wdolson
Posts: 10398
Joined: 6/28/2006 From: Near Portland, OR Status: offline
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quote:
ORIGINAL: mind_messing Frankly impossible within the context of WitP:AE. Chaing knew he had a civil war to win once Japan was thrown out, and once the Americans entered the war, he was content to let them defeat Japan while he prepared for the clash with the Communists. While I support a more historical OOB for the Chinese, and I think that making the government, regional and levy units distinct is a great idea, trying to make the Allies play China as Chaing did just won't work out. No competent Allied player will ever be as passive as the Chinese were in the real war, nor will they hold back from using the best equiped Chinese units on the front against the Japanese, rather than hoard them for the future civil war. My suggestion is to focus on getting the OOB right, and forget about trying to force Chaing's unique strategic situation in to the game when the game has no capability or scope to handle it. Mods are for these sorts of what ifs. Some people want to experiment with them, others don't. There were many political situations that can't be accurately modeled within the game. ABDA had severe political problems that really hampered operations. As has been pointed out here, China was a political mess of byzantine proportions. Bill
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WitP AE - Test team lead, programmer
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