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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 11/7/2014 7:03:56 PM   
Bullwinkle58


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quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: Lokasenna
He's deployed very much forward.


You have cottoned on to something I see, too, not in your game by our Downfall game. I really plan to hand him his head in Downfall with a little misdirection and then a haymaker out of the blue.

Just have to wait for prep.

Dog still hasn't sent me back his turn. I think I shredded lots and lots of his air units and he is demoralized...and playing Japan in mid 45 is demoralizing. You really need to take victories in very little things.

I think my Mustangs ran pell mell into his large squadron of Ki201 jets and the 201's took it on the chin along with every other Japanese fighter groups.

If you make 45 you will have so much fun you might start to feel sorry for Japan. Nah.


On the one hand, facing so much right at the front lines is very daunting. He can respond with hundreds of aircraft in a single day, and I've only got 100-200 planes available for CAP. So, that's hard.

On the other hand... it opens up some other doors and leaves him inflexible, I think, while he thinks he's being flexible to meet any attack. And he is - but only one attack at a time.

My OOB is reaching the point now where, other than CVs (and those dratted CVEs...), I can conduct 2 or more, depending on size.


Leave Burma alone until you have so much excess amphib capacity you can go as far south as you need to find a landing. How long will it take him to march 20 IDs out of the jungle and respond to a drive on Bangkok?

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 11/7/2014 7:20:29 PM   
Lokasenna


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quote:

ORIGINAL: Bullwinkle58

Leave Burma alone until you have so much excess amphib capacity you can go as far south as you need to find a landing. How long will it take him to march 20 IDs out of the jungle and respond to a drive on Bangkok?


That's more or less the plan. Until then, I have some other plans for IO...

Because the answer to your question is a long time. It's what I was hinting at in my post. He'd either be cut off permanently, or have to run back to Paoshan/Kunming. I would attempt to cut them off and destroy for VPs (so many!), which he would undoubtedly see as I would be using whatever I landed to the south to attempt to cut roads and supply while I bombed from Burma and the Chinese Horde came marching through.

Another interesting possibility is that the Chinese are almost entirely squads. Unfortunately they have a load cost of 14, but if I can still get that in a transport then I can airlift entire Corps units to help hold bases farther along.

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 11/7/2014 7:55:45 PM   
Lokasenna


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Missed opportunities...

quote:

SIGINT - May 26, 1943

BB Haruna is located at Auki.


For those that may not be aware, Auki is the dot base just NE of Tulagi.

Maybe not so much of a missed opportunity, as he sent her out the next day with the other 3 Kongos to guard Lunga from bombardment. I ended up losing 2 Fletchers and sent 1 of his DDs scurrying for the yards. Not an even trade by any means, but valuable intel on his intentions.

I'm just lucky that I didn't lose the CL Denver, which went in first. All hail Allied radar!


I had been planning to raid the place with my CVs, as well as every single 4E in the theater. And for good measure, drop some paratroops from Munda, hoping to get whatever ships were anchored there scuttled. I know that's a low chance, but I really wanted some "free" VPs based on a platinum SIGINT nugget.

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 11/7/2014 8:10:13 PM   
Lokasenna


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O-ho, dear readers...

Looks like he's bringing his SCTFs back to protect Lunga from bombardment. I'm not sure why, as he's abandoned the airfield at this point. The Kongos were last seen heading for Rabaul, but are not there (DL 9/10, thanks to Navy Libs). They may have stopped off at one of the dot bases north of Shortlands, but my recon is refusing to go to those places at the moment. Those aforementioned Navy Libs are on strike, apparently. Can't get them to fly to Truk, either.

He is still reconnoitering Koumac, which means he's flying Judy airframes out of here to do it (I've destroyed several on the ground), but...

Is he hoping to effect a withdrawal at some point?




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< Message edited by Lokasenna -- 11/7/2014 9:11:27 PM >

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 11/7/2014 9:51:38 PM   
Lokasenna


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Welp... I put all 4 CVs into one TF and nothing launched. Doesn't appear search aircraft even flew. I'm convinced that until 1944, they just won't fly. 360 aircraft were in the TF, and I was fine with suffering coordination... but this is not the first time I haven't even had uncoordinated raids. I should have split into 2 TFs of 2 CVs each last turn.

