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RE: Preparing for Downfall

 
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RE: Preparing for Downfall - 12/16/2014 2:18:00 PM   
GreyJoy


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In a PDU ON game, I would follow Erik's suggestions:

Get both the Jack and the George. Paired together are great for defence.

IJA: KI-84r is a must and you can have it pretty early. I'd pair it with the KI-44c so to have a SR1 and SR3 planes working together.

Get the D4Y4 ASAP and the Grace. Both are great.

Frances... I didn't have that good results, despite it's clearly a very good plane. I wouldn't invest much on it.

Get the Peggy-T ASAP and start training as much NavT Army pilots as possible as early as possible.

Between 1943 and 1944 your bomber pilots can concentrate on training LowNavB skills for future Kamikaze use

(in reply to obvert)
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RE: Preparing for Downfall - 12/16/2014 2:20:28 PM   
JocMeister

 

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I think how you play the air war and what models you use have to be determined by HRs. If I recall correctly you don´t have any HRs at all? That is a big Allied advantage in late war as many (most?) Allied planes can get above your CAP. In that situation I would be looking at the fastest possible plane with a great MVR down low. No point in trying to fight up high if he can get above you anyway.

Against the P47s (especially the "N" version) there is nothing you can do. All you can do is accept its the best plane in the game and he will have is best pilots flying them. He is still somewhat limited by numbers (100 per month for the "N").

Personally as Erik says the Japanese planes I feared the most was the Frank and the Jack. Especially the Jack had a nasty habit of getting above my sweeps on occasion. When they did they did very well for going against P47s.





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RE: Preparing for Downfall - 12/16/2014 2:33:02 PM   
GreyJoy


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quote:

ORIGINAL: JocMeister

I think how you play the air war and what models you use have to be determined by HRs. If I recall correctly you don´t have any HRs at all? That is a big Allied advantage in late war as many (most?) Allied planes can get above your CAP. In that situation I would be looking at the fastest possible plane with a great MVR down low. No point in trying to fight up high if he can get above you anyway.

Against the P47s (especially the "N" version) there is nothing you can do. All you can do is accept its the best plane in the game and he will have is best pilots flying them. He is still somewhat limited by numbers (100 per month for the "N").

Personally as Erik says the Japanese planes I feared the most was the Frank and the Jack. Especially the Jack had a nasty habit of getting above my sweeps on occasion. When they did they did very well for going against P47s.







Against the P47N there is something you can do: Ki-94 II

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RE: Preparing for Downfall - 12/16/2014 3:27:00 PM   
mind_messing

 

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Well, things got very busy here very quickly.

@ Obvert - Thanks for the input. I'm got a fair bit of R&D working on the Grace and later-war Judy's. Disappointed to see that the Ki-115 didn't live up to expectations for you.

Don't see the low/high division as being cast in stone. It's more of a rough guideline for me when it comes to planning strikes.

It's good to see the Peggy gets your approval. I had considered simply not bothering to R&D it and just wait till the P1Y2 version arrived. I've changed my tune now.

@ Greyjoy - Jack and George are already in mass production.

The Ki-84 tree is also moving along nicely.

Interesting that you're using the Ki-44c so late. I'd intended to use the Ki-100 Tony as my late war SR1 fighter, but looking at the Tojo's stats, it might be worth keeping it around for it's superb climb rate. How did the Tojo fare against late-war Allied airframes?

Peggy T has a big R&D investment. I understand the importance of getting the more-or-less redundant IJA bombers an airframe that makes them potent ship-killers.

Seeing as I've enough GroundBomb, NavS and ASW trained pilots to last me through the war, there's a whole host of training groups working on future kami pilots.

@ Joc - Yes, no house rules, so it's a big Allied advantage in the late-war air game. That said, I'll take being slapped around by P47/51's in exchange for being able to take China.

I'm not hugely worried about the P-47/51's. Yes, they'll get absurdly lop-sided kill ratios, but he won't, get to Tokyo by sweeping away my CAP.

My plan is to force him to send his sweeps against massive CAP stacked from treetop level up to the stratosphere. That will need to suffice, at least until the late-war goodies like the jets, Ki-94 and so on come online.

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RE: Preparing for Downfall - 12/16/2014 3:56:36 PM   
JocMeister

 

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quote:

ORIGINAL: GreyJoy
Against the P47N there is something you can do: Ki-94 II


Not sure I encountered that plane? Or is that the twin engine one?

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RE: Preparing for Downfall - 12/16/2014 4:18:40 PM   
GreyJoy


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quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: GreyJoy
Against the P47N there is something you can do: Ki-94 II


Not sure I encountered that plane? Or is that the twin engine one?



No, it's the fastest single engine (Ha-44) the Japs have. In DBB it makes 433 mhp and it has 2x30 + 2x20mm cannons... not something you want to face as the allies.
Against mr.Kane I've been swept to oblivion in 1945 by hordes of these beasts and the KI-83s. P-51s, P-47s or even Spits XIV couldn't stop them arriving at 42K feet en large masses.

This, for example, happened in Jan 1945 over Makassar...


Morning Air attack on Makassar , at 65,106

Weather in hex: Light cloud

Raid detected at 36 NM, estimated altitude 51,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
Ki-94-II x 44

Allied aircraft
P-38L Lightning x 17
P-51D Mustang x 72
F4U-1D Corsair x 18

Japanese aircraft losses
Ki-94-II: 4 destroyed

Allied aircraft losses
P-38L Lightning: 4 destroyed
P-51D Mustang: 13 destroyed
F4U-1D Corsair: 6 destroyed

