Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Carriers in the I.O.

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Carriers in the I.O. Page: <<   < prev  21 22 [23] 24 25   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Carriers in the I.O. - 7/18/2014 4:21:32 AM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline
Have you considered that this early your reaction in SOPAC could be an apparently understrength counter invasion or reinforcement of a still held island specifically designed to draw him out for a KB whipping?

_____________________________


(in reply to GreyJoy)
Post #: 661
RE: Carriers in the I.O. - 7/18/2014 7:14:41 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
Hi Crib,

KB, KB has been spotted on the 11th. 10/10 DL and a Cat shot down 15 hexes west of Tabiutea. Despite the high speed run, I've been a couple of day short, again.
I really don't have the strength, right now, to try anything. Not even a CV-CV battle (Zuikaku has been sent back to Tokyo for the radar upgrade and the 2 Hyio Class CVs are reaching Saipan right now). I barely have 4 CVs and 1 CVL right now with KB1...and the allies should have 4 or 5 CVs at their disposal... not smart to fight now away from my LBA.

Now that I've shown him the KB, I can get back into the shades. Hopefully the presence of the fearsome Kido Butai may be able, alone, to slow him down.

Tabiutea is a tough loss. It's the only place that can guest 40,000 men... I don't really think I could do anything to hold it. I simply don't have the troops and planes to defend so deep into the pacific. Not at the moment.

I'm not so sure anymore this strategy of mine will pay off... We'll see. One thing is sure tough: this strategy will work ONLY if the KB remains a credible threat throughout 1944. If not, it's a losing one. So I need to fight ONLY battles that I am pretty confident to win. At the moment, I was not


(in reply to Cribtop)
Post #: 662
RE: Carriers in the I.O. - 7/18/2014 7:27:40 AM   
String


Posts: 2661
Joined: 10/7/2003
From: Estonia
Status: offline
You could, perhaps, keep good eyes on and around the place and use it as an opportunity to raid any allied resupply convoys? Keep the KB close just in case he brings escort as well.

_____________________________

Surface combat TF fanboy

(in reply to GreyJoy)
Post #: 663
RE: Carriers in the I.O. - 7/18/2014 1:42:27 PM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
Tabituea is lost, but do not forget about Umboi Island. Make a festung there, add IJN U-boot pens, bring Wake CD guns, moor Kitakami with 40 torpedoes and what not. Let the Allies crawl along the New Guinea coast while you harass every single Allied ship that tries to sail to the Phillipines via Umboi Island gate. Forget Ironbottom Sound - it is time to make Vitiaz Strait the Graveyard of US Navy!

(in reply to String)
Post #: 664
RE: Carriers in the I.O. - 7/18/2014 2:10:30 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: GreyJoy
I'm not so sure anymore this strategy of mine will pay off... We'll see. One thing is sure tough: this strategy will work ONLY if the KB remains a credible threat throughout 1944. If not, it's a losing one. So I need to fight ONLY battles that I am pretty confident to win.


Well, you have the KB so no complaining!

With this game engine...I am never confident about any battle! Part of why the game is so good.




(in reply to GreyJoy)
Post #: 665
RE: Carriers in the I.O. - 7/18/2014 3:25:11 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: Yaab

Tabituea is lost, but do not forget about Umboi Island. Make a festung there, add IJN U-boot pens, bring Wake CD guns, moor Kitakami with 40 torpedoes and what not. Let the Allies crawl along the New Guinea coast while you harass every single Allied ship that tries to sail to the Phillipines via Umboi Island gate. Forget Ironbottom Sound - it is time to make Vitiaz Strait the Graveyard of US Navy!


Well, the hard reality is that at this point and from now on the Allies can build bases and defenses much faster than Japan can.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to Yaab)
Post #: 666
RE: Carriers in the I.O. - 7/18/2014 4:20:08 PM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
+1

The number of engineers and engineer vehicles the Allies start to get when those SeaBees come out in numbers will allow them to put 500 plus (engineers + vehicles) at a bases easily. Just take a look at one of the American engineer rgt.