Daytime raids against Lunga showed only 30-some planes on CAP there. His SCTFs were reasonably detected at Lunga (presumed CA/CA/4 DD force) and Tassafaronga (presumed CL/DD force), but nothing launched.

I'm moving back towards the Hebrides a little bit, as I don't care to get caught up here. I'm detected 10/10. I did split into 2 TFs this turn, and will remain within 8 hexes of Lunga throughout.

I have large SCTFs heading this direction from Townsville, ETA 2 days. Can't interdict any attempted intercepts on his part this turn, but they will be available tomorrow.

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 11/8/2014 2:59:38 AM   
BBfanboy


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quote:

ORIGINAL: Lokasenna

Welp... I put all 4 CVs into one TF and nothing launched. Doesn't appear search aircraft even flew. I'm convinced that until 1944, they just won't fly. 360 aircraft were in the TF, and I was fine with suffering coordination... but this is not the first time I haven't even had uncoordinated raids. I should have split into 2 TFs of 2 CVs each last turn.

Daytime raids against Lunga showed only 30-some planes on CAP there. His SCTFs were reasonably detected at Lunga (presumed CA/CA/4 DD force) and Tassafaronga (presumed CL/DD force), but nothing launched.

I'm moving back towards the Hebrides a little bit, as I don't care to get caught up here. I'm detected 10/10. I did split into 2 TFs this turn, and will remain within 8 hexes of Lunga throughout.

I have large SCTFs heading this direction from Townsville, ETA 2 days. Can't interdict any attempted intercepts on his part this turn, but they will be available tomorrow.

On your map pic Lunga weather was extreme overcast. Often, the turn following that weather is "Severe Storms". Could that be the reason for the non-launch?

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 11/8/2014 3:54:02 AM   
Lokasenna


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quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Lokasenna

Welp... I put all 4 CVs into one TF and nothing launched. Doesn't appear search aircraft even flew. I'm convinced that until 1944, they just won't fly. 360 aircraft were in the TF, and I was fine with suffering coordination... but this is not the first time I haven't even had uncoordinated raids. I should have split into 2 TFs of 2 CVs each last turn.

Daytime raids against Lunga showed only 30-some planes on CAP there. His SCTFs were reasonably detected at Lunga (presumed CA/CA/4 DD force) and Tassafaronga (presumed CL/DD force), but nothing launched.

I'm moving back towards the Hebrides a little bit, as I don't care to get caught up here. I'm detected 10/10. I did split into 2 TFs this turn, and will remain within 8 hexes of Lunga throughout.

I have large SCTFs heading this direction from Townsville, ETA 2 days. Can't interdict any attempted intercepts on his part this turn, but they will be available tomorrow.

On your map pic Lunga weather was extreme overcast. Often, the turn following that weather is "Severe Storms". Could that be the reason for the non-launch?


Weather did seem to be an issue in the area, but I didn't even get "unable to find target due to range or weather" notifications, or anything like that. Which is not to say that they just didn't even launch to begin with, but I didn't even have SBDs up on search.

I think something is going on where they just aren't launching any planes whatsoever. It's possible that it was due to weather in their hex. I didn't check. But that's several times now when I've had 4 Allied CVs grouped together, and it's happening in both Allied games of mine. If I have them in smaller groups (2-3), everything works fine. As soon as there are 4, no strikes, no search, no nothing. Maybe CAP, but I haven't been struck at, so I don't know. I know this is very anecdotal, but it's discouraging. It's almost like there's a hard cap in there until 1944, whereas Japan at least launches planes even if they are suffering from uncoordinated strikes.

The TF's commander is Fred Sherman, with 87 Air. All the group commanders are 60+ Air.

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 11/19/2014 12:33:01 AM   
Lokasenna


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Page 2?!? We've actually only progressed 7 more days in the last 10 IRL, to June 7.

KB sighted! Good thing my CVs are all off on a super secret mission soon, nowhere near here.




Judging by what I've seen, including a general abandonment of some frontline airfields that have just been pounded relentlessly by my 4Es, I'm thinking he's moving in to extradite his troops from Lunga.