Aircraft Attacking:
12 x Ki-94-II sweeping at 48000 feet *

CAP engaged:
VMF-121 with F4U-1D Corsair (0 airborne, 0 on standby, 0 scrambling)
15 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 20000 and 40370.
Time for all group planes to reach interception is 16 minutes
18th FG/44th FS with P-51D Mustang (4 airborne, 1 on standby, 0 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 16 being recalled, 0 out of immediate contact.
Group patrol altitude is 41900 , scrambling fighters between 38870 and 42370.
Time for all group planes to reach interception is 18 minutes
318th FG/333rd FS with P-51D Mustang (3 airborne, 4 on standby, 0 scrambling)
3 plane(s) intercepting now.
11 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 41900 , scrambling fighters between 38340 and 41900.
Time for all group planes to reach interception is 26 minutes
475th FG/431st FS with P-38L Lightning (3 airborne, 1 on standby, 0 scrambling)
3 plane(s) intercepting now.
5 plane(s) not yet engaged, 8 being recalled, 0 out of immediate contact.
Group patrol altitude is 40000 , scrambling fighters between 36000 and 43370.
Time for all group planes to reach interception is 25 minutes
475th FG/433rd FS with P-51D Mustang (0 airborne, 8 on standby, 0 scrambling)
12 plane(s) not yet engaged, 5 being recalled, 0 out of immediate contact.
Group patrol altitude is 41900 , scrambling fighters between 33000 and 41900.
Time for all group planes to reach interception is 29 minutes



< Message edited by GreyJoy -- 12/16/2014 5:20:49 PM >

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RE: Preparing for Downfall - 12/16/2014 4:36:17 PM   
Mike McCreery


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If I was getting odds like that I would figure out a way to not need CAP.

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RE: Preparing for Downfall - 12/16/2014 4:40:49 PM   
JocMeister

 

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Ouch! Yeah with combat like that I would avoid CAP too!

48k? Do the allies have anything that can get up that high?

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RE: Preparing for Downfall - 12/16/2014 4:57:09 PM   
Lowpe


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Oh! What is the matter you AFB's? Doesn't look worse than a typical high altitude jugs sweep to me.

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RE: Preparing for Downfall - 12/16/2014 5:38:33 PM   
JocMeister

 

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quote:

ORIGINAL: Lowpe

Oh! What is the matter you AFB's? Doesn't look worse than a typical high altitude jugs sweep to me.


Haha, true that! Expect we do get a limited number of them. Unlike you JFBs!

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RE: Preparing for Downfall - 12/16/2014 6:35:04 PM   
obvert


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Man. Jan 45 is REALLY EARLY for the Ki-94 II!!! That is a tough plane to be sure. I bet it does okay against 4E too.

So how far along is that in our game Nick?

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RE: Preparing for Downfall - 12/17/2014 3:31:55 PM   
mind_messing

 

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July 2nd to July 8th, 1943

North Pacific

Back to the usual absence of action up here.

Central Pacific

I'm considering shifting the Combined 8th SNLF from Tarawa to somewhere in the Marianas. Likely to Tinian, which only has a few light CD guns.

The Takeo crusiers and the Shiratsuyu-class destroyers are rotated back to Manila for upgrades: an air radar for the crusiers and some extra AA, while the destroyers lose a 12.7cm gun in exchange for 12 25mm AA guns and a surface radar set.

South-West Pacific

The 2nd Area Army withdraws from Guadalcanal with no problems at all. They're headed for Guam, where General Sadae Inoue has a nice big command bunker waiting for him.

After a few days of careful recon of bases along the Austrailian coast, I get off a nice little sting with IJN 2E bombers.

Recon reported no fighters at Normanton, which has been a hub of Allied coastal traffic in the Gulf of Carpentaria, so I marshall as many IJN bombers as I could out of sight of Allied recon. They flew into Hansa Bay on the 6th, and struck on the 7th.

The attack came in three waves, and met no opposition:

Morning Air attack on Normanton , at 86,138

Weather in hex: Heavy cloud

Raid detected at 40 NM, estimated altitude 14,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
G3M3 Nell x 29

Japanese aircraft losses
G3M3 Nell: 9 damaged

Allied Ships
DD Waller, Bomb hits 2, on fire
DM Preble, Bomb hits 1
SC-704, Bomb hits 1, and is sunk
CL Durban, Bomb hits 2
CL Boise, Bomb hits 1, on fire
CM Weehawken, Bomb hits 1, on fire
CM Keokuk, Bomb hits 3, heavy fires, heavy damage
DM Gamble, Bomb hits 1, on fire

Port hits 4
Port fuel hits 2

Aircraft Attacking:
29 x G3M3 Nell bombing from 9000 feet
Port Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Normanton , at 86,138

Weather in hex: Heavy cloud

Raid detected at 51 NM, estimated altitude 13,000 feet.
Estimated time to target is 17 minutes

Japanese aircraft
G4M1 Betty x 32

Japanese aircraft losses
G4M1 Betty: 5 damaged
G4M1 Betty: 1 destroyed by flak

Allied Ships
CL Durban, Bomb hits 1
CL Boise, Bomb hits 2, heavy fires
SC-519, Bomb hits 1, and is sunk

Aircraft Attacking:
32 x G4M1 Betty bombing from 9000 feet *
Port Attack: 2 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Normanton , at 86,138

Weather in hex: Heavy cloud

Raid detected at 71 NM, estimated altitude 14,000 feet.
Estimated time to target is 26 minutes

Japanese aircraft
G3M3 Nell x 23

Japanese aircraft losses
G3M3 Nell: 2 damaged

Allied Ships
CL Boise, Bomb hits 1, heavy fires, heavy damage
DM Breese, Bomb hits 1, heavy fires, heavy damage Those 800kg bombs will hurt!
CL Durban, Bomb hits 1, on fire

Aircraft Attacking:
23 x G3M3 Nell bombing from 9000 feet
Port Attack: 1 x 800 kg AP Bomb

Massive explosion on CL Boise


The Boise will be out of action for some time, and the Durban lost a radar set and a secondary battery, so both crusiers will need some yard time. 2 G4M1's failed to make it home, so a good raid in all.

I've flown the bombers away to their home airbases, and now it's just a case of waiting for the inevitable Allied counter-strike.

There was a bit of a fuel shortage at Rabual at the start of the month as I re-organized my subs operating along the Austrailian coast. Thankfully, a tanker convoy arrived on the 6th, enabling my subs to sortie. I'm sending a couple to watch the Torres Straits to see if they can't try to hit any of the cripples trying to get back to the repair yards.

DEI

A small task force has been spotted off Port Hedland. I'm sending a small flotilla of 6 destroyers to try to hit them.

Other than that, it's been a case of engineering in the Pacific here, as work progresses on my second line of defence.

China-Burma-India

A tank regiment in the far-west of China is making a bid to push the Allies out of Wasu. Seeing as the Allies can't fly in heavy equipment, the 50 or so tanks should be enough to get me a few VP's.