_____________________________


(in reply to crsutton)
Post #: 667
RE: Carriers in the I.O. - 7/18/2014 4:54:07 PM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline
GJ, couldn't you scrabble up some crap to land on a nearby island to dangle as bait, then jump the American reaction?

Second, agree that at this moment you don't want to take on the USN CVs with only part of KB. Given that your strategy relies as you say on keeping KB alive, isn't that an argument for re-combining it pronto?

_____________________________


(in reply to ny59giants)
Post #: 668
RE: Carriers in the I.O. - 7/21/2014 6:05:37 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
June 16, 1942

The KB1 moves back to Rabaul area. Subs are getting closer. No reason to risk now that i have been spotted with a 10/10 DL...
The 2 Hyio Class CVs are now recombined with the main body of KB1.
I really don't want to engage the enemy's CVs right now. Carrier battles in mid 1942 are risky. There will be better moments. Now my priority is to consolidate my perimeter and slow as much as i can the allied advance.
Crib: your idea is brilliant, but i don't have the means to do that right now. Too few assets and the risk of being caught somewhere else with the pants down is high. Untill i know where his main vector will be (so to say, where his CVs are) i won't do such a thing. For the moment i'm jut sending reinforcements to the Marshalls. The Gilberts are lost.Period.

In India the allies are really getting serious. Hyderabad is getting encircled by many minor allied vectors that are occupying the bases East, north and west of the key-city. Reinforcements are coming. 2 More divisions are on their way, while several supporting units are sent to fortify the retreat positions.

In China, Changsha is been bypassed, while the bulk of the 13th Army ha occupied the Changsha basin abbandoned by the chinese. Erik is occupying every single good-terrain-hex around the Basin. I will try not to fight for those hexes and aim directly at Chikkiang.
The other two vectors inSouthern China are taking shape. Chinese units are spotted moving towards Nanning, so he probably has spotted us. Let's see if i can make it...the window is already closing...

Economy: the supply situation is getting serious: 2,800,000 supplies and falling down every turn. Damn! The cost in RnD is really biting me back... i just hope all the supplies invested in the Zero and Oscar line will pay off in this PDU OFF environement.
I should be getting the A6M3a in Sept 42 and the A6M5 in october, while the KI-43 IIb (armoured) in october too. These should really give a boost to the status of my air force.


(in reply to Cribtop)
Post #: 669
RE: Carriers in the I.O. - 7/21/2014 7:21:04 AM   
veji1

 

Posts: 1019
Joined: 7/9/2005
Status: offline

quote:

ORIGINAL: GreyJoy

I really don't want to engage the enemy's CVs right now. Carrier battles in mid 1942 are risky. There will be better moments. Now my priority is to consolidate my perimeter and slow as much as i can the allied advance.
Crib: your idea is brilliant, but i don't have the means to do that right now. Too few assets and the risk of being caught somewhere else with the pants down is high. Untill i know where his main vector will be (so to say, where his CVs are) i won't do such a thing. For the moment i'm jut sending reinforcements to the Marshalls. The Gilberts are lost.Period.

In India the allies are really getting serious. Hyderabad is getting encircled by many minor allied vectors that are occupying the bases East, north and west of the key-city. Reinforcements are coming. 2 More divisions are on their way, while several supporting units are sent to fortify the retreat positions.



Hi Greyjoy, 2 questions.
Regarding the bolded part, isn't it the point at this stage of the game for the allied player NOT to have a clear axis of advance but just to nibble where you aren't ? If I were him I wouldn't really commit my CVs anywhere. I might use them a little bit, sure, but always be ready to bug out fast and only use forces (land forces, surface forces) I am willing to lose.