This turn, S-44 (the sub in the hex with the TF) hit AK Manila Maru with 1 torpedo. Not enough to stop her from picking up, probably. No troops casualties listed, so the TF is either fresh from a drop off (nope, not sighted at Lunga and LCU numbers there haven't changed), or empty and inbound to pick up.

Given KB (and KB2?)'s presence, I won't be trying to stop him here. It's just fine with me if he wants to leave this area. I would like it if I were able to make the whole theater a big POW camp for him, but I'm waiting on some ship upgrades and a few more CV arrivals at the moment, so likelihood is small since I know he likes to have KB based in this area. But I'll happily come in and take Lunga for less than I otherwise would have, and he should have divisions a-plenty to defend his islands anyways.

If that's what he's doing here.

That said, I am dreading the Marianas. I've already got intel of good divisions from China being based there. I need to get in bombing range of those places sooner rather than later.

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< Message edited by Lokasenna -- 11/19/2014 1:33:19 AM >

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 11/19/2014 12:40:40 AM   
Lokasenna


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He retook Tarakan this turn, but I'd already lifted my Marine Raiders out for the most part. Argonaut has the boys, and the other 2 SSTs are full of Supplies.

We're going to go drop some squatters on the rail line in Malaysia.




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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 12/7/2014 5:01:50 PM   
Lokasenna


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Due to holidays and various scheduling difficulties, we've only progressed 2 more weeks of game time in the last 3 weeks of real time. Despite several turns a day on a couple of Saturdays. Hoping to get some more in today, as I have all day to do nothing...

Highlights and accomplishments:

Hansa Bay eliminated as an operational airfield for him, and he's concentrating on Rabaul now. Lae to a lesser extent. He is also building up Umboi Island, and I'll let him. If I want it later, that will be a nice present from him. If I decide to come up the coast from Milne Bay, he can't stop me there with just Rabaul operational, and I will eventually shut down the airfields all along the coast.

I get some intel, via subs, that he's probably sending more troops to the SRA from Japan. Probably some of the newly-arrived reinforcements.

2 subs sunk at Tulagi port on June 20.

I discover that he's using xAKLs to run something (probably Supply) from Palembang to Singers. Several are sunk on the surface by SS Grenadier. Will send more subs to this area as I get them. I have some USN boats heading to Cape Town to head for Colombo. I will base them out of Trincomalee with the 3 British subs. About 10 USN subs are based out of Perth as well. Am slowly spreading out my sub net. I am pleased with the results of the sub war so far.


Disappointments:

I missed an opportunity to murder a SCTF and maybe amphibious TF of his, picking up units at Lunga. I knew KB was around, but I still could have sortied my 20 CAs/DDs from Australia a turn or two sooner... KB had withdrawn to the NW due to a sub threat. If I had gone in a day earlier, I would have caught the SCTF at the least - it was probably all 4 Kongos, judging from future sighting reports, with just 4 DDs. Against 10 CAs/CLs and 10 DDs, I would have taken those odds. Even trading 4 CAs for a Kongo is worth it, from a VP standpoint, and even more worth it from a strategic standpoint.

The 54-plane Hurricane CAP (one group) at Port Moresby is rudely swept aside by 120 Zeroes on sweep from Rabaul. I check the pilots and they're mediocre, as the groups were only recently resized. I don't have enough trained British pilots to do this yet, but am working on all 3x54-plane groups now.

Marine raiders fail at Georgetown, in Malaya. Oh well.


Coming soon...

Another daring expedition by the USN! OK, maybe not as daring as the first one. But hopefully it doesn't turn out to just be a waste of time and fuel. There is an opportunity cost to this, but the potential payoff is large.

It occurs to me that I forgot to swap out some pilots, but I'm only 1 day out from shore... I should probably stop off somewhere and fix that.

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 12/31/2014 4:26:36 PM   
Lokasenna


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Operation Expanding Horizons

July 5, 1943

A few months ago, I took a medium-size RN SCTF to within 8 hexes of Sabang without being detected. I lingered there for a few days to confirm it wasn't just a fluke. So, he hasn't secured his western perimeter. Alright then! At next opportunity, a raid. This is that opportunity: Hornet and Wasp are repairing at Sydney, and I'm waiting for some things in SOPAC. I also want to draw his attention to his weak point. I have no intention of gunning hard for Palembang, a la that CanoeRebel game from a year or so ago, but if I can make him think Sumatra/Malaysia are vulnerable right now, that's a strategic win for me. Less defending all the other places.