Burma is being stripped of most of the good unrestricted artillery units belonging to Southern Army command. Most of the Medium Artillery Regiments are now destined for the Marianas, though I'm leaving all the super-heavy artillery guns in Rangoon to be expended when the Allies make a bid to take Burma.

The 3rd Air Army has also been transfered from Burma to Timor as there are two IJN Air HQ's due to arrive in Saigon in two months.

Industry

HI Stockpile:

Supply: 3,581,900
Fuel: 2,505,000
Resources: 9,548,000
Oil: 1,101,000

Everything is looking good in this regard. Oil is a little low for my liking, but I'm making a serious effort to get as much of it back as I can.

HI Points: 1,754,767
Armaments Points: 244,370
Vehicles Points: 30,100

We're still on track for my goal of banking a million HI per year. I may turn Armaments points off, considering the lack of combat currently and there are no major IJA units arriving as reinforcements for another two months.

All in all, so far, so good.


The USS Boise has managed to avoid the torpedo and dive-bombers of the KB and help to destroy a IJA division at sea. It's anti-climatic to have it severely damaged sitting in port.

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RE: Preparing for Downfall - 12/17/2014 4:18:44 PM   
Lowpe


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Anti climatic? I will take trashing the Boise anyway, shape or form! Well done.

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RE: Wrangling Loki - Mind_Messing (J) vs Lokasenna (A) - 12/18/2014 11:28:46 AM   
mind_messing

 

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Allied carrier raid on Sumatra! More to follow!

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RE: Preparing for Downfall - 12/18/2014 3:45:37 PM   
Symon


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quote:

ORIGINAL: GreyJoy
No, it's the fastest single engine (Ha-44) the Japs have. In DBB it makes 433 mhp and it has 2x30 + 2x20mm cannons... not something you want to face as the allies.
Against mr.Kane I've been swept to oblivion in 1945 by hordes of these beasts and the KI-83s. P-51s, P-47s or even Spits XIV couldn't stop them arriving at 42K feet en large masses.

Actually, their max altitude is 37000. But you make an excellent point. Japan built some killer airframes at the end-of-war period. But they were plagued with technical issues and there simply weren’t the pilots available to use them properly. That’s why one gets sources of WO Sushi and Lt Sashimi flaming 7 of 9 F6Fs in an engagement. Conversely, 4 F6Fs and 2 F4Us flamed 11 of 21 KI-48s with no losses.in the same time frame. That’s all historical. It was real. It happened. So why?

The game allows Japan to adapt its wartime production, and has this Tracom thing going on ( to which I am violently opposed, but it exists, so WTF), so the whole paradigm is skewed. Accepting all that, it makes no sense at all to arbitrarily penalize IJ airframes. You got the gas, you got the production, you got the pilots, so wtf is up with you can’t tune a supercharger?

Babes gives you the planes as they would have been. If you play with PDU-off and without the Tracom crap, it works very well in a historical context. If one plays with the utter IJ mods, then the Allies will be very surprised as to IJ air performance, and will have to adapt. Adaptation requires thought. Hootz gazooties ! Ciao. JWE


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RE: Wrangling Loki - Mind_Messing (J) vs Lokasenna (A) - 12/18/2014 3:55:16 PM   
JocMeister

 

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quote:

ORIGINAL: mind_messing

Allied carrier raid on Sumatra! More to follow!


That somehow doesn´t surprise me considering its Loka you are playing.

He tried(?) to hit PB?

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RE: Wrangling Loki - Mind_Messing (J) vs Lokasenna (A) - 12/18/2014 6:45:03 PM   
mind_messing

 

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July 9th, 1943

The only action has been in the DEI, so we'll keep the focus there.

DEI

The main event - Allied carriers bomb the oil wells at Medan.

Coming directly west, the Allied carriers must have just operated at the limit of Jakes searching from the islands off the west coast of Sumatra.

The strike was opposed by a unit of Oscars, but Medan has been neglected compared to Palembang in terms of fighter protection. The Oscars gave a brave show, but there were too many American fighters to make any serious impact on the strike:

Morning Air attack on Medan , at 46,76

Weather in hex: Heavy cloud

Raid detected at 76 NM, estimated altitude 7,000 feet.
Estimated time to target is 36 minutes

Japanese aircraft
Ki-43-IIb Oscar x 41

Allied aircraft
F6F-3 Hellcat x 72
SB2C-1C Helldiver x 32
SBD-3 Dauntless x 70
TBF-1 Avenger x 112

Japanese aircraft losses
Ki-43-IIb Oscar: 3 destroyed

Allied aircraft losses
F6F-3 Hellcat: 2 destroyed
SB2C-1C Helldiver: 1 damaged
SBD-3 Dauntless: 2 damaged
TBF-1 Avenger: 6 damaged

Oil hits 77


I'm disapointed that the 28 8cm AA guns in Medan didn't manage to down a single Allied bomber.

The oil in Medan stands at 82(128), and I've already got supply loading in Korea to enable repairs to start.

I'm moving a bunch of fighter units around as well as some IJN torpedo bombers, but I'm not going to bother with a relatatory strike: I can't mass enough escort fighters to ensure that some CAP gets through without abandoning air coverage of Palembang and Singapore.

As some consolation, DD raiders off Austrailia pick off the two cargo ships that escaped in the engagement off Broome.

As much as the loss of oil smarts, I'm not hugely bothered - for once, the Allies didn't get a free shot due to my incompetence. The supply of long-range search planes for Japan is significantly less than the demand, and I've had no choice but to depend on Jakes.

I do, however, take a great deal of comfort from the fact that it's July 1943 and the Allies are conducting raids. I'd much rather have them using carriers to conduct raids than to conduct invasions!

Allied carriers operating in the Indian Ocean does, however, change the balance of power here firmly in favour of the Allies. I've started shifting air units from NorPac, which has been dormant, as well as some units in the Home Islands that I've been using for training purposes.

The good news is that Sumatra is pretty secure in terms of ground troops, and the INA units are helping to fill out the Andamans - I don't have much faith in these small units, but they're better than having no garrison...

