Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Make Norway more attractive to DOW?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Make Norway more attractive to DOW? Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Make Norway more attractive to DOW? - 1/16/2014 8:56:30 AM   
No New Messages
Orm
Matrix Legion of Merit



Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
From time to time there is a discussion on how to make Norway be invaded more often in MWIF. Many ask for a rule change so that Germany will suffer if they do not conquer Norway.

I do not agree with this at all. I think that attacking Norway was a mistake. And I see no reason why MWIF should force you to repeat the mistakes of WWII.

One reason that Norway see so little action is that Allies do not want to DOW Norway and Germany knows this. Germany, historically, believed that the Allies would occupy Narvik and hence decided that they could not allow this. If it became common Allied practice to occupy Narvik then I am sure that some German players would prefer to occupy Norway themselves. Some may wait for the Allied DOW before aiding Norway. But Norway would see more action. My point is this; why punish Germany when they do not want to dance when it takes two to tango.

So I wonder why there is a discussion about punishing Germany for being to passive in Norway. Why not discuss punishing the Allies for the same. If CW and France do not DOW Norway then bad thing should happen to them.

I think that the special rule about Narvik has to strong effect compared to what the likely historical outcome from it would have been.



I seldom see CW declare war on Vichy France as soon as it is installed. Yet during WWII UK did attack Vichy Forces almost at once. But I do not see the same discussion about Vichy France and CW.


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
Post #: 1
RE: Make Norway more attractive to DOW? - 1/16/2014 10:55:13 AM   
No New Messages
Empire101
Matrix Elite Guard



Posts: 1950
Joined: 5/20/2008
From: Coruscant
Status: offline

quote:

ORIGINAL: Orm

From time to time there is a discussion on how to make Norway be invaded more often in MWIF. Many ask for a rule change so that Germany will suffer if they do not conquer Norway.

I do not agree with this at all. I think that attacking Norway was a mistake. And I see no reason why MWIF should force you to repeat the mistakes of WWII.

One reason that Norway see so little action is that Allies do not want to DOW Norway and Germany knows this. Germany, historically, believed that the Allies would occupy Narvik and hence decided that they could not allow this. If it became common Allied practice to occupy Narvik then I am sure that some German players would prefer to occupy Norway themselves. Some may wait for the Allied DOW before aiding Norway. But Norway would see more action. My point is this; why punish Germany when they do not want to dance when it takes two to tango.

So I wonder why there is a discussion about punishing Germany for being to passive in Norway. Why not discuss punishing the Allies for the same. If CW and France do not DOW Norway then bad thing should happen to them.

I think that the special rule about Narvik has to strong effect compared to what the likely historical outcome from it would have been.



I seldom see CW declare war on Vichy France as soon as it is installed. Yet during WWII UK did attack Vichy Forces almost at once. But I do not see the same discussion about Vichy France and CW.



+1


_____________________________

Our lives may be more boring than those who lived in apocalyptic times,
but being bored is greatly preferable to being prematurely dead because of some ideological fantasy.
- Michael Burleigh


(in reply to Orm)
Post #: 2
RE: Make Norway more attractive to DOW? - 1/16/2014 12:40:38 PM   
No New Messages
Klydon
Matrix Elite Guard



Posts: 2251
Joined: 11/28/2010
Status: offline

quote:

ORIGINAL: Orm

From time to time there is a discussion on how to make Norway be invaded more often in MWIF. Many ask for a rule change so that Germany will suffer if they do not conquer Norway.

I do not agree with this at all. I think that attacking Norway was a mistake. And I see no reason why MWIF should force you to repeat the mistakes of WWII.

One reason that Norway see so little action is that Allies do not want to DOW Norway and Germany knows this. Germany, historically, believed that the Allies would occupy Narvik and hence decided that they could not allow this. If it became common Allied practice to occupy Narvik then I am sure that some German players would prefer to occupy Norway themselves. Some may wait for the Allied DOW before aiding Norway. But Norway would see more action. My point is this; why punish Germany when they do not want to dance when it takes two to tango.

So I wonder why there is a discussion about punishing Germany for being to passive in Norway. Why not discuss punishing the Allies for the same. If CW and France do not DOW Norway then bad thing should happen to them.

I think that the special rule about Narvik has to strong effect compared to what the likely historical outcome from it would have been.