I've known his air power has been heavily concentrated in CENTPAC, SOPAC, and SWPAC, with a small contingent in Burma. I figured his air power in the Singapore + 25 hexes region to be very weak. Maybe 3-4 Sentai of fighters, with 1 each at Sabang/Medan, 1 probable at Palembang, and maybe some smaller units scattered between the Andamans and the lower Burma coast (Tavoy, etc.). I've sighted Helens, Idas, and Marys on ASW, probably based out of Singapore and Palembang. Jakes based near Medan, but not enough as my subs are routinely working in the Medan/Georgetown area and not always spotted.

The base situation is below. 15 hexes out from Medan, I can set city attack target. I had expected to be sighted here, as my CV TFs are not that small, what with MKB being based out of Java. I'm not. I briefly (for 1 day) consider striking Palembang instead, but decide that I wouldn't wipe out more than 210 points of Oil anyway and Medan is a safer target that accomplishes the same strategic goals. Plus, keeping Palembang at full 900 Oil means I has to use its port and Oosthaven to pull it all out, which is a logistics headache for him. He can keep it, I'll just sink as many TKs as I can via sub.




Note that several key bases are not built up. Even those that are built up, I have reason to believe they're built for "just in case" and not actually in operation, as he's built everything everywhere to SPS levels.

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< Message edited by Lokasenna -- 12/31/2014 5:27:21 PM >

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 12/31/2014 4:30:05 PM   
Lokasenna


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Expanding Horizons - July 8, 1943

After several buggy SNAFUs with City Attack settings, I'm unable to get my SBD-5 unit set to attack. So I set them to a small portion of search and Naval Attack instead, hoping to maybe catch some TKs. Part of the Palembang thoughts were to catch and burn the TKs there, but I don't need to do that.

So the raid goes in... looks like he has some search after all. I think I'm snooped here by a Helen out of Malacca/Singapore, on Nav Search instead of ASW. A Jake and a Dinah are also sighted on search. The Jake is likely at Medan itself...




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< Message edited by Lokasenna -- 12/31/2014 5:30:57 PM >

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 12/31/2014 4:31:19 PM   
Lokasenna


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A light CAP! Looking good so far. Just Oscars, even if it is a fast model. The full raid goes in, every plane available. Excellent!




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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 12/31/2014 4:32:59 PM   
Lokasenna


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Ah, the good stuff...




quote:


Morning Air attack on Medan , at 46,76

Weather in hex: Heavy cloud

Raid detected at 76 NM, estimated altitude 7,000 feet.
Estimated time to target is 36 minutes

Japanese aircraft
Ki-43-IIb Oscar x 41

Allied aircraft
F6F-3 Hellcat x 72
SB2C-1C Helldiver x 32
SBD-3 Dauntless x 70
TBF-1 Avenger x 112

Japanese aircraft losses
Ki-43-IIb Oscar: 3 destroyed

Allied aircraft losses
F6F-3 Hellcat: 2 destroyed
SB2C-1C Helldiver: 1 damaged
SBD-3 Dauntless: 2 damaged
TBF-1 Avenger: 6 damaged

Oil hits 77


Attachment (1)

< Message edited by Lokasenna -- 12/31/2014 5:33:47 PM >

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 12/31/2014 4:33:50 PM   
Lokasenna


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Air Losses...








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< Message edited by Lokasenna -- 12/31/2014 5:34:50 PM >

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 12/31/2014 4:42:35 PM   
Lokasenna


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Expanding Horizons - Aftermath

127 points of Oil appear to have been damaged. It showed as 125 points on July 9, but ticked up to 127 by July 11. It's held steady there for over a week, so I assume this is the new actual level of production. So what's that mean?

