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All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad >> Tech Support >> long delays between turns Page: [1]
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long delays between turns - 2/25/2014 6:00:37 PM   
Hrothgar


Posts: 180
Joined: 11/16/2002
From: PA
Status: offline
Anyone else experiencing exceptional delays while the AI takes it's turn? I mean a couple minutes or more. I'm trying to play the Soviet campaign, and it started during the second scenario. I kept at it and got thru the scenario, and, when I started the third, it was fine. However, it's started up again on turn 7.
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RE: long delays between turns - 2/25/2014 6:04:08 PM   
Tom Proudfoot


Posts: 1357
Joined: 4/25/2000
From: Alameda, CA
Status: offline
Do you happen to have a shaken enemy unit really pinned down somewhere where it can't actually move?

(in reply to Hrothgar)
Post #: 2
RE: long delays between turns - 2/25/2014 11:35:02 PM   
Hrothgar


Posts: 180
Joined: 11/16/2002
From: PA
Status: offline
Seems like the shaken units all have legal paths for movement. I think I'll restart and see what happens.

(in reply to Tom Proudfoot)
Post #: 3
RE: long delays between turns - 2/26/2014 12:06:20 AM   
Tom Proudfoot


Posts: 1357
Joined: 4/25/2000
From: Alameda, CA
Status: offline
Can you also send me a save when you get a chance? Thanks.

(in reply to Hrothgar)
Post #: 4
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