I seldom see CW declare war on Vichy France as soon as it is installed. Yet during WWII UK did attack Vichy Forces almost at once. But I do not see the same discussion about Vichy France and CW.



+1

One of the strong points of WiF is the multiple "what if" scenarios. It doesn't really "channel" action in the game to match what happen in history. In hindsight, Norway was a mistake and the Germans got little benefit while paying a pretty hefty price.

(in reply to Orm)
Post #: 3
RE: Make Norway more attractive to DOW? - 1/16/2014 1:15:57 PM   
No New Messages
AxelNL
Matrix Elite Guard



Posts: 2386
Joined: 9/24/2011
From: The Netherlands
Status: offline
was Norway used much to inctercept the Murmans convoys? That could be a reason in an all-out Barbarossa scenario?

(in reply to Klydon)
Post #: 4
RE: Make Norway more attractive to DOW? - 1/16/2014 1:19:16 PM   
No New Messages
Ur_Vile_WEdge
Matrix Hero


 

Posts: 585
Joined: 6/28/2005
Status: offline
quote:


I seldom see CW declare war on Vichy France as soon as it is installed. Yet during WWII UK did attack Vichy Forces almost at once. But I do not see the same discussion about Vichy France and CW.



But...but...... muh Dakar overrunning, muh invasion of either indo-china or Madagascar! Muh early torch! How can I do these wonderful things without attacking Vichy right off the bat?

Besides, what are you afraid of? Some obsolete battleships that the Germans have to call a Naval to move?

(in reply to Orm)
Post #: 5
RE: Make Norway more attractive to DOW? - 1/16/2014 2:30:06 PM   
No New Messages
Ingtar
Matrix Trooper


 

Posts: 194
Joined: 8/1/2004
Status: offline
The Allies had three considerations for Norway, from my recollection. The first, there was an attempted German coup and a counter coup leading to the Allies wanting to insure that Norway did not end up as a German ally. This was similar to what happened later in Yugoslavia. The second was that much of the Swedish ore that was being sent to Germany had to travel through Narvik for at least a portion of the year. This led to Narvik being a target. Third, the French insisted that the Allies help Finland. The plans were drawn up and ready to go for a British/French intervention in Finland through Narvik. The Germans declared war days before the British. The Allies reacted by landing their invasion force in Narvik.

(in reply to Ur_Vile_WEdge)
Post #: 6
RE: Make Norway more attractive to DOW? - 1/16/2014 3:23:40 PM   
No New Messages
gravyhair
Matrix Trooper


 

Posts: 164
Joined: 3/15/2003
Status: offline
The invasion of Norway had everything to do with the iron ore convoys that come out of Narvik during bad weather and sail down the Norwegian Coast. Recognizing the significance of these convoys, Churchill was agitating to act unilaterally against Norway to close the route, and his efforts got into the papers, and the Germans recognized what an economic impact that would have on their war industries, so they invaded. From Germany's perspective, Norway's neutrality was at best uncertain, and at worst threatened by British action. One could argue that it wasn't a mistake at all, for that reason alone, but the debate would center around economics and politics rather than strategy.

One of the largest problems with wargames is that they do not always reproduce the economic and political realities which spurred historical decision-making, so they sometimes leave you with the impression that stuff that was done back then was a "mistake". I agree that there should be greater incentive in WiF to invade Norway, but leave you the option of declining if you wish.

< Message edited by gravyhair -- 1/16/2014 4:25:35 PM >


_____________________________

Wise Men Still Seek Him

(in reply to Ingtar)
Post #: 7
RE: Make Norway more attractive to DOW? - 1/16/2014 3:49:27 PM   
No New Messages
CrusssDaddy
Matrix Veteran


 

Posts: 330
Joined: 8/6/2004
Status: offline
WiF's scale ensures there are numerous campaigns that do not live up to the real-life hype: Norway, Crete, East Africa, Finland border war, Papua, to name a few. This is hard-wired into the game by the supply rules, map layout, 2-month turns, etc. Does anyone know if WiF Master Edition alters any of these to accommodate the boutique theaters?

(in reply to gravyhair)
Post #: 8
RE: Make Norway more attractive to DOW? - 1/16/2014 4:12:15 PM   
No New Messages
wodin
Matrix Legion of Merit



Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
They could also Bomb the UK further North from Norway airfields I believe.

