markb50k
Posts: 1224
Joined: 7/1/2004 From: Spring, TX Status: offline
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Jan/Feb 1942 End of Turn Phase: Production: Germany (42): 2 x FTR2, 2 x LND2, 4 x PILOT, INF, HQ-INF, GARR, MTN, 2 x ARM Italy (14): FTR2, LND3, 2 x PILOT, HQ-INF Japan (26): 3 x CVP1, PILOT, CV (finish), 3 x CV (start), INF, GARR, HQ-ARM CW (26): 2 x FTR2, FTR3, LND4, PILOT, TRS (finish), INF, TERR, HQ-INF US (65): FTR2, FTR3, LND3, LND4, 4 x CVP1, 2 x PILOT, TRS (finish), 4 x CV (start), 3 x BB (start), AMPH (start), INF, GARR, HQ-INF, HQ-ARM, ARM USSR (31): FTR2, FTR3, LND3, 3 x PILOT, HQ-INF, HQ-ARM, GARR, save 2 Conquest: Morocco completely conquered by Germany. I guess I didn't realize this but any Allied fighter in a hex without land units was then forced to rebase. Ugh. Hopefully I can find a spot for them... Luckily I was able to, although I need to look up the rules... Hexes in Allied ZOC should have stay Allied yes?
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