As strong as the temptation is, I won't split the KB. It will head to Singapore and lurk. The Pacific will need to depend on land-based air till I can assure myself that the oil is sufficently protected and that Lokasenna isn't in the first stages of his '43 offensive..

China-Burma-India

Allied bombers strike units all across the Burma-India border. The strikes are small, as is the damage caused, but something tells me that the air war is going to pick back up here shortly.

There's also some movement of Chinese units from Ledo westwards, so I'll need to see if this is the Chinese Dragon rising from it's slumber...

Interesting turns...

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RE: Wrangling Loki - Mind_Messing (J) vs Lokasenna (A) - 12/18/2014 6:45:48 PM   
mind_messing

 

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quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: mind_messing

Allied carrier raid on Sumatra! More to follow!


That somehow doesn´t surprise me considering its Loka you are playing.

He tried(?) to hit PB?



If he'd went for PB he'd have gotten a very bloody nose. 120 fighters, plus a good dose of flak!

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RE: Preparing for Downfall - 12/19/2014 5:55:25 AM   
GreyJoy


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quote:

ORIGINAL: Symon


quote:

ORIGINAL: GreyJoy
No, it's the fastest single engine (Ha-44) the Japs have. In DBB it makes 433 mhp and it has 2x30 + 2x20mm cannons... not something you want to face as the allies.
Against mr.Kane I've been swept to oblivion in 1945 by hordes of these beasts and the KI-83s. P-51s, P-47s or even Spits XIV couldn't stop them arriving at 42K feet en large masses.

Actually, their max altitude is 37000. But you make an excellent point. Japan built some killer airframes at the end-of-war period. But they were plagued with technical issues and there simply weren’t the pilots available to use them properly. That’s why one gets sources of WO Sushi and Lt Sashimi flaming 7 of 9 F6Fs in an engagement. Conversely, 4 F6Fs and 2 F4Us flamed 11 of 21 KI-48s with no losses.in the same time frame. That’s all historical. It was real. It happened. So why?

The game allows Japan to adapt its wartime production, and has this Tracom thing going on ( to which I am violently opposed, but it exists, so WTF), so the whole paradigm is skewed. Accepting all that, it makes no sense at all to arbitrarily penalize IJ airframes. You got the gas, you got the production, you got the pilots, so wtf is up with you can’t tune a supercharger?

Babes gives you the planes as they would have been. If you play with PDU-off and without the Tracom crap, it works very well in a historical context. If one plays with the utter IJ mods, then the Allies will be very surprised as to IJ air performance, and will have to adapt. Adaptation requires thought. Hootz gazooties ! Ciao. JWE




Yup John! I know. I've learnt enough my lesson . Now will only play with PDU OFF
I just had the wrong expectation with that game of mine with the allies and when those expectations got frustrated by the ability of my opponent, i got very frustrated too ... i posted those reports here just to scare the hell out of some AFB lurkers

Sorry for hijacking your thread mate!

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Post #: 379
RE: Preparing for Downfall - 12/19/2014 4:49:26 PM   
Alfred

 

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quote:

ORIGINAL: Symon


quote:

ORIGINAL: GreyJoy
No, it's the fastest single engine (Ha-44) the Japs have. In DBB it makes 433 mhp and it has 2x30 + 2x20mm cannons... not something you want to face as the allies.
Against mr.Kane I've been swept to oblivion in 1945 by hordes of these beasts and the KI-83s. P-51s, P-47s or even Spits XIV couldn't stop them arriving at 42K feet en large masses.

Actually, their max altitude is 37000. But you make an excellent point. Japan built some killer airframes at the end-of-war period. But they were plagued with technical issues and there simply weren’t the pilots available to use them properly. That’s why one gets sources of WO Sushi and Lt Sashimi flaming 7 of 9 F6Fs in an engagement. Conversely, 4 F6Fs and 2 F4Us flamed 11 of 21 KI-48s with no losses.in the same time frame. That’s all historical. It was real. It happened. So why?

The game allows Japan to adapt its wartime production, and has this Tracom thing going on ( to which I am violently opposed, but it exists, so WTF), so the whole paradigm is skewed. Accepting all that, it makes no sense at all to arbitrarily penalize IJ airframes. You got the gas, you got the production, you got the pilots, so wtf is up with you can’t tune a supercharger?

Babes gives you the planes as they would have been. If you play with PDU-off and without the Tracom crap, it works very well in a historical context. If one plays with the utter IJ mods, then the Allies will be very surprised as to IJ air performance, and will have to adapt. Adaptation requires thought. Hootz gazooties ! Ciao. JWE



This is true. I often point out that there is always a counter to every tactic. However that does require players to properly analyse the situation and then adapt accordingly. For many it is far easier to complain and demand a HR or that he game be "fixed".

The one issue I have with PDU OFF is that it is impossible to downgrade back to old airframes. I play with PDU ON but I generally voluntarily restrict myself to the historical upgrade path for that unit. But will downgrade to an obsolete airframe whilst still retaining the original upgrade path for the future.

Alfred

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RE: Preparing for Downfall - 12/22/2014 6:37:51 PM   
mind_messing

 

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Lokasenna's away on a trip for a week or so over Christmas, so I'll be able to put in a few big updates.




quote:

ORIGINAL: GreyJoy
Babes gives you the planes as they would have been. If you play with PDU-off and without the Tracom crap, it works very well in a historical context. If one plays with the utter IJ mods, then the Allies will be very surprised as to IJ air performance, and will have to adapt. Adaptation requires thought. Hootz gazooties ! Ciao. JWE




I'm not a fan of PDU-off either. It may make the air war more historical, but I like the flexibility of being able to downgrade and upgrade between airframes.

I've never quite gotten around to taking the plunge with Babes. I'd like to get a good grasp on the stock game first, before I start mixing things up. Perhaps once this game ends :)


quote:

Sorry for hijacking your thread mate!


No need to appolgise. Interesting discussion on regarding PDU-off.

Plus, those combat reports of the Ki-94-II are something I hope to see for myself...


quote:


This is true. I often point out that there is always a counter to every tactic. However that does require players to properly analyse the situation and then adapt accordingly. For many it is far easier to complain and demand a HR or that he game be "fixed".

The one issue I have with PDU OFF is that it is impossible to downgrade back to old airframes. I play with PDU ON but I generally voluntarily restrict myself to the historical upgrade path for that unit. But will downgrade to an obsolete airframe whilst still retaining the original upgrade path for the future.