_____________________________


(in reply to CrusssDaddy)
Post #: 9
RE: Make Norway more attractive to DOW? - 1/16/2014 4:28:45 PM   
No New Messages
Numdydar
Matrix Legion of Merit


 

Posts: 3211
Joined: 2/13/2004
Status: offline
Correct. But that was soon stopped due to no fighter cover and limited impact. So I would not consider that as a major reason to invade.

Personally, no matter what WWII game I play as Germany, War in Europe, Hearts of Iron, etc. I ALWAYS avoid Norway as like others have said here the cost for Germany is too high for too little gain no matter what game you play.

(in reply to wodin)
Post #: 10
RE: Make Norway more attractive to DOW? - 1/16/2014 4:33:34 PM   
No New Messages
markb50k
Matrix Elite Guard


 

Posts: 1224
Joined: 7/1/2004
From: Spring, TX
Status: offline
add a red factory in oslo.  the 1 resource is probably not worth it but a factory as well?  with prod multiples, a factory is worth quite a bit.

< Message edited by markb50k -- 1/16/2014 5:37:37 PM >

(in reply to Numdydar)
Post #: 11
RE: Make Norway more attractive to DOW? - 1/16/2014 4:45:36 PM   
No New Messages
Ur_Vile_WEdge
Matrix Hero


 

Posts: 585
Joined: 6/28/2005
Status: offline
Except if you're playing with oil, it's a rare day that you have enough resources and oil to run all of Germany's factories, and all of Italy's factories, and reorganize everyone. An extra factory doesn't mean much without an extra resource to put in it, and resources are usually the limiting factor for the axis.

(in reply to markb50k)
Post #: 12
RE: Make Norway more attractive to DOW? - 1/16/2014 4:54:47 PM   
No New Messages
gravyhair
Matrix Trooper


 

Posts: 164
Joined: 3/15/2003
Status: offline

quote:

ORIGINAL: Ur_Vile_WEdge

Except if you're playing with oil, it's a rare day that you have enough resources and oil to run all of Germany's factories, and all of Italy's factories, and reorganize everyone. An extra factory doesn't mean much without an extra resource to put in it, and resources are usually the limiting factor for the axis.


True.

P.S. Love your screen name.

_____________________________

Wise Men Still Seek Him

(in reply to Ur_Vile_WEdge)
Post #: 13
RE: Make Norway more attractive to DOW? - 1/16/2014 5:01:39 PM   
No New Messages
Ingtar
Matrix Trooper


 

Posts: 194
Joined: 8/1/2004
Status: offline
A (whale) oil resource in Narvik?

(in reply to gravyhair)
Post #: 14
RE: Make Norway more attractive to DOW? - 1/16/2014 5:43:45 PM   
No New Messages
Centuur
Matrix Legion of Merit



Posts: 8802
Joined: 6/3/2011
From: Hoorn (NED).
Status: offline
The problem with Norway in the game is that both sides don't have a realy incentive to take the country, because the effects for the other side are too positive. Historically speaking, the attack on Norway by the Axis was a very costly affair. Personally I think they would never have been able to retake Narvik if the Allies didn't evacuate the place themselves...

This attack was only done because the Germans expected the CW to take the country if they didn't. They were right on that account.

How to reflect this in WiF, without reducing the Norwegian force pool is important. I would suggest the following:

First, to increase the pressure on the CW, WiF should allocate the Norwegian resource from the start of the game to Germany in a trade agreement.
Second, put in a US entry action which says: CW lays mines in Norwegian territorial waters. The CW can in any DoW phase take this action, but every time it does so, a US entry (lets say a 3) is rolled for which might take a chit out of the US entry pools. If the CW takes this action, Germany doesn't get the Norwegian resource end of turn. If the weather during the last impulse is Snow or Blizzard in the Arctic, Germany doesn't get the resources out of Sweden either (Narvik blocked by mines...).
As soon as the US is in the war, the CW can still choose this option, but doing so means that the Germans will get the possibility to align Norway at the start of the next impulse (thus reflecting the Norwegian population getting more and more angry at the British intervening with the local shipping, which is very important to the Norwegian economy). However, the mines are laid, so this turn no Norwegian resource or Swedish ore if the weather is bad enough.