Second question. In china you will be facing well entrenched forces you'll have a hard time dislodging with SLs. but in India it looks like a war of manouver where the terrain doesn't help defense a lot more. wouldn't that be a better place to use a few tank divisions and divisions to try and trap and destroy some overzealous Commonwealth forces ?

_____________________________

Adieu Ô Dieu odieux... signé Adam

(in reply to GreyJoy)
Post #: 670
RE: Carriers in the I.O. - 7/21/2014 5:53:31 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: veji1


quote:

ORIGINAL: GreyJoy

I really don't want to engage the enemy's CVs right now. Carrier battles in mid 1942 are risky. There will be better moments. Now my priority is to consolidate my perimeter and slow as much as i can the allied advance.
Crib: your idea is brilliant, but i don't have the means to do that right now. Too few assets and the risk of being caught somewhere else with the pants down is high. Untill i know where his main vector will be (so to say, where his CVs are) i won't do such a thing. For the moment i'm jut sending reinforcements to the Marshalls. The Gilberts are lost.Period.

In India the allies are really getting serious. Hyderabad is getting encircled by many minor allied vectors that are occupying the bases East, north and west of the key-city. Reinforcements are coming. 2 More divisions are on their way, while several supporting units are sent to fortify the retreat positions.



Hi Greyjoy, 2 questions.
Regarding the bolded part, isn't it the point at this stage of the game for the allied player NOT to have a clear axis of advance but just to nibble where you aren't ? If I were him I wouldn't really commit my CVs anywhere. I might use them a little bit, sure, but always be ready to bug out fast and only use forces (land forces, surface forces) I am willing to lose.

Second question. In china you will be facing well entrenched forces you'll have a hard time dislodging with SLs. but in India it looks like a war of manouver where the terrain doesn't help defense a lot more. wouldn't that be a better place to use a few tank divisions and divisions to try and trap and destroy some overzealous Commonwealth forces ?


Hi mate!

1- Very true.For the very same reason, i am not willing to fight for some real estate i'm not really interesting to hold. It is a long war and Japan has very limited naval resources, so i need to be as carefull as possible. If he doesn't committ his CVs, the better:that means he won't go looking for some highly risk advances. A slow pace is what i am looking for.

2- Sure. That would be ideal. The point is that in China THIS is the moment to push forward. The window is very narrow and my time is limitd there, as limited are the resources (supplies) at my disposal for an attritional war. I need to estabilish a good perimeter ASAP and tanks can be very usefull there.
At the same time, in India, the present situation (see map) is not ideal for a counterattack. My perimeter is too wide and i don't have enough forces to garrison the needed bases and LOCs and to operate with mobile stacks. No, in India the real chance of a counteroffensive will be when the war will move on the eastern side of it (Assam). If everything goes as planned, my retreat to the "ASSAM LINE" will be smooth and, by that time (hopefully early 1943), i will have 4 tank divisions at my disposal, along with more IDs coming from China and Manchuria. Using Calcutta as a strong point i should be able to use the plains of Assam for a gigantic "Kassel". For the moment, i need to buy time and push as strong as i can in Central and Southern China

(in reply to veji1)
Post #: 671
RE: Carriers in the I.O. - 7/21/2014 6:04:19 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
June 15-16, 1942

Cochin finally falls in India. The "A" regiment of the 6th Guards ID, with the help of 200 bombers from Ceylon and a Cruiser (bombing) managed to dislodge 6 units present there. The allies kept resupplying the base and sending there (with subs???) a lot of men and equipment... we got there just in time. Now that torn in my side is over (no more Catalinas looking for my KB2!)
However the situation in western India is getting really hot. 80,000 men are assembling south of Poona and more than 350 fighters and 300 bombers are spotted. Enemy tanks are moving NW and SW of Hyderabad. The japanese are doing what they can in order to create a decent defensive line. The battle will be decided in the skies. If i can contest the air space over Hyderabad i will have a chance to hold. If not, i will be forced to move back to Madras and then to Calcutta.
36 more Nicks are moved to Madras and we are waiting to create the first sentai of 42 Tojos. Another Sentai of A6M2 is almost ready to upgrade to the A6M3. Let's see...

