Centuur
Posts: 8802
Joined: 6/3/2011 From: Hoorn (NED). Status: offline
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quote:
ORIGINAL: rkr1958 Though I've been playing MWiF since 2014 (7+ years) there's still a few things I'm a bit fuzzy on wrt/rules since I haven't had to enforce them myself. One specific area is in air-to-air combat when you take a result "one lower" than rolled due to, for example, twin engine fighter or night combat (non night-fighter). I understand the 7 possible results, which are: AX, DX, AA, DA, AC, DC and NE. So if I take a result 1 less are the following correct? (1) AX becomes DX? (2) DX becomes AA? (3) AA becomes DA? (4) AC becomes DC? (5) What about DC and NE? Also, what about PX results? I see in the 0; +2,3; +6,7 columns that there are a mixture of DX results when the PIL dies and the PIL (could) live. How is that handled when having to take a result 1 less? For example, if your were fighting in the 0 column and your opponent rolled a 20 (AX/PX) would the next lower result be an 18 (DX/PX)? Or would it be a 16/17 (DX/PIL survives)? RAW: Option 53: (Twin-engined fighters) In air-to-air combat during the day, all front fighters with an orange air-to-air rating achieve one result less than normal when the front enemy fighter in the combat does not have an orange air-to-air rating. In these cases an AX result becomes a DX, a DX becomes an AA, an AA becomes a DA and so on. A DC result is unaffected. The pilot will only survive if the aircraft isn't destroyed. So if the result is AX PX, that result will become a DX PX. If the result was a DX PX, it becomes an AA and the pilot doesn't die. The die roll itself doesn't matter, it's the result of the die roll which gets changed. DC doesn't change (the result is unaffected) and NE of course stays to be a NE result.
< Message edited by Centuur -- 8/18/2021 7:02:53 PM >
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Peter
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