jmalter
Posts: 1673
Joined: 10/12/2010 Status: offline
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hi CptE, welcome to the forums & don't hesitate to post your questions. There are scads of folks who've gotten lots of beneficial advice here, who are more than willing to return the favor to new guys. I'll agree w/ previous posters - an airgroup w/ Morale in the 50's is not combat-capable, and the Commander's low Leadership/Inspiration values aren't helping. Spend some PP to replace this leader! A fighter sqn needs a leader w/ Ldrsp/Insp/Air/Aggression skills in the high 50's, minimum. To repair Fatigue, put the sqn on 100% Rest. To improve Morale, put the group on 100% Escort Training, at 5k' alt & range=0 (to minimize Fatigue increase during Training). Another item not mentioned yet in this thread - your 11th FS (P-40E's) has only 18 pilots. All airgroups will accept 1/3rd more pilots than their plane capacity. This sqn could have 6 more pilots, note the 'Add 6 pilots' button in this group's screen. Also, this group has no Reserve planes, although 75 are available. An operational sqn should have its max of 4 Reserve planes (carrier-based groups can only have 2 or 3 Reserves), to keep it flying at max effectiveness. But an airgroup can only buy new planes every 7 days, so wait until the reserves have dropped to 1 before clicking for more. Buying a new plane costs supply - keep shipping supply to your bases! Maxing out a group's pilots (and ensuring that they are Active, not on Delay) will reduce decreases in Fatigue & Morale. For best results, all pilots should have similar Experience (high-to-low difference ~5), and their Skill difference should be ~10 at most. Always set your Fighters to use droptanks if available, even at low ranges it increases their effectiveness. But using droptanks increases supply requirements! Escort/Bomber coordination does not always occur, even under optimal conditions (groups flying at same altitude from same base). Some call this 'emulation of reality', others blame the 'pure cussedness' of the game-engine! As a final thought, airgroups set to 100% ops will deteriorate rapidly. As a general rule, groups on 'continuous ops' should be set to 40-60% Rest. Use 100% ops only when flying a max effort, & realize that 100% rate will cause the group to deteriorate, & it will soon need Rest/Training time to recover. hth.
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