In China the southern vector is spotted and several groups are spotted moving south from Kweiling. But in Changsha basin things seems to bedoing better. We're sorrounding Changsa and the 13th Army is alreadymoving towards Chikkiang. Everything is going smooth here; just the supplies are becoming a problem. A CArgo TF with 200K supplies is ordered at Sasebo. Hopefully these goodies will be in Shangai in less than a week.




Attachment (1)

(in reply to GreyJoy)
Post #: 672
RE: Carriers in the I.O. - 7/22/2014 5:17:52 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
Yaab: Umboi island is getting garrisoned but i don't know if i can create the fortress you mentioned. That flank is pretty exposed and am not so sure i will have the engineers to be able to reallybuild it. The last spare engineers are now enrouted to Ponape, Cocos and Horn Island.I need to have those two very well built up as they will be decisive in order to "force" the allies towards the Eastern NG vector.


(in reply to GreyJoy)
Post #: 673
RE: Carriers in the I.O. - 7/22/2014 8:39:36 AM   
MrBlizzard


Posts: 636
Joined: 4/16/2012
From: Italy
Status: offline
Hi GJ I'm interested in your strategy, i think you're doing a good job here in India. I just don't understand one thing
Why you chose to defend in
Madras? Do you believe that it can add a useful stronghold to your defence? I understand that can be transformed in a fortress but I've a doubt that it could divide too much your forces. Wouldn't be more useful to put those divisions in Ceylon or in Assam instead? It seems that conquering it cannot add much to Allies, just one more airport on the east coast of India. Till you have ceylon should be very difficult to pass in Bengala gulf for his fleet with or without Madras.
Couldn't Obvert bypass Madras isolating it with some forces and attack directly Assam?


< Message edited by MrBlizzard -- 7/22/2014 9:42:45 AM >


_____________________________

Blizzard

(in reply to GreyJoy)
Post #: 674
RE: Carriers in the I.O. - 7/22/2014 1:20:46 PM   
leehunt27@bloomberg.net


Posts: 533
Joined: 9/6/2004
Status: offline
Ponape is a great thorn in the Allies's side. You build it up, it protects Truk and forces the Allies to either veer far north or far south. Either way it burns up a lot more time and fuel as they do so!

_____________________________

John 21:25

(in reply to MrBlizzard)
Post #: 675
RE: Carriers in the I.O. - 7/22/2014 2:57:02 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: MrBlizzard

Hi GJ I'm interested in your strategy, i think you're doing a good job here in India. I just don't understand one thing
Why you chose to defend in
Madras? Do you believe that it can add a useful stronghold to your defence? I understand that can be transformed in a fortress but I've a doubt that it could divide too much your forces. Wouldn't be more useful to put those divisions in Ceylon or in Assam instead? It seems that conquering it cannot add much to Allies, just one more airport on the east coast of India. Till you have ceylon should be very difficult to pass in Bengala gulf for his fleet with or without Madras.
Couldn't Obvert bypass Madras isolating it with some forces and attack directly Assam?




Madras won't be defended at the cost of Assam. The idea is to fight for Hyderabad, then move back to Madras, but just with 2 IDs and support units. The rest of the army will move east. If the allies will cut the road, the army will be evacuated by sea from Madras, with the help of KB2 and Ceylon Air Force.
Assam is already defended and the defensive line is being built.


(in reply to MrBlizzard)
Post #: 676
RE: Carriers in the I.O. - 7/22/2014 2:58:47 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: leehunt27@bloomberg.net

Ponape is a great thorn in the Allies's side. You build it up, it protects Truk and forces the Allies to either veer far north or far south. Either way it burns up a lot more time and fuel as they do so!



