76mm
Posts: 4688
Joined: 5/2/2004 From: Washington, DC Status: offline
|
quote:
ORIGINAL: Bozo_the_Clown Combat engine is superb and only needs some minor calibrations. I haven't played this game in ages, in large part because I thought the results generated by combat engine are way off base. I don't understand how anyone can say that the combat engine works when as long as the 1:1->2:1 rule is in the game? A properly-designed combat engine should have no need for such wheezes. Then consider the retreat losses, and yes, Pelton's precious ratios, the combat results didn't feel right to me at all. Just because the combat engine takes into account the firing of individual weapons systems doesn't mean it is "realistic" or works right, in fact it is just complexity for the sake of complexity, and I don't think it is necessarily any more realistic than a CRT. Then add in the disfunctional logistics system and the time/space scale with the IGO/UGO system, encirclement mechanics, etc., I just don't believe that this game comes very close to representing how combat worked on the Eastern Front. I certainly won't buy WitW because I'm not interested in the theater, but would love to buy WitE 2.0 if they totally revamp the game, but I'm not particularly hopeful.
|