Barthheart
Posts: 3194
Joined: 7/20/2004 From: Nepean, Ontario Status: offline
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quote:
ORIGINAL: Harv Just fired up 1.04 and decided to start a new campaign. Of course I now have an idea of where the enemy might be, so try to spot him in the lower house. The spotting roll is successful, but he isn't spotted. So I'm guessing the enemy counter must be on the board in order to spot him? And if that's the case, would it be possible to program it so this can't happen (I'm thinking accidental mouse clicks)? This next one has me scratching my head to figure out what I'm doing wrong. It's the second turn, Soviets have initiative and pass #1. I have a lone squad who attempt to spot an enemy unit, and fail. This apparently doesn't count as an impulse, and I'm now forced to move someone or pass. Moving someone isn't a great option because I'd like to spot and shoot at the enemy first, and if I pass (#2) then the enemy will pass #3 and the turn will end. Is there some way I can end the impulse on a failed spot attempt? Or does someone have to move/shoot for it to be considered an impulse? For the first question, yes that should not be allowed to happen. Tom? For the 2nd, you must move or shoot or pass.
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Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body, but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
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