Alfred


Care to share the counter to night bombing by 4E's? I'm struggling to find a way even to make night bombing strikes an even trade for my air units.

I think the calls for the game to be "fixed" in regards to night-bombing comes from the high accuracy of bomber gunners in night combat - fighters on CAP struggle to get hits, but bomber gunners do not seem affected much. This is my impression also, but it's based on pretty extensive night-bombing in this game, rather than sandboxing it.

Your thoughts regarding PDU On/Off are much the same as mine.

< Message edited by mind_messing -- 12/22/2014 7:39:55 PM >

(in reply to Symon)
Post #: 381
RE: Preparing for Downfall - 12/22/2014 9:08:35 PM   
mind_messing

 

Posts: 3393
Joined: 10/28/2013
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July 10th to July 13th, 1943

Big update!

North Pacific

The only action has been the movement of supply to keep the islands topped up.

I intend to send some big shippments (around 30k supplies) to Onnekotan-jima and Paramushiro-jima, so that both bases have a good stockpile in the event that the Allies cut these bases off before I'm ready for it.

General Defence Command is going to be flown out to Shimishuri-jima in the next week or so. This will let me move the unrestricted 5th Fleet Command HQ to the Marianas, where I think it will be of more use.

Central Pacific

I decide that the Combined 8th SNLF will do more good on Tinian than Tarawa, they're currently loading onto ships to be move further back.

The Wake CD unit is being shipped to Guam from Truk as well. Let's review what we have defending the Marianas currently:


Not shown are some heavy AA units on Guam.


Elsewhere, I'm making a big ASW effort at Truk, to try to keep the waters clear of Allied subs. Allied long-range recon planes are also keeping Truk's DL level high, so I'm using it to make a show of how prepared I am: 150 aircraft, 60 of which are fighters should keep Lokasenna concerned about the Central Pacific for a while.


The garrison at Truk. The AA guns are all heavy 10cm guns - I expect the Allies to blast the island into the stone age once they can get bombers within rage.


The Marshalls and Gilberts remain a back-water. I've made some use of the bases here as frontline training and rest stations for some of my air units.

I'm going to start a draw-down of troops from the Marshalls, seeing as they will be able to do more good further to the rear. I intend to send two or three of the tiny base forces in the region, plus a naval guard unit garrisoning a dot hex to Ulithi, where they can turn 3(3) port at Ulithi into a forward base. The base forces aren't really being used in the Marshalls, and they're small enough that three can fit on Ulithi and still leave 3k of the stacking limit free for garrison troops.


One of the small base forces I plan to send to Ulithi. With a stacking cost of 928, three of them should give me plenty of room to garrison the base and operate some small warships from it.


South-West Pacific

New Guinea/NE Oz

I get an interesting report from my recon planes flying over Portland Roads: two carriers and a crusier are sitting in the harbour, a report which is consistantly verified by other squadrons. The only problem: around 450 Allied fighters are reported in the hex: no free strike like at Normanton.

While I can't yet sink a carrier, I see it as a fantastic oppertunity to get the Allies on the defensive for a change, and I I promptly mass every IJA and IJN fighter unit in the theater that has the range to reach Portland Roads at Hansa Bay in preparation.

I need some small measure of revenge for Medan's oil wells, and July 11th is the day I hoped to get my revenge.

The Betty unit send to bomb the port at night gets distrupted by some Airacobra's on night CAP and get no hits.

The AM strike goes off pretty well, with the smaller strikes wearing down the inital Allied CAP, and opening the way up for the big IJN squadrons. It also marked the combat debut of the N1K1-J, which managed to score 9 kills for two lost.

The A6M3a is evidently too old for frontline service now, but the A6M5 still seems to have the edge needed to at least break even with the Americans. Pilot losses were easily absorbed by the replacement pools, and we got a few pilots creep over the 80EXP threshold.

A good day, but not a huge victory.


The result of air actions on the 11th of July. Discounting the losses of the outdated A6M3a, we came out ahead. 13 Spitefires destroyed is also a nice reward.


On the 12th and 13th, the Allies respond by hammering Buna. The joke's on them, however, as Buna is as big a flak-trap as I can manage, and for the first time, we have 25mm Type 96 AA guns joining in en-masse

12th July Attack
Morning Air attack on Buna , at 99,129

Weather in hex: Overcast

Raid detected at 39 NM, estimated altitude 11,000 feet.
Estimated time to target is 13 minutes

Allied aircraft
B-25C Mitchell x 3
B-17D Fortress x 3
B-17E Fortress x 19
B-24D Liberator x 12
B-24D1 Liberator x 40
B-25C Mitchell x 21
PB4Y-1 Liberator x 9

Allied aircraft losses
B-17D Fortress: 1 damaged
B-17E Fortress: 2 damaged
B-24D Liberator: 7 damaged
B-24D1 Liberator: 13 damaged
B-25C Mitchell: 4 damaged
PB4Y-1 Liberator: 1 damaged
PB4Y-1 Liberator: 1 destroyed by flak

Japanese ground losses:
6 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 57
Airbase supply hits 20
Runway hits 145


13th July Attack:
Morning Air attack on Buna , at 99,129

Weather in hex: Moderate rain

Raid detected at 40 NM, estimated altitude 10,000 feet.
Estimated time to target is 13 minutes

Allied aircraft
B-25C Mitchell x 6
B-17D Fortress x 8
B-17E Fortress x 19
B-24D Liberator x 17
B-24D1 Liberator x 44
B-25C Mitchell x 28
PB4Y-1 Liberator x 8

Allied aircraft losses
B-17D Fortress: 1 damaged
B-17E Fortress: 4 damaged
B-24D Liberator: 14 damaged
B-24D1 Liberator: 12 damaged
B-25C Mitchell: 4 damaged

Airbase hits 8
Airbase supply hits 2
Runway hits 47


So, all in all, quite nice. I've Hansa Bay ready for the whirlwind, plenty of fighters on day and night CAP. I'll wait and stay defensive over Hansa Bay for another few days for all my air groups to get back to 100% TOE, then sweep Portland Roads again.

With the Jack and George reaching frontline service, the air war is going to start getting interesting...