Agree! I had faced the very same problem in my last game as the allies. A fortress at Ponape, de facto, prevented any real advance towards the Central Pacific. With Ponape and Truk firmly in Japanese hands, the allies will be forced to move down the coast of NG if they want to move towards the Mariannas.
And that's where I want them to go

(in reply to leehunt27@bloomberg.net)
Post #: 677
RE: Carriers in the I.O. - 7/23/2014 10:28:27 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
June 17, 1942

In India a lot of AA units arrived, while 3 IDs (36th, 41st and 4th Guards) are on their way.
The allies are not attacking yet. The more days I gain here, the better. Need time for my Chinese offensive...

In China is where things are getting hot.
The general offensive in South-Central front is taking shape.
As far as I can tell, everything is moving properly.
In the Center, we're surrounding the 200,000 defenders of Changsha. Erik doesn't seem to be willing of abandoning it. Very well, i'll bypass it and neutralize a whole army of 200,000 men.
The 13th Army is aiming directly to Chikkiang. Won't be easy, I know. +3 terrain on the way and the Chinese need to be dislodged with brute force from there... but I am confident.
In the south, things are going well. The bait seems to have been eaten. Let's see...
The tanks are facing an opposition stronger than expected on the western flank... the river crossing will tell everything.

In PAC, we've reinforced Nauru Island, Maloep, Roi Namur and other Gilbert Islands.
More engineers are flowing to SOPAC.

The allies seem to be a bit quiet after the last attacks in the Marshalls.






Attachment (1)

(in reply to GreyJoy)
Post #: 678
RE: Carriers in the I.O. - 7/23/2014 11:07:00 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Your feint seems to be working great!

I suspect with stacking limits, there is no place for those troops in Changsha to go. Might as well hold the city for as long as possible to slow you down, and then be reborn at Chungking. Just guessing here.

Alternate defense. What do you think if the Chineses didn't garrison the non-road hexes, and instead put units on the roads in depth. Would that change your axis of attack any? I guess this would assume not making a Changsha-grad type defense.

Would you be tempted to move off road? Could it possibly slow you down?






Attachment (1)

(in reply to GreyJoy)
Post #: 679
RE: Carriers in the I.O. - 7/23/2014 2:25:49 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: Lowpe

Your feint seems to be working great!

I suspect with stacking limits, there is no place for those troops in Changsha to go. Might as well hold the city for as long as possible to slow you down, and then be reborn at Chungking. Just guessing here.

Alternate defense. What do you think if the Chineses didn't garrison the non-road hexes, and instead put units on the roads in depth. Would that change your axis of attack any? I guess this would assume not making a Changsha-grad type defense.

Would you be tempted to move off road? Could it possibly slow you down?




Very good question and I admit that I don't really know the answer.
The only thing I know is that I won't contest those non-road hexes, especially those with +3 terrain. What I need is to clear the roads and get the bases and keep on advancing. Without bases and roads supply won't flow and those units will be combat ineffective.
What if he choses to defend in deep the roads? Well, that's what I did in my other games. The only problem is that, with SL, once the first road-block is pushed back, the other hex where the units retreated to becomes overstacked, which eats supplies and lower the effectiveness of the combat units.
The best option is always to remain flexible imho...but that's not always easy when the road system becomes overcrowded.


(in reply to Lowpe)
Post #: 680
RE: Carriers in the I.O. - 7/23/2014 6:38:52 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: GreyJoy
The only problem is that, with SL, once the first road-block is pushed back, the other hex where the units retreated to becomes overstacked, which eats supplies and lower the effectiveness of the combat units.


Is over stacking, temporarily, that horrible?

It just seems to me that the off road hexes for the most part are pretty worthless to defend. There are some exceptions, but not many.

Chinese units are so fragile on offense,they really don't pose a threat to IJA flanks and supply lines.





