LoBaron
Posts: 4776
Joined: 1/26/2003 From: Vienna, Austria Status: offline
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quote:
ORIGINAL: alanschu If the combat were to happen in the day, would the results still be the same? (my gut says no, as Allies tend to have higher day xp than night xp, and the encounter would likely start at longer ranges) Probably not as distinct, but the balance might still tilt to the Japanese. I think every navy guy on this forum will confirm you that a ships´ speed is a deciding factor in a naval engagement. Speed is responsble for dictating the distance to the enemy battle formation, and allows the freedom to decide when and how to engage, and disengage. In addition to that a faster ship is more difficult to hit. All those factors apply equally in a daytime battle, but you are correct that there the exp delta is smaller, range is higher, and so total weight of fire and range of guns might get closer to outweight the speed component. Btw., EHansen is correct. This what I was suggesting. The negative effect a slow BB has on the main body cannot be compensated by the benefits of a larger main body and the added firepower. Do not forget that in game a TF is a tactical formation in most cases. Assuming the total number of ships is the same, 2 TFs in the same hex instead of 1 is still a local concentration of force.
< Message edited by LoBaron -- 1/25/2014 8:50:13 AM >
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