Even if he's only able to get this Oil back to Japan until July 1, 1944, that's still 454,660 fewer points of Oil he'll have. Which is:

454,660 less Supply (via 10% from Refinery, 90% from Fuel->HI)
409,194 less Fuel
409,194 less HI
11,366.50 fewer 1E fighter planes

Combine this with the Supply I forced him to spend on repairs at Palembang, plus the fact that Miri is still at 262(38) / 262 (38) - I don't know why he repaired the Refinery - and Tarakan damaged 11 points in the SST/USMC grab, and Magwe down to about half (I don't have enough bombers here to burn it down completely, I have too many in SWPAC right now)... I'm hoping that I'm applying economic pressure for early 1945, when I'll need to make fast progress. Unfortunately, unless he tells me, I probably have no way of telling for sure how badly his pools of planes/supplies will be hurting. I'm just hoping that I'll be fighting understrength units come crunch time.




Attachment (1)

< Message edited by Lokasenna -- 1/1/2015 7:45:10 PM >

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 12/31/2014 5:30:33 PM   
Lokasenna


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On my withdrawal, my CV TFs are spotted a bunch. I withdrew due west at first before heading for home. He got a lucky sub-based FP sighting on my guys to the WNW of Carnarvon about a week later, so he knows I went back to Australia.

On July 9, I got SIGINT that CV Akagi was heading for Babeldaob. First true SIGINT sighting of KB in this game. I feel I've been unlucky, but this timing was great. It meant I didn't need to fear KB being near my guys on the way home, although I was a bit wary as I was approaching Australia - he could have been lying in wait between Christmas IO and Exmouth and I wouldn't have known it, so I gave this a wide berth.

CVs are a bit thirsty now, but will make Perth tomorrow (July 21, 1943). I will refuel and head for Melbourne/Sydney, where I'll repair my System damage before the next op. Hornet should be able to rejoin her sisters for that one. It will still be 2 or so months for Wasp.


CV Lexington, the first Essex, has arrived along with the first 2 CVLs, and they'll help with invasion coverage. I may fit them entirely with Hellcats...

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 12/31/2014 11:45:31 PM   
Bullwinkle58


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I'm jealous.

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 1/1/2015 1:23:08 AM   
Lokasenna


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quote:

ORIGINAL: Bullwinkle58

I'm jealous.


I think my math might actually be wrong. Fuel trades for HI on a 1:1, which means over 11,000 1E planes - not 5,600.

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 1/1/2015 6:04:33 AM   
BBfanboy


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quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Bullwinkle58

I'm jealous.


I think my math might actually be wrong. Fuel trades for HI on a 1:1, which means over 11,000 1E planes - not 5,600.

Unless it has been changed, the stock manual says each HI centre needs 20 resources and 2 fuel and produces 2 HI points and 2 supply.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 1/1/2015 6:45:15 AM   
Lokasenna


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quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Bullwinkle58

I'm jealous.


I think my math might actually be wrong. Fuel trades for HI on a 1:1, which means over 11,000 1E planes - not 5,600.

Unless it has been changed, the stock manual says each HI centre needs 20 resources and 2 fuel and produces 2 HI points and 2 supply.


Exactly!

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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 1/2/2015 4:01:35 PM   
Lowpe


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Nice raid! So 15 hexes out is the ideal search arc to spot carriers attempting this maneuver in mid 43? Did you run your ships in with no naval search active or restricted?

Those worthless 20mm AA guns that Japan has would have come in quite nicely here against your divebombers I think? At what altitude did they release their bombs at? Seems to me that there was very little AA present.

Disappointing to see a full sized sentai not defending better-preventing more hits. I guess it was the cream of your pilots against mediocre Japanese pilots.

Anyhow, well done.








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RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 1/2/2015 7:02:23 PM   
Lokasenna


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quote:

ORIGINAL: Lowpe

Nice raid! So 15 hexes out is the ideal search arc to spot carriers attempting this maneuver in mid 43? Did you run your ships in with no naval search active or restricted?

Those worthless 20mm AA guns that Japan has would have come in quite nicely here against your divebombers I think? At what altitude did they release their bombs at? Seems to me that there was very little AA present.

Disappointing to see a full sized sentai not defending better-preventing more hits. I guess it was the cream of your pilots against mediocre Japanese pilots.

Anyhow, well done.