Now, things are getting interesting. A political game is happening around Norway, which can annoy any side in the game and may or may not force them into action, which may or may not upset the US. The gains for both sides are greater now, since apart from the Norwegian army and fleet, there is now also the resource situation for Germany to take into account...

Now, if someone says: didn't I read this before somewhere? Yes, you did...

_____________________________

Peter

(in reply to Ingtar)
Post #: 15
RE: Make Norway more attractive to DOW? - 1/16/2014 5:53:03 PM   
No New Messages
peskpesk
Matrix Elite Guard



Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline

quote:

ORIGINAL: Orm

From time to time there is a discussion on how to make Norway be invaded more often in MWIF. Many ask for a rule change so that Germany will suffer if they do not conquer Norway.

I do not agree with this at all. I think that attacking Norway was a mistake. And I see no reason why MWIF should force you to repeat the mistakes of WWII.

One reason that Norway see so little action is that Allies do not want to DOW Norway and Germany knows this. Germany, historically, believed that the Allies would occupy Narvik and hence decided that they could not allow this. If it became common Allied practice to occupy Narvik then I am sure that some German players would prefer to occupy Norway themselves. Some may wait for the Allied DOW before aiding Norway. But Norway would see more action. My point is this; why punish Germany when they do not want to dance when it takes two to tango.

So I wonder why there is a discussion about punishing Germany for being to passive in Norway. Why not discuss punishing the Allies for the same. If CW and France do not DOW Norway then bad thing should happen to them.

I think that the special rule about Narvik has to strong effect compared to what the likely historical outcome from it would have been.



I seldom see CW declare war on Vichy France as soon as it is installed. Yet during WWII UK did attack Vichy Forces almost at once. But I do not see the same discussion about Vichy France and CW.


+1 MWIF is no place for "house rule about Norway" (If RAW 8 or some future edition changes Norway then...)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Orm)
Post #: 16
RE: Make Norway more attractive to DOW? - 1/16/2014 6:31:44 PM   
No New Messages
gravyhair
Matrix Trooper


 

Posts: 164
Joined: 3/15/2003
Status: offline
Did a bit of research. Note that Sweden has a trade agreement requiring her to send 3 resources to Germany. Normally this is done through the Baltic, but see 8.2.10 which states that these resources can't be transported through the iced-in ports of the northern Baltic during snow or blizzard. If Germany wants to get her 3 resources from Sweden, she can only do so in bad weather IF Narvik is NOT controlled by an Allied player. So if you go back to history; you see why the Brits were considering invading Norway, and why the Germans pre-empted them. It's already in the game. Three resources is a decent motivator in my mind.

_____________________________

Wise Men Still Seek Him

(in reply to peskpesk)
Post #: 17
RE: Make Norway more attractive to DOW? - 1/16/2014 8:02:44 PM   
No New Messages
Ur_Vile_WEdge
Matrix Hero


 

Posts: 585
Joined: 6/28/2005
Status: offline
Stockholm is a major port that doesn't ice in. In fact, I think most of the ports in Sweden don't ice up, and I'm sure Oslo doesn't either.

You'd need to ice up every port in Scandinavia that borders the Baltic to make this work, and if you did THAT, you'd mess up the Germans a real big deal, since you'd need convoys in the Arctic and the North Sea to get those resources in (at least until and if the Germans take Leningrad and get the overland route secure). Good luck keeping them alive for more than 2 impulses.

(in reply to gravyhair)
Post #: 18
RE: Make Norway more attractive to DOW? - 1/16/2014 8:08:27 PM   
No New Messages
Extraneous
Matrix Elite Guard


 

Posts: 1810
Joined: 6/14/2008
Status: offline
.

< Message edited by Extraneous -- 1/16/2014 9:19:18 PM >


_____________________________

University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)

(in reply to Ur_Vile_WEdge)
Post #: 19
RE: Make Norway more attractive to DOW? - 1/16/2014 8:10:36 PM   
No New Messages
Centuur
Matrix Legion of Merit



Posts: 8802
Joined: 6/3/2011
From: Hoorn (NED).
Status: offline
quote:

ORIGINAL: Ur_Vile_WEdge

Stockholm is a major port that doesn't ice in. In fact, I think most of the ports in Sweden don't ice up, and I'm sure Oslo doesn't either.

