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[NO REPRO B520] RE: Lock up w/ larger scenarios

 
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[NO REPRO B520] RE: Lock up w/ larger scenarios - 4/3/2014 7:52:34 PM   
thewood1

 

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Except for you, it seems a lot of crashes happen as pulse times get very high. It was the pattern with other crashes in other threads as well.

< Message edited by Sunburn -- 4/30/2014 9:08:06 PM >

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RE: Lock up w/ larger scenarios - 4/3/2014 7:53:58 PM   
thewood1

 

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btw, the video is run by a separate cpu, even if its integrated. This game does tax the GPU much at all. Even a CPU load of 50% is pretty big if you have a multi-core.

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Post #: 32
RE: Lock up w/ larger scenarios - 4/3/2014 8:15:58 PM   
caiman_

 

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Hmm ok i did not read the others threads you mentioned. If all the others have the high pulse pattern problem then i'm the exception.

There is also the possibility that the cpu spike is so brief that i did not see the pulse time climbing just before the crash.


yeah i forgot the fact that video -> gpu

< Message edited by caiman_ -- 4/3/2014 9:18:14 PM >

(in reply to thewood1)
Post #: 33
RE: Lock up w/ larger scenarios - 4/3/2014 10:20:44 PM   
ryszardsh

 

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I am asking myself if it is related to running a 32 bit program on a multi core CPU in a 64 bit OS. I tried to cause a lock up - and can do so pretty consistently. I just fire a full load from 2 Ohio class SSGN at an airbase. With versions before 507 that locked up on firing and never would make it through for more than 30 seconds. With 507 it will lock once, maybe, and then running from the autosave will run completely through the attack with no lock up..

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Post #: 34
RE: Lock up w/ larger scenarios - 4/3/2014 11:12:50 PM   
thewood1

 

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I haven't check CPU loading in 507. I'll check when I play tonight.

(in reply to ryszardsh)
Post #: 35
RE: Lock up w/ larger scenarios - 4/4/2014 6:40:46 AM   
Dimitris

 

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Guys when you have freezes can you please post the autosave files. No matter how detailed your description is, a savefile is the only way to precisely replicate the problem conditions. Thanks!

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Post #: 36
RE: Lock up w/ larger scenarios - 4/4/2014 11:16:38 PM   
ryszardsh

 

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autosave attached, extension changed to upload, crash w/ ~50 TLAMs in flight...

Attachment (1)

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Post #: 37
RE: Lock up w/ larger scenarios - 4/4/2014 11:20:07 PM   
mikmykWS

 

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Ryzardsh what version of the game were you running with this.

Not trying to be a pita but need to know

Thanks!

Mike

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Post #: 38
RE: Lock up w/ larger scenarios - 4/4/2014 11:49:22 PM   
ryszardsh

 

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no PITA, forgot, 507

(in reply to mikmykWS)
Post #: 39
RE: Lock up w/ larger scenarios - 4/4/2014 11:52:51 PM   
mikmykWS

 

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Thanks logged!

Mike

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Post #: 40
RE: Lock up w/ larger scenarios - 4/5/2014 10:41:42 AM   
Windom Earle

 

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Now my game is locking up too.
Build 507. My custom mission, playing it in Scenario Editor.
My MiG-23Ms fired missiles at Viggens and ...
The game is not responding, looks like it's performing some infinite loop, kind of that...

I was able to reload the game from Autosave.scen file (original copy is included), and next time I fired missiles the game didn't lock up...

Edit:
P.S. Locked up again later in this mission, this time it were SAMs firing.

Attachment (1)

< Message edited by Windom Earle -- 4/5/2014 1:35:40 PM >

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Post #: 41
RE: Lock up w/ larger scenarios - 4/5/2014 12:59:25 PM   
mikmykWS

 

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Sorry that happened. Logged and we'll take a look

Mike

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Post #: 42
RE: Lock up w/ larger scenarios - 4/6/2014 4:35:06 AM   
steelp

 

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Command was running real slow - very high pulse times (observed 36000ms). Closed out command and went online. Computer was running real slow and I could hear the CPU fan screaming. Opened up task manager and found command.exe process still running (3 seperate processes). Attached file. CPU was maxed at 100%.

Attachment (1)

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Post #: 43
RE: Lock up w/ larger scenarios - 4/6/2014 7:56:15 AM   
Dimitris

 

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quote:

ORIGINAL: ryszardsh

autosave attached, extension changed to upload, crash w/ ~50 TLAMs in flight...

Unable to reproduce crash in Build 509.

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Post #: 44
RE: Lock up w/ larger scenarios - 4/6/2014 8:19:06 AM   
Dimitris

 

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quote:

ORIGINAL: Windom Earle

Now my game is locking up too.
Build 507. My custom mission, playing it in Scenario Editor.
My MiG-23Ms fired missiles at Viggens and ...
The game is not responding, looks like it's performing some infinite loop, kind of that...

I was able to reload the game from Autosave.scen file (original copy is included), and next time I fired missiles the game didn't lock up...

Edit:
P.S. Locked up again later in this mission, this time it were SAMs firing.


Unable to reproduce this crash in Build 509.

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(in reply to Windom Earle)
Post #: 45
RE: Lock up w/ larger scenarios - 4/6/2014 8:20:07 AM   
Dimitris

 

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Guys, can you please place each new report & save _on a new thread_ ? We have asked this for the upteenth time.

< Message edited by Sunburn -- 4/7/2014 8:01:24 AM >


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Post #: 46
RE: Lock up w/ larger scenarios - 4/6/2014 3:18:20 PM   
ryszardsh

 

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Will do Sunburn - just thought was working w/ the same problem. Game has become playable now w/ 507 - seems like I get only 1 crash per session and then only if I have many missles in flight. Clear that crash with autosave restart and seems like no problems till I save, close game and restart game back in the saved session. If 509 fixes that, I will be a happy camper. From now on, each problem file upload will go into a separate post.

RAS

(in reply to Dimitris)
Post #: 47
RE: Lock up w/ larger scenarios - 4/30/2014 8:07:45 PM   
Dimitris

 

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quote:

ORIGINAL: steelp

Installed B507. Sim ran flawless with large scenario(same as tested previous) for hours then had error message. Attached file - screenshot and auto save. Looking very good with new build. Not sure what this error is.


Unable to reproduce crash in Build 520.

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(in reply to steelp)
Post #: 48
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