I think the big thing was that I had 72 Hellcats on escort vs. only 40-some Oscars. His CAP reaction time to the raid was poor, here's the full CR:
quote:


--------------------------------------------------------------------------------
Morning Air attack on Medan , at 46,76

Weather in hex: Heavy cloud

Raid detected at 76 NM, estimated altitude 7,000 feet.
Estimated time to target is 36 minutes

Japanese aircraft
Ki-43-IIb Oscar x 41

Allied aircraft
F6F-3 Hellcat x 72
SB2C-1C Helldiver x 32
SBD-3 Dauntless x 70
TBF-1 Avenger x 112

Japanese aircraft losses
Ki-43-IIb Oscar: 3 destroyed

Allied aircraft losses
F6F-3 Hellcat: 2 destroyed
SB2C-1C Helldiver: 1 damaged
SBD-3 Dauntless: 2 damaged
TBF-1 Avenger: 6 damaged

Oil hits 77

Aircraft Attacking:
13 x TBF-1 Avenger bombing from 5000 feet
City Attack: 2 x 500 lb GP Bomb
16 x SB2C-1C Helldiver releasing from 4000'
City Attack: 1 x 1000 lb GP Bomb, 2 x 250 lb GP Bomb
14 x TBF-1 Avenger bombing from 5000 feet
City Attack: 2 x 500 lb GP Bomb
28 x SBD-3 Dauntless releasing from 3000'
City Attack: 1 x 1000 lb GP Bomb
13 x TBF-1 Avenger bombing from 5000 feet
City Attack: 2 x 500 lb GP Bomb
23 x SBD-3 Dauntless releasing from 4000'
City Attack: 1 x 1000 lb GP Bomb
18 x TBF-1 Avenger bombing from 5000 feet
City Attack: 2 x 500 lb GP Bomb
54 x TBF-1 Avenger bombing from 5000 feet
City Attack: 2 x 500 lb GP Bomb
12 x SB2C-1C Helldiver releasing from 3000'
City Attack: 1 x 1000 lb GP Bomb, 2 x 250 lb GP Bomb
12 x SBD-3 Dauntless releasing from 2000'
City Attack: 1 x 1000 lb GP Bomb
5 x SBD-3 Dauntless releasing from 2000'
City Attack: 1 x 1000 lb GP Bomb
2 x SBD-3 Dauntless releasing from 4000'
City Attack: 1 x 1000 lb GP Bomb
4 x SB2C-1C Helldiver releasing from 2000'
City Attack: 1 x 1000 lb GP Bomb, 2 x 250 lb GP Bomb

CAP engaged:
70th Sentai with Ki-43-IIb Oscar (0 airborne, 14 on standby, 21 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 36750.
Time for all group planes to reach interception is 28 minutes


Note no radar, and how only 6 of his planes were airborne to begin with. I think he was on a low % CAP setting - maybe 50%, judging from 14 on standby, and the 21 scrambling. Given that he shot down 11 and I shot down less than that, I'd say our pilot quality was probably around the same. If he hasn't fiddled with the 70th Sentai yet... IIRC, it's a decent unit to start the war. They were using his most modern Oscar model, and he doesn't seem to be invested in the Tojo, so this is at least a first rate unit even if it's not his best pilots. He likes the Oscar.

Time to target was 36 minutes, time for full intercept was 28.

I would have preferred to have set my target from ~22 hexes out, which is 2x full speed movements of 8 + 6 hexes for the strike. I completely expected to be detected at my 15 hex distance on Day 1.

I was running no naval search - all strike units were set to range 0. Given that the full KB was very recently in SOPAC, and our rumble around Merauke a few months ago, I expected him to have very little active in the area. His subs are mostly deployed in the Pacific - I've seen a few off Perth, and once or twice off Ceylon, but that's it. Oh, and one near Karachi.

(in reply to Lowpe)
Post #: 293
RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 1/2/2015 11:25:07 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Thanks for the combat report....very interesting!

Some of the divebombers did get low.

Rear bases like this, you can have a hideously high percentage of planes flying CAP, if only 0 range, and not build up fatigue too badly, and on the plus side, you throw of Tracom pilots pretty quickly. On the down side, the high percentage CAP gets exhausted quickly leaving you vulnerable to wave type attacks, but that is not a problem here. 20K is too high too.

(in reply to Lokasenna)
Post #: 294
RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 1/3/2015 3:25:07 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Lowpe

Thanks for the combat report....very interesting!