You'd need to ice up every port in Scandinavia that borders the Baltic to make this work, and if you did THAT, you'd mess up the Germans a real big deal, since you'd need convoys in the Arctic and the North Sea to get those resources in (at least until and if the Germans take Leningrad and get the overland route secure). Good luck keeping them alive for more than 2 impulses.


Unfortunatly, the Swedish railroad system couldn't cope with the Iron trains from the north. The only railroad usable for them was the Lulea - Narvik one... There were some serious issues regarding capacity of railroad cars to transport ore, I believe. And that's why the rule exist that Germany don't get ore out of Sweden if Narvik is Allied controlled...

< Message edited by Centuur -- 1/16/2014 9:11:30 PM >


_____________________________

Peter

(in reply to Ur_Vile_WEdge)
Post #: 20
RE: Make Norway more attractive to DOW? - 1/16/2014 8:34:02 PM   
No New Messages
gravyhair
Matrix Trooper


 

Posts: 164
Joined: 3/15/2003
Status: offline

quote:

ORIGINAL: Ur_Vile_WEdge

Stockholm is a major port that doesn't ice in. In fact, I think most of the ports in Sweden don't ice up, and I'm sure Oslo doesn't either.


Yes, but 8.2.10 explicitly states that, if the Allies hold Narvik, you can't ship the Swedish resources in the Baltic.


_____________________________

Wise Men Still Seek Him

(in reply to Ur_Vile_WEdge)
Post #: 21
RE: Make Norway more attractive to DOW? - 1/16/2014 8:55:45 PM   
No New Messages
Ur_Vile_WEdge
Matrix Hero


 

Posts: 585
Joined: 6/28/2005
Status: offline
You know, I never noticed that. Hmm. That's quite interesting really. Sorry about the earlier post then, I'm wrong.

(in reply to gravyhair)
Post #: 22
RE: Make Norway more attractive to DOW? - 1/16/2014 9:02:33 PM   
No New Messages
warspite1
Matrix Legion of Merit



Posts: 41353
Joined: 2/2/2008
From: England
Status: offline

quote:

ORIGINAL: wodin

They could also Bomb the UK further North from Norway airfields I believe.
warspite1

Hee hee Yes and we know how that turned out for Air Fleet 5 don't we?


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to wodin)
Post #: 23
RE: Make Norway more attractive to DOW? - 1/16/2014 10:30:12 PM   
No New Messages
joshuamnave
Matrix Hero


 

Posts: 967
Joined: 1/8/2014
Status: offline

quote:

ORIGINAL: Klydon

One of the strong points of WiF is the multiple "what if" scenarios. It doesn't really "channel" action in the game to match what happen in history. In hindsight, Norway was a mistake and the Germans got little benefit while paying a pretty hefty price.


Sure, but by that logic, the invasion of Russia was a mistake, or the attack on Poland, or the entire war. It's all just a matter of scale. Any simulation of historical events has to make some decisions in terms of how much hindsight to give the players. In the case of Norway, it's possible that the perceived costs/risks involved were very different from the actual costs and risks, for both sides in the war. The only way to give the German and the CW commanders the same perceptions is to make them real, which would be inaccurate. But perceptions drive every political (and geopolitical) decision much more so than the realities on the ground, so playing without the same perceptions will also skew the game.

Short answer - The invasion of Norway (and the planned allied invasion of Norway) was not a random arbitrary thing. Churchill and Hitler had rational motivations for their actions, motivations which do not exist in WiF. This makes it a less accurate simulation in my mind.

(in reply to Klydon)
Post #: 24
RE: Make Norway more attractive to DOW? - 1/16/2014 10:31:48 PM   
No New Messages
paulderynck
Matrix Legion of Merit



Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline

quote:

ORIGINAL: gravyhair

Yes, but 8.2.10 explicitly states that, if the Allies hold Narvik, you can't ship the Swedish resources in the Baltic.


If the weather co-operates. Most Allied players don't feel the gamble is worth the downside.

_____________________________

Paul

(in reply to gravyhair)
Post #: 25
RE: Make Norway more attractive to DOW? - 1/16/2014 10:37:20 PM   
No New Messages
warspite1
Matrix Legion of Merit



Posts: 41353
Joined: 2/2/2008
From: England
Status: offline

quote:

ORIGINAL: Zartacla


quote:

ORIGINAL: Klydon

One of the strong points of WiF is the multiple "what if" scenarios. It doesn't really "channel" action in the game to match what happen in history. In hindsight, Norway was a mistake and the Germans got little benefit while paying a pretty hefty price.


