesia) and the letters red or black.

I like all the others...

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Post #: 135
RE: Graphics Help - 3/13/2014 9:49:48 PM   
WarHunter


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quote:

ORIGINAL: paulderynck
Personal opinion only - I don't like it. I'd rather see for India, the interior of the Nato symbol green (but different green than Rhodesia) and the letters red or black.
I like all the others...

Opinion personal like.

paulderynck, Purple is really much to majestic for the Indians. Better to save the color for my Italians in Purple mod.

The Black is more of a charcoal color with a flat jade interior.
How does the screen shot look?




Attachment (1)

_____________________________


“We never felt like we were losing until we were actually dead.”
Marcus Luttrell

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Post #: 136
RE: Graphics Help - 3/13/2014 11:18:40 PM   
paulderynck


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Looking again, I'd swap the Northern Rhodesian NATO interior with the Indian one. That would be sweet! (IMO)

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Post #: 137
RE: Graphics Help - 3/14/2014 2:14:24 AM   
WarHunter


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paulderynck, Thinking you will like this combo. I do. Good suggestion.






Attachment (1)

< Message edited by WarHunter -- 3/14/2014 3:14:42 AM >


_____________________________


“We never felt like we were losing until we were actually dead.”
Marcus Luttrell

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Post #: 138
RE: Graphics Help - 3/14/2014 3:59:19 AM   
paulderynck


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I had hoped the twinges of orange would go with the NATO color.

Edit: now if they were swapped again, along with the orange this time (because I think it looks better with that paler shade of green).

I think this is what's hitting me subconsciously (yes I know it wasn't the flag until 1947)...

Of course on that note, you need to also swap Canada and Australia.




Attachment (1)

< Message edited by paulderynck -- 3/14/2014 5:38:00 AM >


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Post #: 139
RE: Graphics Help - 3/14/2014 6:45:36 AM   
WarHunter


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quote:

ORIGINAL: paulderynck
I had hoped the twinges of orange would go with the NATO color.
Edit: now if they were swapped again, along with the orange this time (because I think it looks better with that paler shade of green).
I think this is what's hitting me subconsciously (yes I know it wasn't the flag until 1947)...
Of course on that note, you need to also swap Canada and Australia.


paulderynck, Don't think we want to change Canada and Australia. they are pretty close to the board game colors considering our restrictions. Centuur gave an ok for colorblind players.

Using the flag colors of India is a good idea. I have a few color combos you can look at. See which one catches your fancy.







Attachment (1)

_____________________________


“We never felt like we were losing until we were actually dead.”
Marcus Luttrell

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Post #: 140
RE: Graphics Help - 3/14/2014 7:01:01 AM   
AxelNL


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Bottom right would get my vote. The orange was the interior RSA colour, looks nice as well but could be confusing. The top middle looks good, though.

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Post #: 141
RE: Graphics Help - 3/14/2014 7:20:05 AM   
paulderynck


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I like the bottom left the best except the "IND" looks blurry. If the "IND" can't be black then bottom middle is best IMO. For Canada and Australia I meant only to interchange the blue and red.

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Post #: 142
RE: Graphics Help - 3/14/2014 7:48:57 AM   
Ichirou989


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I prefer the top middle as well as the abbreviation has more contrast. Second choice would be bottom right.

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Post #: 143
RE: Graphics Help - 3/14/2014 2:08:02 PM   
YellowNo5


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I like top left. This one might take a while

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Post #: 144
RE: Graphics Help - 3/14/2014 5:22:15 PM   
Orm


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quote:

ORIGINAL: YellowNo5

I like top left. This one might take a while

I prefer the top left as well.

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Post #: 145
RE: Graphics Help - 3/14/2014 5:32:11 PM   
WarHunter


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quote:

ORIGINAL: paulderynck

I like the bottom left the best except the "IND" looks blurry. If the "IND" can't be black then bottom middle is best IMO. For Canada and Australia I meant only to interchange the blue and red.


The big restriction here is whatever color is picked to outline the NATO symbol is also the color for the abbreviation.

Getting the impression from the comments a Green background is acceptable by everyone. The only question that remains is the outline.

I'll create some black and orange and yellow for viewing later. See if we can narrow it down again.

Canada and Australia is doable, the colors are the way they are because the counter sheets use them. But i see your pov based on flag color like India.
back later

_____________________________


“We never felt like we were losing until we were actually dead.”
Marcus Luttrell

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Post #: 146
RE: Graphics Help - 3/14/2014 6:35:02 PM   
paulderynck


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Looking at my KiF units, Canada has red lines and a yellow background for the NATO symbol. Australia has red lines and a white background.

So I'm suggesting red background and blue background respectively.

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Post #: 147
RE: Graphics Help - 3/14/2014 6:57:55 PM   
Centuur


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quote:

ORIGINAL: WarHunter


quote:

ORIGINAL: paulderynck
I had hoped the twinges of orange would go with the NATO color.
Edit: now if they were swapped again, along with the orange this time (because I think it looks better with that paler shade of green).
I think this is what's hitting me subconsciously (yes I know it wasn't the flag until 1947)...
Of course on that note, you need to also swap Canada and Australia.


paulderynck, Don't think we want to change Canada and Australia. they are pretty close to the board game colors considering our restrictions. Centuur gave an ok for colorblind players.

Using the flag colors of India is a good idea. I have a few color combos you can look at. See which one catches your fancy.







Only the two on the left side of the six are good enough for me. But beware, other colorblinds may say otherwise, since the use of these colors is dangerous, since they might cause colorblind not to see the type of unit (INF, GAR, MOT, etc. etc. Change the unit type within the counters to black, and things are a lot better. (the cross for the INF in black should do the trick).

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Post #: 148
RE: Graphics Help - 3/14/2014 6:59:55 PM   
warspite1


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quote:

ORIGINAL: WarHunter


quote:

ORIGINAL: paulderynck
I had hoped the twinges of orange would go with the NATO color.
Edit: now if they were swapped again, along with the orange this time (because I think it looks better with that paler shade of green).
I think this is what's hitting me subconsciously (yes I know it wasn't the flag until 1947)...
Of course on that note, you need to also swap Canada and Australia.


paulderynck, Don't think we want to change Canada and Australia. they are pretty close to the board game colors considering our restrictions. Centuur gave an ok for colorblind players.

Using the flag colors of India is a good idea. I have a few color combos you can look at. See which one catches your fancy.






warspite1

Top left by miles imo.

< Message edited by warspite1 -- 3/14/2014 8:00:22 PM >


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Post #: 149
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