Nacho84
Posts: 706
Joined: 2/7/2013 From: Brighton, UK Status: offline
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Hello SoulBlazer, quote:
ORIGINAL: SoulBlazer Sure, but where does one find the save files at? Please, see this link. quote:
ORIGINAL: SoulBlazer Another thing -- I noticed that some of the tasks are duplicated at both the Earth Based Two Man Capsule program and the Moon Based Lunar Landing programs. I did all my opening of programs and research and flights from the former. Could that have caused issues with the latter? Might be, I'm not sure. I really want to get my hands on that savefile so that I can reproduce the problem We did quite a bunch of internal testing before releasing 0.7.16 and, so far, the only critical bug reported in both the Matrix and the Slitherine forums was something related to random events. This is the first time someone reports an issue with a program that cannot be opened. quote:
ORIGINAL: SoulBlazer Finally, a side note -- I really like the option of being able to pick and choose rockets, but I wish you had more information available as to WHAT a rocket could launch. It's frustrating spending time and money to RD a rocket thinking you can use it for a while and then find years later it's not strong enough. I know the weights and everything are available, but going back and forth all those screens to find that and keep that in mind and all that is tedious and annoying. I'd rather spend the money early in to RD a rocket that can be used for many things (like the Saturn V). Something telling us which capsules that a rocket can launch would be great! Yes, I see your point. OK, we'll think of something. I like the idea of telling which capsules can be launched by each rocket, I'll squeeze a button somewhere in order to show that info in a popup. Notice that in the next patch (0.7.17) the VAB will be the one that will determine whether you can open a rocket program or not, so hopefully the initial rocket list won't look very intimidating. Cheers,
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