Guadalcanal

US Army bombers manage to hit four destroyers I had patrolling off Guadalcanal. Various unescorted Allied bomber units have been making milk runs against the island for the past week or so, but this was the first anti-shipping strike. I had moved some Rufe's in to interfere with the strikes, but they were too few to save my destroyers.

Morning Air attack on TF, near Lunga at 114,138

Weather in hex: Light cloud

Raid detected at 40 NM, estimated altitude 11,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2-N Rufe x 3

Allied aircraft
B-25D1 Mitchell x 14

Japanese aircraft losses
A6M2-N Rufe: 1 destroyed

Allied aircraft losses
B-25D1 Mitchell: 4 damaged

Japanese Ships
DD Murakumo, Shell hits 31, Bomb hits 1, on fire, heavy damage
DD Akatsuki, Shell hits 15, Bomb hits 2, on fire, heavy damage
DD Isonami
DD Uranami, Shell hits 11

Aircraft Attacking:
9 x B-25D1 Mitchell bombing and strafing from low level
Naval Attack: 6 x 500 lb SAP Bomb
5 x B-25D1 Mitchell bombing and strafing from low level
Naval Attack: 6 x 500 lb SAP Bomb

CAP engaged:
934 Ku S-1 with A6M2-N Rufe (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 7000 , scrambling fighters to 2000.
Time for all group planes to reach interception is 25 minutes



--------------------------------------------------------------------------------
Morning Air attack on TF, near Lunga at 114,138

Weather in hex: Light cloud

Raid spotted at 39 NM, estimated altitude 9,000 feet.
Estimated time to target is 10 minutes

Allied aircraft
B-25D1 Mitchell x 6

Allied aircraft losses
B-25D1 Mitchell: 2 damaged

Japanese Ships
DD Murakumo, Shell hits 11, Bomb hits 2, heavy fires, heavy damage

Aircraft Attacking:
6 x B-25D1 Mitchell bombing and strafing from low level
Naval Attack: 6 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on TF, near Lunga at 114,138

Weather in hex: Light cloud

Raid detected at 32 NM, estimated altitude 12,000 feet.
Estimated time to target is 8 minutes

Allied aircraft
B-25D1 Mitchell x 12

Allied aircraft losses
B-25D1 Mitchell: 1 damaged
B-25D1 Mitchell: 1 destroyed by flak

Japanese Ships
DD Isonami, Shell hits 4, Bomb hits 1, on fire
DD Murakumo, Shell hits 13, Bomb hits 2, and is sunk
DD Akatsuki, Shell hits 9, Bomb hits 2, heavy fires, heavy damage
DD Uranami

Aircraft Attacking:
12 x B-25D1 Mitchell bombing and strafing from low level
Naval Attack: 6 x 500 lb SAP Bomb



The Isonami and Uranami limp away to live another day.

DEI

The KB finds itself in position for a chase of some Allied CV's!


The Allied raiders moved south after bombing Medan's oil.


The Allied carriers that bombed Medan are 31 hexes from KB1 (Hiryu, Soryu, Shokaku, Zuikaku, Akagi. 318 Aircraft) and 33 hexes from KB2 (Kaga, Junyo, Hiyo and the CVL's).


What's even better, is that they're heading south-east - bound probably for Perth. The KB is nearly fully fueled, and so we're in a good position to try for an intercept.

A fuel convoy has been re-routed from Oosthaven to Christmas Island IO to act as a temporary refueling station for the carriers, so the carriers are kicking the engines into over-drive to see if they can't hunt down the raiders while a Mavis squadron is flown in to help keep track of the Allied carriers.

Hopefully, by two full speed runs, I can catch up with the Allied ships, engage and then fall back to Java to refuel and replenish.


Location of the KB: the two Air Combat TF's east of Palembang.


Based on sightings and the CR from the bombing of Medan, I'd guess that the Allies have at least four fleet carriers and perhaps two CVE/L's. That's a force I'd be more than happy to send the full KB up against.

China-Burma-India

Stalemate in Western China: my tanks can't push the Chindits out of the Wasu hex, while the Chindits can't get rid of me either. This suits me.

Kashgar, the other Allied base in Western China, has been built up to a level 2 airbase. Looks like there's a air-bridge from India at work here...

Nuisance airstrikes on IJA ground units in Burma continue, but small strikes on units in the jungle don't deal much damage.


The overview of Burma. Nothing much has changed, but note the Japanese stack moving south down the dirt coastal road east of Akyab - that's the artillery destined for the Marianas.

With Allied carriers headed for Austrailia, I'm considering a raid on Ceylon with the full KB. 134 ships reported in Colombo port, but only 80 fighters reported overhead. I'll recon the whole of the island before anything goes any further, however.


Top Japanese Aces. They've all been thrown into TRACOM in order to accelerate training and keep them safe for my planned squadrons of late-war super-planes flown by the best pilots I've got.

(in reply to mind_messing)
Post #: 382
RE: Preparing for Downfall - 12/22/2014 10:07:33 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
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Just be careful you don't get into Raid-O-Rama mental mode. Loka likes his raids; no denying that. We're in late February 1943 and I'm still heavily guarding Pearl and the WC industry.

But in your game he can afford to raid. You want to go chasing his Medan raiders? Fine. Would you be OK losing two KB fleet carriers to get four of his? He gets about thirty more. How many do you get?

_____________________________

The Moose

(in reply to mind_messing)
Post #: 383
RE: Preparing for Downfall - 12/22/2014 10:50:54 PM   
mind_messing

 

Posts: 3393
Joined: 10/28/2013
Status: offline

quote:

ORIGINAL: Bullwinkle58

Just be careful you don't get into Raid-O-Rama mental mode. Loka likes his raids; no denying that. We're in late February 1943 and I'm still heavily guarding Pearl and the WC industry.

But in your game he can afford to raid. You want to go chasing his Medan raiders? Fine. Would you be OK losing two KB fleet carriers to get four of his? He gets about thirty more. How many do you get?


I've held back clicking that "End Turn" button just for posts like these.

To tell you the truth, I'm torn over withier to chase those raiders or not. My knee-jerk reaction is to go full speed and hunt them down.