(in reply to GreyJoy)
Post #: 681
RE: Carriers in the I.O. - 7/23/2014 7:48:51 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
If it is a small over-stack then the penalty is slight. But if you retreat 40,000 troops into a 45,000 stacking limit hex with 40,000 troops already in it, then yes you will just bleed supply until you can correct it.



_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to Lowpe)
Post #: 682
RE: Carriers in the I.O. - 7/24/2014 9:20:50 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
June 18, 1942

CHINA: The bait seems to be working really great. Today air bombing clearly showed that Erik is being attracted by that hex, forgetting or not seeing a whole army ready to river cross against just one Chinese corp in a +2 terrain!
Tomorrow we'll make two river crossing. North and SE of Nanning. I expect to encounter light resistance. If everything goes as foreseen, Liuchow could be in real danger! He will have to decide if to abandon the southern positions along the RR and to move north or risking of being bypassed on the way to Tuyun!
At Changsha he finally sees the threat and started to move some units out defending the only exit route remained to him (NW hex).

INDIA: The big allied army at Shalopur started to move this turn (see map), while 150 fighters move there to cover the advance towards what seems to be Hyderabad.

Indian Ocean: finally we made a good raid. My subs in the last days have spotted a convoy moving from Oz to CT, moving very south to avoid my patrol aicrafts. Sent a SCTF to investigate... we found a couple of good preys

Day Time Surface Combat, near Albany at 47,172, Range 21,000 Yards

Japanese Ships
CL Isuzu
CL Yura
DD Amatsukaze
DD Urakaze
DD Murasame
DD Samidare, Shell hits 1, on fire
DD Yamakaze
DD Umikaze

Allied Ships
AM Tanager, Shell hits 21, and is sunk
AM Chevreuil, Shell hits 21, and is sunk
xAK El Madina, Shell hits 10, Torpedo hits 1, and is sunk
xAK Tweedbank, Shell hits 10, Torpedo hits 1, and is sunk
AMC Cap des Palmes, Shell hits 25, and is sunk
xAP Hong Kheng, Shell hits 3, Torpedo hits 1, and is sunk
xAP Bontekoe, Shell hits 30, and is sunk
xAP Van Overstraten, Shell hits 4, Torpedo hits 1, and is sunk
xAK Royal T. Frank, Shell hits 4, Torpedo hits 2, and is sunk

Allied ground losses:
979 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 140 destroyed, 51 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 260 (217 destroyed, 43 disabled)
Vehicles lost 128 (78 destroyed, 50 disabled)

xAP Van Overstraten , xAP Bontekoe , xAK Royal T. Frank ,
xAK El Madina screened from combat
Range closes to 6,000 yards
xAP Van Overstraten , xAP Bontekoe , xAK Royal T. Frank ,
xAK El Madina screened from combat
- escorted by AM Chevreuil , AM Tanager
Combat ends with last Allied ship sunk...


--------------------------------------------------------------------------------
Day Time Surface Combat, near Albany at 54,172, Range 17,000 Yards

Japanese Ships
CL Isuzu
CL Yura
DD Amatsukaze
DD Urakaze
DD Murasame
DD Samidare, on fire
DD Yamakaze
DD Umikaze

Allied Ships
AM Finch, Shell hits 7, and is sunk
xAP Wahine, Shell hits 41, and is sunk
xAK Bhima, Shell hits 52, and is sunk
xAP Van Neck, Shell hits 11, Torpedo hits 1, and is sunk

Allied ground losses:
1399 casualties reported
Squads: 34 destroyed, 37 disabled
Non Combat: 17 destroyed, 107 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 14 (11 destroyed, 3 disabled)


Possibly a tank regiment and a combat regiment?...doesn't really matter: more 2000 allied dogs are now food for fishes




Attachment (1)

(in reply to crsutton)
Post #: 683
RE: Carriers in the I.O. - 7/24/2014 9:21:22 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
.