Some of the divebombers did get low.

Rear bases like this, you can have a hideously high percentage of planes flying CAP, if only 0 range, and not build up fatigue too badly, and on the plus side, you throw of Tracom pilots pretty quickly. On the down side, the high percentage CAP gets exhausted quickly leaving you vulnerable to wave type attacks, but that is not a problem here. 20K is too high too.

Don't the planes get worn out flying high % CAP for several turns, and doesn't that also lead to higher Op losses?

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Lowpe)
Post #: 295
RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 1/3/2015 6:27:20 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Lowpe

Thanks for the combat report....very interesting!

Some of the divebombers did get low.

Rear bases like this, you can have a hideously high percentage of planes flying CAP, if only 0 range, and not build up fatigue too badly, and on the plus side, you throw of Tracom pilots pretty quickly. On the down side, the high percentage CAP gets exhausted quickly leaving you vulnerable to wave type attacks, but that is not a problem here. 20K is too high too.

Don't the planes get worn out flying high % CAP for several turns, and doesn't that also lead to higher Op losses?


Yes.

In this battle though even double the number of Oscars were not going to stop 80 Hellcats and 200 bombers from putting some hurt on the oil. Japan just can't defend everything, and even if they did see something in advance, what would you guard with your best, Palembang or Medan?

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to BBfanboy)
Post #: 296
RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 1/3/2015 12:20:14 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Lowpe

Thanks for the combat report....very interesting!

Some of the divebombers did get low.

Rear bases like this, you can have a hideously high percentage of planes flying CAP, if only 0 range, and not build up fatigue too badly, and on the plus side, you throw of Tracom pilots pretty quickly. On the down side, the high percentage CAP gets exhausted quickly leaving you vulnerable to wave type attacks, but that is not a problem here. 20K is too high too.

Don't the planes get worn out flying high % CAP for several turns, and doesn't that also lead to higher Op losses?



I have heard that a lot...under the right circumstances it is doable. I have had a squadron of Oscars set to 90% CAP, 10% rest for months and months and not lost a plane. They started with 50 exp, 70 air. It is at a large airbase with good aviation support flying below 15K at 0 range.

Looking at their stats pilot fatigue is 10%; plane fatigue averages 10% or less. Steady stream of experienced fighter pilots. 100% of planes in service.



< Message edited by Lowpe -- 1/3/2015 1:21:31 PM >

(in reply to BBfanboy)
Post #: 297
RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 1/3/2015 3:41:40 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Lowpe

quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Lowpe

Thanks for the combat report....very interesting!

Some of the divebombers did get low.

Rear bases like this, you can have a hideously high percentage of planes flying CAP, if only 0 range, and not build up fatigue too badly, and on the plus side, you throw of Tracom pilots pretty quickly. On the down side, the high percentage CAP gets exhausted quickly leaving you vulnerable to wave type attacks, but that is not a problem here. 20K is too high too.

Don't the planes get worn out flying high % CAP for several turns, and doesn't that also lead to higher Op losses?



I have heard that a lot...under the right circumstances it is doable. I have had a squadron of Oscars set to 90% CAP, 10% rest for months and months and not lost a plane. They started with 50 exp, 70 air. It is at a large airbase with good aviation support flying below 15K at 0 range.

Looking at their stats pilot fatigue is 10%; plane fatigue averages 10% or less. Steady stream of experienced fighter pilots. 100% of planes in service.



That answers my questions thoroughly. Thanks Lowpe!

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Lowpe)
Post #: 298
RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 1/3/2015 5:28:26 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
I had most of my squadrons on 70-80 CAP at 31k ALT. Never any problems with FAT as long as I kept range at 0.

(in reply to BBfanboy)
Post #: 299
RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - N... - 1/3/2015 5:37:45 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: JocMeister

I had most of my squadrons on 70-80 CAP at 31k ALT. Never any problems with FAT as long as I kept range at 0.


The problem occurs in wave style attacks...a high percentage CAP gets worn out very quickly and isn't present in later bomber waves, but it does fight the first wave very strongly. That can be good or bad depending upon circumstances. But if you have ample radar warning you get the same effect with lots of planes ready.





(in reply to JocMeister)
Post #: 300
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