On the surface, getting in a lopsided victory and sinking some CV's will go a small way

The moves following the raid are very strange, quite uncharacteristic - he could have ran west or north-west and been out of sight in one or two turns. Instead he's ran south and then south-east, past just about every possible search base, and he seems to be heading for Oz.

This has me second-guessing. Raid with some carriers, draw out the KB and lead them away from LBA, then turn about and fight them...

So Loka's either gotten careless or it's a deliberate move. I can count the number of times Loka's gotten careless with one hand. Then again, I may be giving him more credit than he's due.

I am leaning to your thinking, however. Trading 1 for 2 might buy me some respite for the short-term, but in the long-run keeping the KB intact, combined and used in conjunction with LBA is the best use of them.

I'm likely to just let them get away and keep the KB floating around the DEI to keep the Allies away from the oil.

(in reply to Bullwinkle58)
Post #: 384
RE: Preparing for Downfall - 12/22/2014 11:54:39 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: mind_messing


quote:

ORIGINAL: Bullwinkle58

Just be careful you don't get into Raid-O-Rama mental mode. Loka likes his raids; no denying that. We're in late February 1943 and I'm still heavily guarding Pearl and the WC industry.

But in your game he can afford to raid. You want to go chasing his Medan raiders? Fine. Would you be OK losing two KB fleet carriers to get four of his? He gets about thirty more. How many do you get?


I've held back clicking that "End Turn" button just for posts like these.

To tell you the truth, I'm torn over withier to chase those raiders or not. My knee-jerk reaction is to go full speed and hunt them down.

On the surface, getting in a lopsided victory and sinking some CV's will go a small way

The moves following the raid are very strange, quite uncharacteristic - he could have ran west or north-west and been out of sight in one or two turns. Instead he's ran south and then south-east, past just about every possible search base, and he seems to be heading for Oz.

This has me second-guessing. Raid with some carriers, draw out the KB and lead them away from LBA, then turn about and fight them...

So Loka's either gotten careless or it's a deliberate move. I can count the number of times Loka's gotten careless with one hand. Then again, I may be giving him more credit than he's due.

I am leaning to your thinking, however. Trading 1 for 2 might buy me some respite for the short-term, but in the long-run keeping the KB intact, combined and used in conjunction with LBA is the best use of them.

I'm likely to just let them get away and keep the KB floating around the DEI to keep the Allies away from the oil.


In our game we're nearing the end of six months of near sitzkrieg, brought about by his invasion and then withdrawal from western Oz. But for that there would be heavy fighting to the east. There is about to be some anyway now; this week off could not have come at a worse time for the Allies.

In that six months I tried a couple of small ops that got creamed at sea even as they more or less succeeded on the land objectives. As you say he doesn't make mistakes and when he comes he doesn't come with half the knife drawer.

He also fights a 360 war meaning economy too, or even economy primarily. Few AE players do that. Most play to "blow stuff up." He does, but to greater ends. He thinks a year or eighteen months ahead. He knows your OOB as well as you do (I don't know Japan well and he uses that on me.) He knows your economy, he knows how much of each economic input you need in each era. Whatever he's doing it's not random.

So, if you chase, several things could happen. You could find him, beat him, get away to the inner lines unscathed. You could find him, do an even exchange, get back to the inner lines. How far does he need to go for a yard that can patch minor flooding and get System under 30? (Include CT.) How far would you have to go from a position NW of Exmouth? Or, you chase him and he has something waiting for you up ahead that you won't like (he has scores of Fletchers now), and you lose 3/4 of the KB. What does 1944 and 1945 look like?

It's hard to resist wanting to do something. For the whole time he was rampaging off western Oz, including when he sank several of my CAs and the USS North Carolina, I had four healthy fleet carriers sitting in Melbourne with adequate escorts. I can't tell you how much I wanted to take a throw at the KB off Geraldton. But I didn't. Over a year to the first Essex, and Lex laid up and Enterprise sunk the first week of the war. So I sat and I hid and I took lumps. I need those decks for Suva and Noumea and I need those targets to avoid auto-vic.

I wouldn't chase him. I'd look at my economy, decide what I absolutely couldn't risk, and spend the time on that.

_____________________________

The Moose

(in reply to mind_messing)
Post #: 385
RE: Preparing for Downfall - 12/23/2014 12:47:25 AM   
mind_messing

 

Posts: 3393
Joined: 10/28/2013
Status: offline

quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: mind_messing


quote:

ORIGINAL: Bullwinkle58

Just be careful you don't get into Raid-O-Rama mental mode. Loka likes his raids; no denying that. We're in late February 1943 and I'm still heavily guarding Pearl and the WC industry.

But in your game he can afford to raid. You want to go chasing his Medan raiders? Fine. Would you be OK losing two KB fleet carriers to get four of his? He gets about thirty more. How many do you get?


I've held back clicking that "End Turn" button just for posts like these.

To tell you the truth, I'm torn over withier to chase those raiders or not. My knee-jerk reaction is to go full speed and hunt them down.

On the surface, getting in a lopsided victory and sinking some CV's will go a small way

The moves following the raid are very strange, quite uncharacteristic - he could have ran west or north-west and been out of sight in one or two turns. Instead he's ran south and then south-east, past just about every possible search base, and he seems to be heading for Oz.

This has me second-guessing. Raid with some carriers, draw out the KB and lead them away from LBA, then turn about and fight them...

So Loka's either gotten careless or it's a deliberate move. I can count the number of times Loka's gotten careless with one hand. Then again, I may be giving him more credit than he's due.

I am leaning to your thinking, however. Trading 1 for 2 might buy me some respite for the short-term, but in the long-run keeping the KB intact, combined and used in conjunction with LBA is the best use of them.

I'm likely to just let them get away and keep the KB floating around the DEI to keep the Allies away from the oil.


It's hard to resist wanting to do something.


I think that's the crux of my problem.

Our game has been a "sitzkreig" as well - nothing for weeks and weeks, then a flurry of action over a few days. It's a mixed blessing - I'm rarely as ready as I'd like to be when the hammer falls, and it does encourage a sense of complacency on my part, but at the same time, the slow tempo lets me get away with little things.

quote:

He also fights a 360 war meaning economy too, or even economy primarily. Few AE players do that. Most play to "blow stuff up." He does, but to greater ends. He thinks a year or eighteen months ahead. He knows your OOB as well as you do (I don't know Japan well and he uses that on me.) He knows your economy, he knows how much of each economic input you need in each era. Whatever he's doing it's not random.


