jenrick
Posts: 55
Joined: 1/10/2014 Status: offline
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Interesting I had expected a simple decrementation of the ammo counter per attack. quote:
In the long run I don't think combat would be any different really but players could "see" each round being ticked off as it is used. One of the reasons I was asking, was in reference to the ready rack or at least easily accessible ammo for most vehicles. I was playing KG Rommel the other night, and watched my Jaguars make an attack every minute for at least 15 minutes. Now each group is 2 vehicles, with a single TOW launcher available. Watching each attack cause 2-4 kills on the advancing WP tanks was pretty impressive. As an aside, I'm not sure how one manages to kill 2 tanks with 1 TOW missile? Even if you assume each double kill was the result of 2 TOW's striking home, that is some mighty fast and consistent TOW reloading to put out a missile every 60 seconds. Sure they have plenty of ammo, but getting it into action is another story. Most tanks only have so many of each type of round (KE/HEAT/HESH/etc.) readily accessible. The rest are usually stored some place less convenient but hopefully safer, and much slower to load from. The Leopard 2 series for instance, has to turn the turret about 90 degrees to the right to be able to pull the rounds into the turret bustle and put them into the ready rack. A platoon of Leo 2's engaging waves of WP armor, will very quickly run through their ready KE rounds, and have to resort to less effective HEAT rounds. Even then if I recall correctly, the Leo 2 carries 14 rounds total in the ready rack (so best case 14 sabot rounds). To resupply the ready rack, they really do need to be under good cover for about 5-10 minutes to transfer rounds in safety. This is dramatically less ammo available in a sustained engagement then then 25 to 30 rounds that it carries total. With the longer time scale of each turn (25 mins on average I'd say), this might force tanks in constant contact to pull back to restock their ready ammo supply. The current model allows them to stay engaged for longer time frames. Even if they don't run their supply of "readily available" ammo dry, they will certainly be at a much lower ammo percentage of "readily available" ammo after even one short engagement if they don't have a chance to restock the ready rack. Now whether this should require a full resupply action, or simply a period of time static and unmolested is a good question. -Jenrick
< Message edited by jenrick -- 3/20/2014 5:36:07 AM >
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