Banjo
Posts: 717
Joined: 3/10/2001 From: Southwest Missouri Status: offline
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Terje, it comes from a months layoff of playing, and not being familiar with the retreat rules partly. In a previous game, where I thought a retreat was not possible, the unit retreated, and created one more hex that had to be taken, thus delaying the overall attack. This was also in France, with its limited amount of maneuvering room on the drive to Paris. I think at this stage of the game, if France makes it into the next turn, they will be hard pressed to make successful attacks against the Germans for more than one, maybe two impulses. Meanwhile, the Germans will be able to continue to clear the hexes around Paris for the assault. In my limited experience with the game, at worst, those returning French forces will only delay the capture of Paris by an impulse or two. I could be wrong though. It does show that I need to read up on the retreat rules, so its a win situation for learning the game.
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