Attachment (1)

(in reply to GreyJoy)
Post #: 684
RE: Carriers in the I.O. - 7/24/2014 5:06:34 PM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline
Oof, those convoy hits must have hurt. Units en route to India, perhaps?

_____________________________


(in reply to GreyJoy)
Post #: 685
RE: Carriers in the I.O. - 7/25/2014 11:21:14 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
Madras - I would leave a significant garrison force there just to deny and delay Indian reinforcements for 30 days. Many LCUs, including full divisions, arrive here and it still being in Japan's hands will delay them and force him to move them down from Karachi vs having them close to the front lines.

_____________________________


(in reply to Cribtop)
Post #: 686
RE: Carriers in the I.O. - 7/25/2014 2:40:53 PM   
leehunt27@bloomberg.net


Posts: 533
Joined: 9/6/2004
Status: offline
awesome raid on the Allied convoy at Albany. that feels so good when you line up one of those combats :)

That rocky area past Changsha is where I got stalled in my game as the Japanese. Good luck bursting through, hopefully you can puncture that line and cut off all his off-road hex Corps

_____________________________

John 21:25

(in reply to ny59giants)
Post #: 687
RE: Carriers in the I.O. - 7/28/2014 9:50:39 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
Hi all,

sorry for the delay but I've been away the whole weekend!

June 19, 1942

CHINA: the two planned rivercrossings went so-so. The tanks north of Nanning did great, pushing away with ease the 52th Chinese Corp in a +3 terrain! inflicting more than 100 squads destroyed and more 50 disabled (if the combat report is to be believed).
The one SW of Liuchow went bad. We missed the 2-1 for 50 points and only 2 IDs crossed, while the third remained stuck at 45/46 miles... don't know what happened...fatigue maybe. However, the two IDs crossed and found a provincial Chinese corp and an HQ... achieved a 1-1 but more than 250 squads are disabled and 5 are destroyed...against a pitfull number of Chinese disabled
Tomorrow we'll try again, but the distruption is very high among my two assault units... bad luck cause with a better dice&roll we could be steamrolling in southern china now..

INDIA: The allies attack Bellary with 300+ bombers and 250 fighters... no air cover...the 21st ID in strat mode is badly trashed. Hope to be able to railroad it back to safety tomorrow...
Only 3 Allied units actually came out of Shalopur... what is he doing? a bait for my bombers? Maybe...a trap CAP... we'll see

SOPAC/CENTPAC: fast transport TFs spotted moving towards Ndeni and Ocean Island (APDs and DDs spotted)... we're moving to investigate




(in reply to leehunt27@bloomberg.net)
Post #: 688
RE: Carriers in the I.O. - 7/28/2014 9:52:09 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: ny59giants

Madras - I would leave a significant garrison force there just to deny and delay Indian reinforcements for 30 days. Many LCUs, including full divisions, arrive here and it still being in Japan's hands will delay them and force him to move them down from Karachi vs having them close to the front lines.



Sure! the plan is to leave there at least 2 IDs with plenty of forts (6 planned). With the help of the IJ navy we should be able to hold for a while there...

I remember how many units in my game against Mr.Kane were retarded due to Madras occupation...

(in reply to ny59giants)
Post #: 689
RE: Carriers in the I.O. - 7/28/2014 9:53:09 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: leehunt27@bloomberg.net

awesome raid on the Allied convoy at Albany. that feels so good when you line up one of those combats :)

That rocky area past Changsha is where I got stalled in my game as the Japanese. Good luck bursting through, hopefully you can puncture that line and cut off all his off-road hex Corps



I got problems too against QBall there, but eventually I was able to breakthrough. I think with enough heavy artillery and keeping Chikkiang suppressed, it can be done... given enough time and perseverance obviously!

(in reply to leehunt27@bloomberg.net)
Post #: 690
Page:   <<   < prev  21 22 [23] 24 25   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Carriers in the I.O. Page: <<   < prev  21 22 [23] 24 25   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.063