Yes, he was even kind enough to work out how many supplies I lost due to the oil bombing at Medan. I responded by telling him that my conquests in China would pay it off in three months.

quote:

I wouldn't chase him. I'd look at my economy, decide what I absolutely couldn't risk, and spend the time on that.


I'll never be very good at Japan, simply because I'm not the type to check the health of the economy every turn. I've already made quite a few mistakes - overproduced some engines and airframes and mucked up the R&D of the Jack. Nothing fatal, thankfully, which I suppose I'll be content with.

That said, the economy, as far as my very meagre understanding of it goes, looks fairly healthy. I've been very liberal in sending supply out, but I've made a point to try to send it from China/Manchuria/Korea where possible. My construction works have been pretty moderate, though no doubt most of the size 5 or 6 forts in CentPac cost me a significant quantity of supplies, and there's still work either just starting or yet to start. Occasionally a few frontline bases go into the yellow but that's it. Even Burma, with all those LCU's, seems to be doing fine in terms of supply.

The low tempo of the game has been another boost: there's be no massive combat on a daily basis that you see in some games, nor has the IJN been ran around all over the map. It's quite the opposite, most ships have been stuck in port for months at a time and the two Yamato's have yet to leave the Home Islands or fire a shot in anger, and there's been no serious ground combat since Chungking fell. If the case had been otherwise, my supply situation might not be so good.

I'm not sure if I regret not drastically expanding LI in China/Manchuria once I'd secured the bulk of it. Granted, it wouldn't pay off till late-game, and there wouldn't be much return on the investment, but the extra supply wouldn't go to waste come August '45.

So, all in all, the economy is good. Not optimal or perfect, but good. It should carry me through the war, provided I hold on to the oil long enough.

No need to ruin it by throwing the KB away in mid-43. As you say, sometimes the hardest thing to do is to do nothing at all.

(in reply to Bullwinkle58)
Post #: 386
RE: Preparing for Downfall - 1/3/2015 8:43:54 PM   
Bullwinkle58


Posts: 11302
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Your biggest danger is his unveiling of the Magical RAF force that can't be stopped, or even detected. Fresh from duty over the Channel stopping the dastardly Narzies (isn't that how Winnie said it after the first quart of the day?) from looting the Queen's unmentionable drawer.

Be on the look-out. They're everywhere! They're everywhere!

_____________________________

The Moose

(in reply to mind_messing)
Post #: 387
RE: Preparing for Downfall - 1/3/2015 9:13:55 PM   
mind_messing

 

Posts: 3393
Joined: 10/28/2013
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quote:

ORIGINAL: Bullwinkle58

Your biggest danger is his unveiling of the Magical RAF force that can't be stopped, or even detected. Fresh from duty over the Channel stopping the dastardly Narzies (isn't that how Winnie said it after the first quart of the day?) from looting the Queen's unmentionable drawer.

Be on the look-out. They're everywhere! They're everywhere!





On a more serious note, the RAF has been rather dormant this game, biding it's time in India. I'd imagine he has a good pilot pool for the late war when he starts getting Jugs and Spits to use, rather than the Hurricane.

(in reply to Bullwinkle58)
Post #: 388
RE: Preparing for Downfall - 1/3/2015 9:37:36 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Just caught up here. I have to agree with the Bull, not because it's not good to fight right now with the KB, but you want to hit invasions before having to get in a tussle with the Allied CVs. Losing some oil will hurt, but this kind of desperation move to hit back most always goes badly.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to mind_messing)
Post #: 389
RE: Preparing for Downfall - 1/12/2015 11:05:28 PM   
mind_messing

 

Posts: 3393
Joined: 10/28/2013
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I'm just putting in a quick update, seeing as I won't have much time over the next fortnight.

General Overview

The current date is August 14th.

The Guadalcanal complex has been shut down by the 4E hammer, and IJ air units have pulled back to Shortlands to consolidate. It looks like there may be an invasion occuring here shortly - lots of LST and CVE spotted around the Noumea area. I've massed my strike aircraft in the CentPac area, ready to strike if needed.

Buna continues to be a magnet for the Allied 4E hammer, which I'm quite happy to let them bomb without interference. The Allies have moved one hex east of Port Moresby with three units. Two full IJA divisions are waiting for them in Buna.

Night bombing still proves to be a pain.

I decide against chasing the American carriers, when chances are I could have probably brought them to battle. The KB is currently chilling in Batavia while the Kongo's get some new radar sets, and they'll stick around for the time being.

Work has started to repair Medan's oil.

Work on Festung Marianas is nearing completion, and Festung Luzon is starting to shape up. Bases on Celebes at Manado and Makassar are progressing well.

Apprently the war has stopped in Burma. The Allies continue to build up their bases in Bengal, and there's more and more units massing on the frontline, but no combat bar a single raid on Akyab's airbase by the IJAAF that destroyed a few P-38's on the ground.

Allied subs prove to be a pain to merchant shipping, but they've been kept away from the big tankers for most of the war. I've currently got the slow CVE's and CS's in a ASW task force hunting for US subs around Singapore.

All in all, I'm quite happy with the situation. The frontline hasn't really changed from where it was a year ago, bar Merauke and Terapo on New Guinea. That won't last: the Allies have spent the last year building a strong base to counter-attack from, and the counter-attack is coming.

That said, I'll have some nasty toys to play with if I can hold on a few more months. The Ki-100 is slated for mass production in the next two months (120 planes/month), the Ki-84a is due for early '44 and the first Japanese night fighter, the J1N1-S has entered production.

Training continues at a breakneck pace - we're building good reserves of fighter pilots and kamikazie pilots for both services. On the frontline, I'm trying to seek combat at good odds to build up a core of quality pilots for the late-war aircraft - so far I've gathered over 200 crack fighter pilots in TRACOM (82 IJA pilots, 130 IJN pilots) who are just waiting for the next-gen aircraft to arrive, though I'm going to set up a squadron of N1K2's shortly with crack pilots, just to keep the Allies honest.

So far, so good.

(in reply to obvert)
Post #: 390
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