Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

DW: Universe... block travel to a system?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> DW: Universe... block travel to a system? Page: [1]
Login
Message << Older Topic   Newer Topic >>
DW: Universe... block travel to a system? - 6/1/2014 1:37:06 PM   
spyrule

 

Posts: 1
Joined: 6/1/2014
Status: offline
Ok,

So I'm starting to play this game (and it's got quite the learning curve), but one thing I would like to do, is tell my automated ships to AVOID flying into a system (pirate controlled, and I keep losing ships there).

Is this possible?
Post #: 1
RE: DW: Universe... block travel to a system? - 6/1/2014 3:12:24 PM   
Bingeling

 

Posts: 5186
Joined: 8/12/2010
Status: offline
I am afraid it isn't. The AI is very stubborn about visiting systems that are no good for them.

(in reply to spyrule)
Post #: 2
RE: DW: Universe... block travel to a system? - 6/1/2014 3:18:38 PM   
Upuauta

 

Posts: 45
Joined: 12/4/2011
Status: offline
I suggested an option for this years ago - but nothing happened.
It´s not funny if your ships keep trying to refuel in the Guardian´s home system pissing them off.... I have this in every single game I play. I think it can´t be that hard to implement something to mark a system as a no-fly-zone and let automated ships check it before flying to a location....

< Message edited by UPUAUT -- 6/1/2014 4:19:19 PM >

(in reply to Bingeling)
Post #: 3
RE: DW: Universe... block travel to a system? - 6/1/2014 3:28:36 PM   
Mansen


Posts: 352
Joined: 5/3/2013
Status: offline
Personally I've found that fully automated fleets are just not worth it.

It's much less of a headache to manually assign the fleets and use the fleet stance button to restrict each fleet to a system or a sector to keep them out of areas where they will just faceplant a wall of enemies.

_____________________________

Currently Working On:
X-Universe Conversion (Hiatus)

(in reply to Upuauta)
Post #: 4
RE: DW: Universe... block travel to a system? - 6/1/2014 4:13:54 PM   
Upuauta

 

Posts: 45
Joined: 12/4/2011
Status: offline
@Mansen For fleets I do the same. But what about the other ships flying around e.g. exploration ships. They for example love the Guardian system and when they are in that general area and no fuel source from me is near, they always (!) fly to the Guradians to refuel there. I found no way to tell them not to do so. Depending on the location of the Guardian system on the map the midgame can get quite frustrating to micromanage all the explorers from not flying into their system. Am I really the only one experincing this problem?

(in reply to Mansen)
Post #: 5
RE: DW: Universe... block travel to a system? - 6/1/2014 5:17:17 PM   
Mansen


Posts: 352
Joined: 5/3/2013
Status: offline
Yeah I can't really help there - I assume the Exploration AI is designed to have them re-visit system to keep an eye on developments there.

Even if it means enemy systems.

_____________________________

Currently Working On:
X-Universe Conversion (Hiatus)

(in reply to Upuauta)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> DW: Universe... block travel to a system? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.328