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Sewer Skill card bug?

 
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Sewer Skill card bug? - 3/17/2014 11:20:15 AM   
Painless

 

Posts: 8
Joined: 2/13/2007
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I had a hero with the sewer skill card which indicated all units stacked with him could use sewer movement, however, each time I tried to utilise the skill, only the hero moved to the selected stone building, notwithstanding that all other units in the hex were highlighted at the time; is this a bug?

Secondly, due to incoming fire a crew abandoned a halftrack, then rallied and when returned to the hex containing the halftrack were unable to mount it as a message indicated that the halftrack had insufficient movement points remaining. Is this intentional? Once abandoned, can a vehicle ever be re-manned?

Thanks.
Post #: 1
RE: Sewer Skill card bug? - 3/17/2014 12:13:57 PM   
Barthheart


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Joined: 7/20/2004
From: Nepean, Ontario
Status: offline

quote:

ORIGINAL: Painless

I had a hero with the sewer skill card which indicated all units stacked with him could use sewer movement, however, each time I tried to utilise the skill, only the hero moved to the selected stone building, notwithstanding that all other units in the hex were highlighted at the time; is this a bug?

Secondly, due to incoming fire a crew abandoned a halftrack, then rallied and when returned to the hex containing the halftrack were unable to mount it as a message indicated that the halftrack had insufficient movement points remaining. Is this intentional? Once abandoned, can a vehicle ever be re-manned?

Thanks.


Pretty sure if a hero has that card only he gets to move through the sewers. If leader has it he can take squads with him.

Abandoned vehicles cannot be re-manned.

_____________________________

Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"

(in reply to Painless)
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RE: Sewer Skill card bug? - 3/17/2014 1:13:54 PM   
Painless

 

Posts: 8
Joined: 2/13/2007
Status: offline
Thanks for the quick reply!

(in reply to Barthheart)
Post #: 3
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