Sure, but by that logic, the invasion of Russia was a mistake, or the attack on Poland, or the entire war. It's all just a matter of scale. Any simulation of historical events has to make some decisions in terms of how much hindsight to give the players. In the case of Norway, it's possible that the perceived costs/risks involved were very different from the actual costs and risks, for both sides in the war. The only way to give the German and the CW commanders the same perceptions is to make them real, which would be inaccurate. But perceptions drive every political (and geopolitical) decision much more so than the realities on the ground, so playing without the same perceptions will also skew the game.

Short answer - The invasion of Norway (and the planned allied invasion of Norway) was not a random arbitrary thing. Churchill and Hitler had rational motivations for their actions, motivations which do not exist in WiF. This makes it a less accurate simulation in my mind.
warspite1

I would say they are different things. Why? Because while Barbarossa was a mistake, it was one that Hitler could not, not make. Lebensraum was Hitler's raison d'etre and Poland was a block that had to be overcome to achieve it.

However, had the Allies left Norway alone then Hitler would not have given Norway another thought. Weserubung came about because of other peoples actions. Barbarossa and Case White before it, were fundamental to Hitler's very being.

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to joshuamnave)
Post #: 26
RE: Make Norway more attractive to DOW? - 1/16/2014 10:42:09 PM   
No New Messages
Klydon
Matrix Elite Guard



Posts: 2251
Joined: 11/28/2010
Status: offline

quote:

ORIGINAL: Zartacla


quote:

ORIGINAL: Klydon

One of the strong points of WiF is the multiple "what if" scenarios. It doesn't really "channel" action in the game to match what happen in history. In hindsight, Norway was a mistake and the Germans got little benefit while paying a pretty hefty price.


Sure, but by that logic, the invasion of Russia was a mistake, or the attack on Poland, or the entire war. It's all just a matter of scale. Any simulation of historical events has to make some decisions in terms of how much hindsight to give the players. In the case of Norway, it's possible that the perceived costs/risks involved were very different from the actual costs and risks, for both sides in the war. The only way to give the German and the CW commanders the same perceptions is to make them real, which would be inaccurate. But perceptions drive every political (and geopolitical) decision much more so than the realities on the ground, so playing without the same perceptions will also skew the game.

Short answer - The invasion of Norway (and the planned allied invasion of Norway) was not a random arbitrary thing. Churchill and Hitler had rational motivations for their actions, motivations which do not exist in WiF. This makes it a less accurate simulation in my mind.


That is just it. WiF isn't a simulation. Trying to force a historical path in a game is fraught with danger. WiF gives players wide latitudes to try "what if" strategies and also avoid the pitfalls of what historically happen.

Some have pointed out that the Germans got some gain out of Norway from stationing Kriegsmarine units there along with air units to intercept convoys bound for Russia. That may be true, but these are not the reasons the Germans invaded Norway in 1940. There was no way they knew the Allies would supply Russia with war material using that route and it could be argued they didn't even know they had a war looming with Russia at the time.

In WiF, the Germans are not required to attack Russia and in fact, there are games they do not for a variety of reasons.

(in reply to joshuamnave)
Post #: 27
RE: Make Norway more attractive to DOW? - 1/16/2014 10:47:20 PM   
No New Messages
Orm
Matrix Legion of Merit



Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
quote:

ORIGINAL: Zartacla


quote:

ORIGINAL: Klydon

One of the strong points of WiF is the multiple "what if" scenarios. It doesn't really "channel" action in the game to match what happen in history. In hindsight, Norway was a mistake and the Germans got little benefit while paying a pretty hefty price.


Sure, but by that logic, the invasion of Russia was a mistake, or the attack on Poland, or the entire war. It's all just a matter of scale. Any simulation of historical events has to make some decisions in terms of how much hindsight to give the players. In the case of Norway, it's possible that the perceived costs/risks involved were very different from the actual costs and risks, for both sides in the war. The only way to give the German and the CW commanders the same perceptions is to make them real, which would be inaccurate. But perceptions drive every political (and geopolitical) decision much more so than the realities on the ground, so playing without the same perceptions will also skew the game.

