berto
Posts: 20708
Joined: 3/13/2002 From: metro Chicago, Illinois, USA Status: offline
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quote:
ORIGINAL: larryfulkerson One of my readers wanted me to playtest the Papua New Guinea 42 scenario and I thought I'd put some PO objectives and tracks in there to bring it up to "today's" standards. You know, get it ready for the TOAW version 3.5 playtest whenever that occurs. I started up the game and turned on the POAssist buttons and lo and behold there's some PO tracks and objectives already in the game... When I last played this scenario, I played it hot-seat solitaire. The game played out not unlike the actual, historical campaign. (Because I willed it? ) You played against the AI both times. Isn't this scenario marked solo play only? Isn't this scenario's AI, such as it is, rather rudimentary? Based on your earlier expertise and new-found experience with this scenario, are you in a good position now to tweak it? (And somebody please assure me that, if not in 3.5 then hopefully by 4.0, the naval ops in this scenario -- and other, similar WWII Pacific scenarios -- will be substantially improved. )
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