Short answer - The invasion of Norway (and the planned allied invasion of Norway) was not a random arbitrary thing. Churchill and Hitler had rational motivations for their actions, motivations which do not exist in WiF. This makes it a less accurate simulation in my mind.

Many Allied players attack Portugal. With this logic it should be a hefty cost for the Allies to do this. And Italy must DOW Greece or they should be punished. And USSR should not be allowed to DOW Japan until 1945...


< Message edited by Orm -- 1/16/2014 11:48:11 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to joshuamnave)
Post #: 28
RE: Make Norway more attractive to DOW? - 1/16/2014 10:49:29 PM   
No New Messages
joshuamnave
Matrix Hero


 

Posts: 967
Joined: 1/8/2014
Status: offline

quote:

ORIGINAL: Klydon


That is just it. WiF isn't a simulation. Trying to force a historical path in a game is fraught with danger. WiF gives players wide latitudes to try "what if" strategies and also avoid the pitfalls of what historically happen.

Some have pointed out that the Germans got some gain out of Norway from stationing Kriegsmarine units there along with air units to intercept convoys bound for Russia. That may be true, but these are not the reasons the Germans invaded Norway in 1940. There was no way they knew the Allies would supply Russia with war material using that route and it could be argued they didn't even know they had a war looming with Russia at the time.

In WiF, the Germans are not required to attack Russia and in fact, there are games they do not for a variety of reasons.


There's a difference between forcing a historical path and presenting the same historical choices. "what if's" fall into two types: What if the underlying situation was different, and what if the people made different choices? WiF (and most war games) generally fall into the latter category. Change the underlying situation, then it's no longer a world war 2 game.

The German/Russian war actually supports my position, not weakens it. WiF doesn't require Germany to attack Russia (just like it shouldn't require Germany to attack Norway) but it simulates the historic pressures that compelled Germany to do so. If Germany doesn't attack Russia, there are consequences. With Norway, the historic pressures that pushed Germany into attacking are absent. Instead of playing "what if Germany decided not to attack Norway", we're playing "What if the reasons Germany attacked Norway weren't present". That's a different kind of game.

(in reply to Klydon)
Post #: 29
RE: Make Norway more attractive to DOW? - 1/16/2014 10:54:17 PM   
No New Messages
warspite1
Matrix Legion of Merit



Posts: 41353
Joined: 2/2/2008
From: England
Status: offline

quote:

ORIGINAL: Zartacla


quote:

ORIGINAL: Klydon


That is just it. WiF isn't a simulation. Trying to force a historical path in a game is fraught with danger. WiF gives players wide latitudes to try "what if" strategies and also avoid the pitfalls of what historically happen.

Some have pointed out that the Germans got some gain out of Norway from stationing Kriegsmarine units there along with air units to intercept convoys bound for Russia. That may be true, but these are not the reasons the Germans invaded Norway in 1940. There was no way they knew the Allies would supply Russia with war material using that route and it could be argued they didn't even know they had a war looming with Russia at the time.

In WiF, the Germans are not required to attack Russia and in fact, there are games they do not for a variety of reasons.


There's a difference between forcing a historical path and presenting the same historical choices. "what if's" fall into two types: What if the underlying situation was different, and what if the people made different choices? WiF (and most war games) generally fall into the latter category. Change the underlying situation, then it's no longer a world war 2 game.

The German/Russian war actually supports my position, not weakens it. WiF doesn't require Germany to attack Russia (just like it shouldn't require Germany to attack Norway) but it simulates the historic pressures that compelled Germany to do so. If Germany doesn't attack Russia, there are consequences. With Norway, the historic pressures that pushed Germany into attacking are absent. Instead of playing "what if Germany decided not to attack Norway", we're playing "What if the reasons Germany attacked Norway weren't present". That's a different kind of game.

warspite1

But what are the historic pressures? The pressure came from what Hitler thought the British would do. The British wanted to stop the Iron Ore traffic.

Neither of those possibilities disappear in MWIF. The British can chose to invade Norway (and Sweden) to stop German access to the Iron Ore. That is no different to Churchill's thinking. If the German player sees that happening he may try and stop it. Same as real life. If the German player sees no threat to Norway he will likely leave well alone.


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to joshuamnave)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Make Norway more attractive to DOW? Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.531